Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Unresponsive Controls (Melee And Jumping)


MigX
 Share

Recommended Posts

[Mouse and Keyboard]

[The issue seems to only effect clients and not the host.]

Melee will seemingly randomly charge automatically when a single swing was initiated, results in:

-Normal charged melee attack when a single swing was desired.

-The charge animation plays, then a single attack is initiated.

[This issue seems to effect both host and client]

The game will frequently mistake the player for being in mid-air when on the ground, resulting in:

-Powers that can not be used mid-air are unavailable.

-Roll, as if the player landed on the ground, when the jump button is pressed.

(This disables the player from jumping until the animation is finished)

-Initiate a melee jump attack by tapping the melee button while on ground.

It can be very dissorienting.

Link to comment
Share on other sites

I also had this problem.

I noticed this bug had another effect.

On a mission with picking up the DataMas (the little light purse) I found I couldn't pick it up. (I think I was host, don't remember for sure)

Turns out the game thought I was trying to either Melee or Jump. I could run around and shoot normally, but couldn't interract with X.

When I pressed space I jumped and the character (with no other input) did a mid-air to ground attack (the stab down to the ground melee). After that, I could pick up the DataMas again.

Try jumping and attacking if you can't use X or run into some other possible control-related bug!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...