Ventura_Highway Posted January 30, 2014 Share Posted January 30, 2014 Topic. To elaborate, melee weapons really arent that potent to begin with relative to guns and the like. Would it be interesting possibly, to come up with a few mods that boost damage for melee weapons, perhaps with different conditions like "Foe is down" or "Has a status effect"? Link to comment Share on other sites More sharing options...
ZeGreymane Posted January 30, 2014 Share Posted January 30, 2014 http://fc03.deviantart.net/fs71/f/2010/024/0/9/Rule_2___Double_Tap_by_BubiMandril.jpg More seriously, I think we should wait after the melee 2.0 update to see what can be done about that. Link to comment Share on other sites More sharing options...
Tsoe Posted January 30, 2014 Share Posted January 30, 2014 melee 2.0 will save us all Link to comment Share on other sites More sharing options...
Archistopheles Posted January 30, 2014 Share Posted January 30, 2014 Broken record post: Melee 2.0 Soon Link to comment Share on other sites More sharing options...
Ohmlink Posted January 30, 2014 Share Posted January 30, 2014 I just really hope the Blocking and Parry system mesh well with the game. Its easy to just increase damage, but a combo and parry system could either make or break melee. Link to comment Share on other sites More sharing options...
Makya Posted January 30, 2014 Share Posted January 30, 2014 Glaive multi-shot? Link to comment Share on other sites More sharing options...
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