Niennah Posted March 22, 2013 Share Posted March 22, 2013 It seems the invisibility cast by shade sentinel cancels as soon as there are no enemies in detection range (which is basically melee). Is that supposed to happen? Link to comment Share on other sites More sharing options...
Shion963 Posted March 22, 2013 Share Posted March 22, 2013 Yes it's supposed to do that. Upgrading it seems to increase the trigger distance, but it'll still be short to middle range. Link to comment Share on other sites More sharing options...
Eternum Posted March 22, 2013 Share Posted March 22, 2013 gonna try it Link to comment Share on other sites More sharing options...
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Niennah
It seems the invisibility cast by shade sentinel cancels as soon as there are no enemies in detection range (which is basically melee). Is that supposed to happen?
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