ap0k41yp5 Posted January 7, 2013 Author Share Posted January 7, 2013 (edited) They are displayed on the mission-end result table, they are not tangible objects that drop from enemies/containers. When you select an alert mission, it usually tells "Rewards : XXX credits". Sometimes it tells something like "Rewards : XXX credits, mysterious artifact". This kind of alert will feature an artifact as an end of mission reward. Edited January 7, 2013 by ap0k41yp5 Link to comment Share on other sites More sharing options...
Dreed Posted January 7, 2013 Share Posted January 7, 2013 Thanks for information :) Link to comment Share on other sites More sharing options...
Lockborn Posted January 7, 2013 Share Posted January 7, 2013 thank u, really helpfull thread Link to comment Share on other sites More sharing options...
UbaStij Posted January 7, 2013 Share Posted January 7, 2013 Awesome thread so far. I'm a little confused, I know I've gotten artifacts but when I'm loading up a match with my squad when I click on "Use Artifacts" or whatever there is nothing there. Is it because I haven't picked up a squad artifact or is it a bug? Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 7, 2013 Author Share Posted January 7, 2013 Question to the devs : Do you intend that at some point frame-specific mods (like "rhino mods") will have frame-specific use (like "increase rhino stomp range & damage" or "make rhino shield reflect bullets" etc...) ? If not, I don't really see the point of having frame-specific mods. @UbaStij I think you are confusing "artifact mods" that you drop from enemies and slot n your weapons/frames, and "artifacts" that you get as some alert missions reward. Link to comment Share on other sites More sharing options...
Sheetaki Posted January 7, 2013 Share Posted January 7, 2013 Is it possible to stack up two different element mods? For example you put on a Freeze damage and Electricity damage mod on one weapon. Link to comment Share on other sites More sharing options...
UbaStij Posted January 7, 2013 Share Posted January 7, 2013 @UbaStij I think you are confusing "artifact mods" that you drop from enemies and slot n your weapons/frames, and "artifacts" that you get as some alert missions reward. Yeah, thats most likely the issue. Thanks. Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 7, 2013 Author Share Posted January 7, 2013 Is it possible to stack up two different element mods? For example you put on a Freeze damage and Electricity damage mod on one weapon. Sure, both effects will apply, but only one elemental VFX chose at random will be displayed. Link to comment Share on other sites More sharing options...
xXBlackRiceXx Posted January 7, 2013 Share Posted January 7, 2013 I just want to say the mods look really weird I feel they should change the way they look to be more noticable in my opinion. Link to comment Share on other sites More sharing options...
Rusalki Posted January 8, 2013 Share Posted January 8, 2013 Question to the devs : Do you intend that at some point frame-specific mods (like "rhino mods") will have frame-specific use (like "increase rhino stomp range & damage" or "make rhino shield reflect bullets" etc...) ? If not, I don't really see the point of having frame-specific mods. Weapons as well, for that matter. Link to comment Share on other sites More sharing options...
Sheetaki Posted January 8, 2013 Share Posted January 8, 2013 So electricity damage can stun, and freezing damage can slow. But fire damage only does extra damage to the lightly armored? I feel like it should get a small DOT effect or something kinda flashy. Link to comment Share on other sites More sharing options...
Dreed Posted January 8, 2013 Share Posted January 8, 2013 add addtional information to "Fire Rate" - increases your fire rate. and mele attack speed - > btw i love it :D Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 8, 2013 Author Share Posted January 8, 2013 Made some descriptions, including this one, more explicit. So no one is finding other artifacts ? I doubt there are only 4 of them ! Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 8, 2013 Author Share Posted January 8, 2013 Aaaand added loads of artifacts ! Have fun hunting for them ;) Link to comment Share on other sites More sharing options...
Dreed Posted January 8, 2013 Share Posted January 8, 2013 hmm when i look on this artifacts i think alot of thread on forum should be closed ;] Link to comment Share on other sites More sharing options...
Seventhwolf Posted January 8, 2013 Share Posted January 8, 2013 Hello, I've done several alert missions so far and got enemy radar three times in a row. I stopped for a while and when I saw an alert mission popping up again, I decided to do it. But after doing so many alert missions, I never was able to get the rare cards again like enemy radar or Siphon energy card. Is there a limit in my deck and what's the chance of getting a siphon energy card? Because getting enemy radar three times in a row makes me think that the probabilty of each of the announced cards are different. Greetz, Bryan Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 8, 2013 Author Share Posted January 8, 2013 I think getting multiple cards at the same time is a bug since there is absolutely no usefulness of having multiple intances of the same card (maybe something is planned in a later update). Concerning the artifact find rate, Steve stated that it should be 30%, from my experience on the last 3 days it was about 10%. I guess we're just unlucky ! Link to comment Share on other sites More sharing options...
Seventhwolf Posted January 8, 2013 Share Posted January 8, 2013 ap0k41yp5, do you know if the Jackal on Fossa drop different components of the Rhino armor? I only get the chassis so far (beaten him about 5 times). And about the energy siphon card, how quickly does your energy regenerate? Thanks in advance. Greetz, Bryan Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 8, 2013 Author Share Posted January 8, 2013 I don't know the exact value but I think it's near 2 energy/sec (for 1 card only, if you are in group it's free spam time ^^). Concerning the blueprints > https://forums.warframe.com/index.php?/topic/669-boss-locations-their-special-drops/ (and the answer is yes, if you drop a part he's supposed to drop the 2 other parts). Link to comment Share on other sites More sharing options...
Narcissu Posted January 8, 2013 Share Posted January 8, 2013 When looking at an alert mission's info If it only lists credits as the reward is there still a chance of getting an artifact card at the end of the mission? Link to comment Share on other sites More sharing options...
ProtonovaR87 Posted January 8, 2013 Share Posted January 8, 2013 When looking at an alert mission's info If it only lists credits as the reward is there still a chance of getting an artifact card at the end of the mission? Not that I've noticed, I've done each one that shows up and never an artifact unless it says random reward. So yea... this is how i got energy siphon. Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 8, 2013 Author Share Posted January 8, 2013 I don't think so. Never happened to me or my friends at least. Link to comment Share on other sites More sharing options...
Sheetaki Posted January 9, 2013 Share Posted January 9, 2013 Okay so earlier I thought that fire didn't do anything other than extra damage to the lightly armored but freezing slows down enemies and electricity stuns enemies. However, it turns out that fire mods will have a chance to make your enemies panic and do a dance in place almost like the electricity stun so I think that should be added to the Fire Damage mod information. Link to comment Share on other sites More sharing options...
[DE]Steve Posted January 9, 2013 Share Posted January 9, 2013 Frame and weapon specific mods are planned, yep! I am surprised how fast the Artifact info got out, nice! Link to comment Share on other sites More sharing options...
Arcalane Posted January 9, 2013 Share Posted January 9, 2013 Frame and weapon specific mods are planned, yep! I am surprised how fast the Artifact info got out, nice! "Planned"? I've already been finding frame and weapon-specific mods! Particularly, a blue, rank 12 3m Puncture mod for my Braton which I can't wait to slot in. V. useful thread, was looking for something like this earlier but didn't think to check this forum. Link to comment Share on other sites More sharing options...
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