Notso Posted March 23, 2013 Share Posted March 23, 2013 Please put back the Vandal Damage to what it was pre-U7. There is now no advantage to using it over the Braton, due to the Braton's much higher fire rate. Link to comment Share on other sites More sharing options...
rotekz Posted March 23, 2013 Share Posted March 23, 2013 (edited) Please put back the Vandal Damage to what it was pre-U7. There is now no advantage to using it over the Braton, due to the Braton's much higher fire rate. +1 Why has the Vandal been so badly nerfed? It is no longer special. And The Lato prime why nerf the most exclusive weapon? It was not OP. Edited March 23, 2013 by rotekz Link to comment Share on other sites More sharing options...
Aggh Posted March 23, 2013 Share Posted March 23, 2013 (edited) Nerf to the Braton vandel is very disapointing. Though like others have noted the UI still says 20 damage. Honestly what is the point of the vandel if it has basically the same damage as the other bratons. If they are going to leave the damage at 18 maybe a clip size boost is in order. ^This. What is the point in nerfing reward weapons? They weren't all that amazing in the first place anyways. Edited March 23, 2013 by Aggh Link to comment Share on other sites More sharing options...
SabreUr Posted March 23, 2013 Share Posted March 23, 2013 BRATON VANDAL: Damage now 18, was 20 / Crit Chance now 7.5%, was 5% LATO VANDAL: Damage now 27, was 31 / Crit Chance now 7.5%, was 5% Link to comment Share on other sites More sharing options...
Jonj57 Posted March 23, 2013 Share Posted March 23, 2013 Why did they nerf the Vandals? It's already hard to use them over the other guns that clearly outshine them. Oh well, looks like the Vandals go back to the inventory n wait of (hopefully) eventual buff back into usefulness. Link to comment Share on other sites More sharing options...
Tyzh Posted March 23, 2013 Share Posted March 23, 2013 The damage changes to the B Vandal are a little lame IMO. The accuracy was already nerfed/fixed a while back, and that sorted out it's OPness pretty handedly. Link to comment Share on other sites More sharing options...
V0LK Posted March 23, 2013 Share Posted March 23, 2013 Why nerf stuff? From awesome super-space-ninja game to a tactical shooter? Stop it. Link to comment Share on other sites More sharing options...
WildJuice Posted March 23, 2013 Share Posted March 23, 2013 if you mean reducing fun by those nerfs, mission accomplished. We need anything but nerfs right now due to no passive gains... Link to comment Share on other sites More sharing options...
Strac_CRO Posted March 23, 2013 Share Posted March 23, 2013 (edited) Overall rebalance of weapons looks very good I think Braton and Braton Vandal should have the same stats, difference should be only visual (skin) ? maybe fire rate of Braton and damage of B.Vandal? p.s. I have B.Vandal edit: Why nerf stuff? From awesome super-space-ninja game to a tactical shooter? Stop it. hm, V0LK made a good point, warframe musn't loose it's original pace Edited March 23, 2013 by Strac_CRO Link to comment Share on other sites More sharing options...
Notso Posted March 23, 2013 Share Posted March 23, 2013 I think Braton and Braton Vandal should have the same stats, difference should be only visual (skin) ?maybe fire rate of Braton and damage of B.Vandal? The two were almost on par with each other before - the Vandal was slightly better because of higher damage per mag, but their DPS were roughly the same. Now the Vandal has a lower RoF and a measly 1 damage per bullet more than the regular Braton. And personally, I think exclusive weapons should feel exclusive when you use them. It just being a skin seems a bit s*** to me. Link to comment Share on other sites More sharing options...
Elfy Posted March 23, 2013 Share Posted March 23, 2013 (edited) one word: Ridiculous. Edited March 23, 2013 by Elfy Link to comment Share on other sites More sharing options...
GhostPrestige Posted March 23, 2013 Share Posted March 23, 2013 Gorgon nerfed again... Oh, c'mon... really? Link to comment Share on other sites More sharing options...
fatfree Posted March 23, 2013 Share Posted March 23, 2013 (edited) You give the community special weapons for participating in the closed beta and then you nerf those weapons straight to hell. I can't be the only one thinking what was the point giving them to us in the first place. Next patch the Lato and Braton Vandals will probably do less damage than their normal counterparts. Edited March 23, 2013 by fatfree Link to comment Share on other sites More sharing options...
Aggh Posted March 23, 2013 Share Posted March 23, 2013 Also, can anyone explain to me what Z Translation Spring values are? Link to comment Share on other sites More sharing options...
Synikal Posted March 23, 2013 Share Posted March 23, 2013 They nerfed HEK hella ton, gave it 5 shot MAX clip with rank 5 clip mod, max reload speed increase 30% with max rank reload speed mod..... R.I.P HEK. Link to comment Share on other sites More sharing options...
Grimden. Posted March 23, 2013 Share Posted March 23, 2013 idk why people are complaining about the Hek...im still mowing down enemies in 1 shot (depending on level and shield of course) Lex buff is super sexy Link to comment Share on other sites More sharing options...
Hitman10188 Posted March 23, 2013 Share Posted March 23, 2013 Not wanting to start a fire here, but the newest weapon update to the lex has made the gun absolutely garbage, what happened to the hand cannon/sniper I use to have? Link to comment Share on other sites More sharing options...
kirauriel Posted March 23, 2013 Share Posted March 23, 2013 BRATON: Damage now 17, was 16 MKI-BRATON: Damage now 16, was 13 / Reload time now 2.2, was 2.37 BRATON VANDAL: Damage now 18, was 20 / Crit Chance now 7.5%, was 5% You did not just do that... That just pretty much made all the Bratons almost the same. Link to comment Share on other sites More sharing options...
redregon Posted March 23, 2013 Share Posted March 23, 2013 They hit both the Vandals hard. At least the free weapon slot wasn't taken back. True, but at least they tried to balance it out with better crit rates so there isn't much reason to complain (especially with the new modding system.) Link to comment Share on other sites More sharing options...
V0LK Posted March 23, 2013 Share Posted March 23, 2013 (edited) I don't get this nerf business. This is PvE game, balance is not that important, just let people have fun! Taking steps into very boring direction. Edited March 23, 2013 by V0LK Link to comment Share on other sites More sharing options...
LoRDxDeMoN Posted March 23, 2013 Share Posted March 23, 2013 True, but at least they tried to balance it out with better crit rates so there isn't much reason to complain (especially with the new modding system.) Crit rate doesn't seem to work at all. I put a max Point Strike mod on my Braton Vandal. +45% crit chance. I see a crit maybe once or twice per mag. Link to comment Share on other sites More sharing options...
WarBanana Posted March 23, 2013 Share Posted March 23, 2013 Glad that Lex finally got a major buff, makes me glad that I started leveling it recently. Now If only the appearance would change... a man can dream. Keep up the good job guys! Link to comment Share on other sites More sharing options...
MoustacheMike Posted March 23, 2013 Share Posted March 23, 2013 Hey ppl I need some advices : How is the boar after that update ? Worth getting it for a rhino or should I get another shotgun? Link to comment Share on other sites More sharing options...
PhoenixMercurous Posted March 23, 2013 Share Posted March 23, 2013 Why the nerf to the Hek? Now it does less damage than the strun, assuming they haven't changed the strun's base # of pellets. 14*10=140 damage per shot from the Strun, 19*7=133 damage per shot from the Hek. Even without the nerf it would still only deal 136(17*8) damage, still less than the strun, but now it deals less damage than before. The Hek is a little more accurate than the strun so at mid range they'll probably have similar average damage. I assume the Hek is still mastery rank 4 locked because the changes didn't mention anything about changing that. Why bother with xp locking weapons if they're just side-grades to existing weapons? Link to comment Share on other sites More sharing options...
LordofTibera Posted March 23, 2013 Share Posted March 23, 2013 I don't get this nerf business. This is PvE game, balance is not that important, just let people have fun! Taking steps into very boring direction. The point is that adding new weapons is pointless if there isn't a reason to use them. If one weapon is the absolute best of its class, then why would anyone ever use anything else? This makes the game boring because there's no options. You want to use an assault rifle? Then X is the only thing that makes sense. See what I mean? Ideally a game like this would let its weapons be good for different reasons. There should never be one weapon that is good in all situations. Hence, balance. Link to comment Share on other sites More sharing options...
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