[DE]Rebecca Posted February 6, 2014 Share Posted February 6, 2014 Hotfix 12.0.2 PSA: We have run a script that fixed Oxium over-contributions in Clan Research. Additions: - Added lockers to Survival spawn room. - Added a Sell All/ Select All button in the context of Mod fusion where stacked mods had to be chosen, now a button does it for you! Void Reward Changes: - Changes to Void Mission Rewards: Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Key. For Survival and Defense missions, staying at least 15 20 minutes/15 waves guarantees a Prime Part, Forma or a Key. Resources, Cores, or Credits are included in the cycling of mission rewards for Survival/Defense. [sheldon's Edit]: Survival is actually at 20 minutes. Not 15. HUD Changes: - ‘Hud Scale’ setting added– you can now scale it up to 50% larger. - Made levelup notify last 3 seconds (up from 2). - Extraction Icons are now green. Balance changes for Interception: - Better AI scaling. - Fiddled with spawn numbers to make solo more viable. - Adjusting capture rates, a bit faster for solo players a bit slower for multiple players - XP share radius increased in this mission type. Changes: - Adjusted Syandanas on Zephyr. - Changes to holster position of polearm weapons on All Warframes to prevent clipping. - FX Tweaks to Zephyr’s Turbulence to improve visibility. - Tweaks to Boar Prime sounds. - Double-clicking an item in the Gear selection menu will now equip it, instead of either doing nothing, or asking you if you want to purchase more of said item. - Health Orbs now give your Sentinel HP. - Context sounds added to Interception mode. - Sound tweaks to Jat Kittag. Fixes: - Fixed Zoom Out option vanishing forever if you back out of a diorama in Solo mode. - Fixed location and position of Emblems on Zephyr Warframe. - Fixed missing minimap in Jungle Tileset. - Fixed issue with Client not getting capture progress when battling. - Fixed Auto-Fuse not fusing rare duplicates. - Fixed Vauban’s Vortex not ragdolling enemies. - Fixed multi-boss fights not working (Phobos). - Fixed issue where client’s destroying an enemies armor would not be considered by the host. - Fixed “C” switching melee weapons instead of triggering voice chat. - Fixed issue with enemies spawning through the ground. - Fix for issues loading Earth missions where on clients in long load scenario. - Fixed and implemented preventive measures for this issues of AI falling into water basins in defense map: https://forums.warframe.com/index.php?/topic/173284-earth-defense-lith-bug-pictures-included/ - Fixed issue where enemies requiring extermination were not being marked. - Fixed issue with enemies potentially spawning in floor. - Fixed issue where Survival missions could be failed if you were in the process of reviving/ being revived. - Fixed various crashes. Link to comment Share on other sites More sharing options...
Dataz Posted February 6, 2014 Share Posted February 6, 2014 (edited) Thanks :D These are step in right direction ^^ Edited February 6, 2014 by Dataz Link to comment Share on other sites More sharing options...
-CdG-Chocolate_Cat Posted February 6, 2014 Share Posted February 6, 2014 (edited) NEAT! Edited February 6, 2014 by Crimson_Plate_Of_Nulgath Link to comment Share on other sites More sharing options...
NoLife Posted February 6, 2014 Share Posted February 6, 2014 Whoot Link to comment Share on other sites More sharing options...
DiBBz Posted February 6, 2014 Share Posted February 6, 2014 Cheers DE Link to comment Share on other sites More sharing options...
Phoenix86 Posted February 6, 2014 Share Posted February 6, 2014 thanks! Link to comment Share on other sites More sharing options...
Leorion Posted February 6, 2014 Share Posted February 6, 2014 (edited) Can you guarantee the key we get will be at least T3? If not, then no keys please. I can get hose in normal defence missions. Edited February 6, 2014 by Leorion Link to comment Share on other sites More sharing options...
KingTaro Posted February 6, 2014 Share Posted February 6, 2014 Nice Link to comment Share on other sites More sharing options...
WhiteCopain Posted February 6, 2014 Share Posted February 6, 2014 Changes that were needed, glad to see the vast majority of complaints got addressed! Link to comment Share on other sites More sharing options...
EChondo Posted February 6, 2014 Share Posted February 6, 2014 HUD scaling!? Now I can't wait to come home from work! Link to comment Share on other sites More sharing options...
kingcole Posted February 6, 2014 Share Posted February 6, 2014 always appreciative Link to comment Share on other sites More sharing options...
Haldos Posted February 6, 2014 Share Posted February 6, 2014 Really happy to see those void reward changes.Thanks for all the fixes, as always. Link to comment Share on other sites More sharing options...
Nolla Posted February 6, 2014 Share Posted February 6, 2014 Etraction icons - s/be red like before Link to comment Share on other sites More sharing options...
Arrjo Posted February 6, 2014 Share Posted February 6, 2014 - Changes to Void Mission Rewards: Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Key. Key? Did I miss something or now we have to get some Void Keys from these missions?.. Link to comment Share on other sites More sharing options...
HK-A6A7 Posted February 6, 2014 Share Posted February 6, 2014 No fix for the negative Oxium on the Dojo? Link to comment Share on other sites More sharing options...
SazerTarious Posted February 6, 2014 Share Posted February 6, 2014 (edited) Time out Error Again you got to be kidding me Oxium Fix ? Edited February 6, 2014 by SazerTarious Link to comment Share on other sites More sharing options...
Ishki88 Posted February 6, 2014 Share Posted February 6, 2014 TY DE LOVE THIS UPDATE WOOOOOOOOOOO Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted February 6, 2014 Share Posted February 6, 2014 Thanks DE. Is the Hyena spawn problem also fixed? Link to comment Share on other sites More sharing options...
DeejayPwny Posted February 6, 2014 Share Posted February 6, 2014 Boar sound changes? S soon after I dropped mine :/ Link to comment Share on other sites More sharing options...
Seaverett Posted February 6, 2014 Share Posted February 6, 2014 No fix for Oxium overcontribution? FIXIUM! Link to comment Share on other sites More sharing options...
IXGuilmonXI Posted February 6, 2014 Share Posted February 6, 2014 (edited) Thanks DE! I love this new hotfix. Too bad you didn't fix that bad Zephyr bug. I just put on the new Agile stance for her and I get stuck in some part of the animation. Sometimes I can't even shoot! Hopefully one of you guys see this and fix this issue. Also thanks for fixing the Void! Got tired of getting credits and resources for defense and survival. I got no prime part in defense. :c But oh well it's better than never.EDIT: In fact you saved me from using a Tier 2 Survival key since I'm trying to get the blades for Fang Prime! Edited February 6, 2014 by IXGuilmonXI Link to comment Share on other sites More sharing options...
PHOBIE Posted February 6, 2014 Share Posted February 6, 2014 Wish i could log in ;) Link to comment Share on other sites More sharing options...
c_man_ninja_gun Posted February 6, 2014 Share Posted February 6, 2014 Link to comment Share on other sites More sharing options...
Solstic Posted February 6, 2014 Share Posted February 6, 2014 Void Reward Changes: - Changes to Void Mission Rewards: Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Key. For Survival and Defense missions, staying at least 15 minutes/15 waves guarantees a Prime Part, Forma or a Key. Resources, Cores, or Credits are included in the cycling of mission rewards for Survival/Defense. About time. Long overdue. Link to comment Share on other sites More sharing options...
MrCranky_BR Posted February 6, 2014 Share Posted February 6, 2014 Void Reward Changes: - Changes to Void Mission Rewards: Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Key. For Survival and Defense missions, staying at least 15 minutes/15 waves guarantees a Prime Part, Forma or a Key. Resources, Cores, or Credits are included in the cycling of mission rewards for Survival/Defense. This alone deserves a standing ovation. Plus, all dem fixes. It's in moments like this that you win the hearts of your fans, DE. Well done! Link to comment Share on other sites More sharing options...
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