-Krux- Posted February 6, 2014 Share Posted February 6, 2014 placing elevators... can't adjust direction.. still..plz fix Link to comment Share on other sites More sharing options...
Mama_Sasha Posted February 6, 2014 Share Posted February 6, 2014 (edited) I thought that the worthless item drop was fixed Or am i missing something here? EDIT: had a large white border at the bottom, fixed that. Edited February 6, 2014 by Cebius Link to comment Share on other sites More sharing options...
Ronyn Posted February 6, 2014 Share Posted February 6, 2014 PSA: We have run a script that fixed Oxium over-contributions in Clan Research. What about all of the extra Oxium we already put in? In my case I didn't get it back so I still own more in my Zephyr research even though i should have it paid up already. Link to comment Share on other sites More sharing options...
Gorebane Posted February 6, 2014 Share Posted February 6, 2014 Not sure if this is a bug or even if it has been mentioned before but it seems every other icon on the map (minimap included) takes priority over the objective(s). Link to comment Share on other sites More sharing options...
Anoptimis Posted February 6, 2014 Share Posted February 6, 2014 Update broke D-Pad left. It is now bound to Swap Weapon :/ Link to comment Share on other sites More sharing options...
Sardaukar66 Posted February 6, 2014 Share Posted February 6, 2014 Does this mean we got refunded on our oxium we spend when it was in the negative? If so, sweet. If not, Grr.. Link to comment Share on other sites More sharing options...
Trinks Posted February 6, 2014 Share Posted February 6, 2014 Hotfix 12.0.2 HUD Changes: - ‘Hud Scale’ setting added– you can now scale it up to 50% larger. With less than 24 hours of *@##$ing, they fix it. DE is amazing and gives user's the content they want. I'm literally in awe of their support. With 8 years of IT support under my belt, I have respect for these guys. They are on top of it. Link to comment Share on other sites More sharing options...
Gabry_96 Posted February 6, 2014 Share Posted February 6, 2014 When will you do something about Corpus' Extinction? Link to comment Share on other sites More sharing options...
AhziDahaka Posted February 6, 2014 Share Posted February 6, 2014 Only thing I would really like now is for mods not to be stacked under "Recent" sorting, since that kind of kills the whole point in having that sorting to begin wtih--especially since I don't want to auto-fuse certain rare mods that I may have duplicates of, or mods that I plan on leveling to a certain point. Link to comment Share on other sites More sharing options...
Katzenwolf Posted February 6, 2014 Share Posted February 6, 2014 Nice, thanks DE! Link to comment Share on other sites More sharing options...
xethier Posted February 6, 2014 Share Posted February 6, 2014 great, think we can fix the mod section of the codex next? Link to comment Share on other sites More sharing options...
Kodoku81 Posted February 6, 2014 Share Posted February 6, 2014 Recent sorting doesn't sort at all, even the non-stacking/non-ducplicate new mods i come across get shuffled in randomly rather than appearing at the top Link to comment Share on other sites More sharing options...
Valiant Posted February 6, 2014 Share Posted February 6, 2014 (edited) Calm down please: Excuse me, calm down? I don't see us raging. Just stating a fact. There hasn't been any statement about it so what do you expect exactly? Try taking a step back before making such a comment. You had a response and knowledge about it, no one else has. Edited February 6, 2014 by Naith Link to comment Share on other sites More sharing options...
Zilacon Posted February 6, 2014 Share Posted February 6, 2014 HUD Scaling is bugged... It scales EVERYTHING! It should only scale the minimap, objective, wf/sentinel stats (top right) abilities/weapon (bottom right). Instead it magnifys the crosshair, damage indicators & exp indicators, mod pickups, item/ammo/energy/hp orb pickups, enemy health bars, etc. Please fix this: Link to comment Share on other sites More sharing options...
Nachoguy5 Posted February 6, 2014 Share Posted February 6, 2014 The weird Oxium bug is still there. Set to -7k something Link to comment Share on other sites More sharing options...
Demaneth Posted February 6, 2014 Share Posted February 6, 2014 Where are my auras¿? Now I have only 4... physic, rejuvenation, scavenger mods and more simply disappeared Link to comment Share on other sites More sharing options...
Dragonrawr Posted February 6, 2014 Share Posted February 6, 2014 Still no snowglobe fix? Link to comment Share on other sites More sharing options...
Hyacen Posted February 6, 2014 Share Posted February 6, 2014 ''For Survival and Defense missions, staying at least 15 minutes/15 waves guarantees a Prime Part, Forma or a Key. Resources, Cores, or Credits are included in the cycling of mission rewards for Survival/Defense.'' T2 Survival, Min 5 Core, Min 10 5k credits, Min 15....4k Credits. F*** yeah. Link to comment Share on other sites More sharing options...
Khalum Posted February 6, 2014 Share Posted February 6, 2014 I just received 3k credits after 15 minutes in T1 survival. Link to comment Share on other sites More sharing options...
Hobo42 Posted February 6, 2014 Share Posted February 6, 2014 This may to be the place to post this, and I might make a thread for this alone later, but I'm really happy to see that there are new icons to show between all the different things on the map (players, objective, exit, personally set waypoints), but even more so I'm really happy to see that the objective icons are red, while team members are blue, and other things are green or yellow. I say green OR yellow, because I'm slightly color blind and I mix those colors up a lot, alongside Green and Red. Green and red is my main concern here, if there is every a chance that you would highlight an enemy as red, and a friendly as green, please don't! Blue is by far easier to see, at least to me. If I'm correct, green and red are the most mistaken colors for people with color blindness. So thank you for making differentiations in the icon colors, shapes, and picture! Link to comment Share on other sites More sharing options...
Lucrios Posted February 7, 2014 Share Posted February 7, 2014 DE! Plz fix codex! when i open mods it says im missing them all (as i have lvled them all up above one) this makes it difficult to find which mods i still need. FIX PLZ! Link to comment Share on other sites More sharing options...
Psychosist Posted February 7, 2014 Share Posted February 7, 2014 - Changes to Void Mission Rewards: Capture, Exterminate, and Mobile Defense missions no longer contain Resources/Cores as mission rewards, only Prime Parts, Forma, or a Key. Yes pls. Link to comment Share on other sites More sharing options...
Egg_Chen Posted February 7, 2014 Share Posted February 7, 2014 (edited) Thanks, but... No Survival LS fix? .. and creds and mats left in (Void) Defence and Survival? For real? Edited February 7, 2014 by Egg_Chen Link to comment Share on other sites More sharing options...
SonicSonedit Posted February 7, 2014 Share Posted February 7, 2014 - Fixed Auto-Fuse not fusing rare duplicates. Thanks for fixing C key though. Link to comment Share on other sites More sharing options...
Thunder_Chief Posted February 7, 2014 Share Posted February 7, 2014 Soooooooooooo many good fixes! <3 DE!!! Now it should make farming Prime parts that much more doable when solo'ing. THANKS! Link to comment Share on other sites More sharing options...
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