M4T2E Posted June 5, 2016 Share Posted June 5, 2016 Can't unlock Executioner Zura in Codex!!! I did a run where I killed Zura 11 times (session with 2 Players where I did all the 25 kills and Zura was shown with 11 deaths), but Zura is still locked in my Codex! Link to comment Share on other sites More sharing options...
(PSN)UmbraCthulhu Posted June 14, 2016 Share Posted June 14, 2016 (edited) What about Security Cameras and infested nodes not showing in the codex despite scanning them? is this a bug? Edited June 15, 2016 by (PS4)DarkHarmonixer Link to comment Share on other sites More sharing options...
VisionAndVoice Posted July 8, 2016 Share Posted July 8, 2016 (edited) Deception mission type is still present in the "missions" codex section. And generally, that section needs update. Edited July 8, 2016 by VisionAndVoice Link to comment Share on other sites More sharing options...
KnowThyself Posted July 9, 2016 Share Posted July 9, 2016 Quests bugs Vor's Prize uncompleteable Help me please Link to comment Share on other sites More sharing options...
N64Gamefreak Posted July 16, 2016 Share Posted July 16, 2016 I've run all four Corpus archwing levels multiple times since Specters Of The Rail was released, and I've only seen Quanta Rangers on Kepler (Phobos). However, I've never seen a single Eximus enemy on that level, nor on Galilea (Jupiter). Is it even possible to scan Quanta Ranger Eximus? Link to comment Share on other sites More sharing options...
Cry-Havoc Posted July 17, 2016 Share Posted July 17, 2016 Found a typo.. Universe ~> Fragments ~> Mars "regardless of how much Grineer machinery has be fastened to it." should be: "regardless of how much Grineer machinery has been fastened to it." Link to comment Share on other sites More sharing options...
TaylorsContraction Posted July 18, 2016 Share Posted July 18, 2016 In case this wasn't already reported but, Transport Oribter Do not appear in codex when scanned. These are the units that must be destroyed in the AW Rush mission on phobos. They don't appear in the corpus section under enemies, nor do they appear in the "objects" section of the codex. Link to comment Share on other sites More sharing options...
Solli117 Posted July 20, 2016 Share Posted July 20, 2016 Yep. Tumor Node is already green but not completed in the codex, Orbiter and Transporter in Archwing are not listed but scannable, maybe fix? Link to comment Share on other sites More sharing options...
Crofdal Posted July 21, 2016 Share Posted July 21, 2016 (edited) Vem Tabook is missing. If it's intended why the other two Grustrag Three are still there? Also, Quote Attack Mutalist : Eris Boss / Jordas Raid / Infestation Archwing alert?Disruptor Drone : Law of Retribution RaidHyena LN2 & NG : yea these are not in the codex.. and i just met LN2 on Psymathe so they were not removed from the gameJ3 Jordas Golem : Jordas RaidJordas Golem : Eris BossAlad V Mutalist : Eris boss with Mutalist Alad V KeyMutalist Lightning Carrier : Jordas Golem Eris Boss / Jordas Raid / Infestation Archwing alert?Mutalist Toxin Carrier : Jordas Golem Eris Boss / Jordas Raid / Infestation Archwing alert?Vem Tabook : Definitely a bug ahaManic : Wikia doesnt say they are no longer available, so i assume their missing in the codex is a bug, drekar manics are still in the codex however. Quote Artificer Arcane Boiler Bailiff Bailiff Defector Bailiff Eximus Infested Chroma Datalyst Infested Mesa RazorBack Edited July 21, 2016 by Crofdal Link to comment Share on other sites More sharing options...
ograzzt Posted July 21, 2016 Share Posted July 21, 2016 On 16.07.2016 at 11:33 PM, N64Gamefreak said: I've run all four Corpus archwing levels multiple times since Specters Of The Rail was released, and I've only seen Quanta Rangers on Kepler (Phobos). However, I've never seen a single Eximus enemy on that level, nor on Galilea (Jupiter). Is it even possible to scan Quanta Ranger Eximus? Wait for archwing defense alert on any planet, you'll find them there. Link to comment Share on other sites More sharing options...
Bibliothekar Posted July 21, 2016 Share Posted July 21, 2016 The new Archwing physical damage mods are not in the corresponding sections of the codex - no matter if you have them or not. Link to comment Share on other sites More sharing options...
iFlipWiGs Posted July 23, 2016 Share Posted July 23, 2016 Just saw this thread.. Since SoTR came out many codex entries dissapeared from my collection.. Darvo, Maroo, Mutalist Alad V, A couple of the hyennas, Corrupted mesa, J3 jordas gollum, disrupted drones, baliliff defector and eximus and probably more but those are the only ones ive checked. Is this a bug? Havent seen anything in the patch notes about them being removed. Put alot of work into getting some of these scans.. I would like to get them back. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted July 24, 2016 Share Posted July 24, 2016 On 7/21/2016 at 2:10 AM, ograzzt said: Wait for archwing defense alert on any planet, you'll find them there. Is there any way to tell if an alert is archwing or not? And since DE took out archwing defense as a mission type, would they even appear as alert missions? Link to comment Share on other sites More sharing options...
ograzzt Posted July 24, 2016 Share Posted July 24, 2016 (edited) 1 hour ago, N64Gamefreak said: Is there any way to tell if an alert is archwing or not? And since DE took out archwing defense as a mission type, would they even appear as alert missions? If alert is on the archwing node - it will be archwing alert. And yes, they do appear as alert missions even now, they removed archwing defense from regular nodes, but seems like forgot about alerts. I got all my scans from solo 5 waves there. At the time of this edit there is archwing alert defense mission on Jupiter btw. Edited July 24, 2016 by ograzzt Link to comment Share on other sites More sharing options...
N64Gamefreak Posted July 25, 2016 Share Posted July 25, 2016 Got 1 scan on the Galilea alert. 2 more to go... Link to comment Share on other sites More sharing options...
Arniox Posted July 25, 2016 Share Posted July 25, 2016 Not sure if this has been entered yet, but, I am missing the razorback codex entry even though I did the event and scanned it fully to compleat the codex entry. I am now missing this codex entry and I have heard from other people that they're also missing the same codex entry as well as others. I know from the forums that many other codex entries are also missing. DE please fix this bug. Link to comment Share on other sites More sharing options...
Oxmaster Posted July 28, 2016 Share Posted July 28, 2016 In "training" tab, "synthesis" 2nd page the traces are moving downward. Spoiler Link to comment Share on other sites More sharing options...
TheTrueLordToby Posted August 5, 2016 Share Posted August 5, 2016 I don't know if you wish for mod codex related issues to be posted here, but I typed up a rather comprehensive list of bugs or missing info for the mod codex today. located here. As stated in it, I can make it further comprehensive if need be. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted August 9, 2016 Share Posted August 9, 2016 While not technically a codex bug, when I view Show Profile -> Equipment, I'm seeing a second unranked Adarza kavat, a second unranked Smeeta kavat, an unranked Dark-Split Sword, and a rank 29 Dark Hybrid Sword-Single. I also see a Dark Hybrid Sword-Dual at max rank. The codex itself seems fine though. Link to comment Share on other sites More sharing options...
-PP-Sonicz Posted August 9, 2016 Share Posted August 9, 2016 Issue: Dark-split sword, Adarva, Smeeta is currently bugged in the codex, or appears to be in the wrong codex entry category, or duplicated entry infos. I manage to complete the darksplit sword (single hybrid sword and single hybrid dagger currently), and adarva. Adarva appears in the kubrow entry and both Adarva and smeeta appears in the sentinel entry. haven't complete the smeeta one yet. Dark-split sword appears to be not completed despite successful attempt of a maxed state. Link to comment Share on other sites More sharing options...
Chewarette Posted August 10, 2016 Share Posted August 10, 2016 I don't know if anyone already had this issue, but I cannot go further with the Orokin Derelict Cephalon Scans. I have all 3 Derelict parts at 1/5 scans (that shouldn't even happen I guess), but when I try to scan another, it tells me "the entry is already completed". It seems that the guys I'm doing Derelicts with don't have this issue and can scan the Cephalon without issue. Is it a known issue ? Link to comment Share on other sites More sharing options...
Scoothulhoo Posted August 11, 2016 Share Posted August 11, 2016 On relic tab, if you click on a relic, and then click on another one while it's still loading you can get stuck on diorama. http://images.akamai.steamusercontent.com/ugc/266095900597362536/1BEECE0EE38934C1D32BC100D8540BAB940BF754/ (I can't insert image for some reason) Link to comment Share on other sites More sharing options...
TheTrueLordToby Posted August 11, 2016 Share Posted August 11, 2016 Another thing to note, the word blueprint is missing from the relic codex, so forma blueprints are listed as forma, volt prime blueprint is listed as volt prime, and so on. Link to comment Share on other sites More sharing options...
.Genix. Posted August 16, 2016 Share Posted August 16, 2016 Lanx wildlife creature is listed as on object and under missions tab "recovery" and deception are still there. Link to comment Share on other sites More sharing options...
Bibliothekar Posted August 16, 2016 Share Posted August 16, 2016 Recovery is a special mission type when you get caught by the Zanuka Harvester, so that one's legit. Link to comment Share on other sites More sharing options...
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