Katinka Posted March 20, 2015 Share Posted March 20, 2015 (edited) The new mission section has a description of Excavation missions that talks about finding the Scanner and keeping it powered but the Scanner was removed in this update. Excavation Scanner is still in the codex, still stuck at 10/12 and now they aren't even in the game. New Boss Sigils aren't listed in their drop tables. Edited March 20, 2015 by Katinka Link to comment Share on other sites More sharing options...
TaylorsContraction Posted March 30, 2015 Share Posted March 30, 2015 I have two Chroma entries in my codex under enemies, And they have different scan amounts rather than adding them up. This may be due to the fact that Chroma appears in two missions during the quest. I scanned him in both missions and this is the result? Hopefully this can be one entry and the scan numbers combined after the fix. Link to comment Share on other sites More sharing options...
Spolin Posted March 31, 2015 Share Posted March 31, 2015 The "Sapping Osprey Eximus" entry requires 10 scans instead of the normal 3 for an Eximus enemy type. The "Arcane Machine" entry from The New Strange quest's final mission requires 20 scans unlike the 3 scans that the "Cascade Bomb" from Once Awake quest requires. The two different "Chroma" entries, each one being from two different missions of The New Strange quest, both require 50 scans instead of the 3 all other special quest enemies require. Link to comment Share on other sites More sharing options...
HibikiGanaha Posted April 9, 2015 Share Posted April 9, 2015 I'm in the process of completing scans, but the codex is broken. I've finished both the Extractor and Kubrow Den, but the Codex doesn't register it. I tried to go into the field and rescan the things, but it won't let me because "the codex entry is complete." Attached is my codex, and the scan of the kubrow den. http://imgur.com/jtKDHLo - (codex with the two items greyed out) http://imgur.com/1tZiOQD - (attempted scan of kubrow den indicating scans complete, so no new scans possible) same problem as this guy Link to comment Share on other sites More sharing options...
-CM-Jeez Posted April 9, 2015 Share Posted April 9, 2015 anyone encountered this issue?: i got 26/12 scans of control console ( http://cloud-4.steamusercontent.com/ugc/540771566023336049/C0A6041E7B049EB0FEADE54EB96CC06E6C7C2F94/ ) i kept scanning them, but there was no message that the scans were complete in the codex. also the codex was completely empty when i checked it. after relogging in, everything was back to normal, but now it says 26/12. Link to comment Share on other sites More sharing options...
Saraphys Posted April 10, 2015 Share Posted April 10, 2015 Ummmm...Where'd my Codex go? It was almost complete, I ran the Tactical Alert, got some scans, went to check out the Codex, and...http://steamcommunity.com/sharedfiles/filedetails/?id=422843921Bam...My Entire Codex is empty. Link to comment Share on other sites More sharing options...
RagnaEternalCurse Posted April 19, 2015 Share Posted April 19, 2015 Ummmm... Where'd my Codex go? It was almost complete, I ran the Tactical Alert, got some scans, went to check out the Codex, and... http://steamcommunity.com/sharedfiles/filedetails/?id=422843921 Bam... My Entire Codex is empty. This tend to happen if your connection to the server became unstable. just relog few times or restart your internet. and it should go back to normal Link to comment Share on other sites More sharing options...
Els236 Posted April 29, 2015 Share Posted April 29, 2015 Some of the weapons I KNOW I have completely "mastered" are sat in my Codex as unranked: Primaries: Burston - one of my first primary weapons (unranked) Paris - levelled it before primed version came along (unranked) Boltor - same as above (unranked) Boar - same as Paris and Boltor (unranked) Latron - levelled this to 30 before building Tiberon, now is sat in codex as (unranked) Secondaries: All seems ok here Melees: Nearly every single "Alert Sword" is now sat unranked: Dark Sword, Dark Dagger, Cronus, Jaw Sword, Dual Heat Swords, Pangolin Sword... Orthos - levelled this before building Prime version (unranked) Link to comment Share on other sites More sharing options...
TheFalseEclipse Posted May 5, 2015 Share Posted May 5, 2015 (edited) There are 2 astral twilight at codex Flow dropped from Chroma? Edit: removed the eleventh storm as it already known Edited May 5, 2015 by TheFalseEclipse Link to comment Share on other sites More sharing options...
Kaiservadin Posted May 8, 2015 Share Posted May 8, 2015 The only codex bug for me is , that it saids i used weapons before but i have not obtain them yet ! Link to comment Share on other sites More sharing options...
BlazeKitteh Posted May 8, 2015 Share Posted May 8, 2015 (edited) i was checking if someone had posted this before but this is a good place to post i guess, on the codex art section i found this: Edited May 8, 2015 by BlazeKitteh Link to comment Share on other sites More sharing options...
TheFalseEclipse Posted May 12, 2015 Share Posted May 12, 2015 (edited) FIXED Another codex bug, theres 2 Gorgon Edited June 25, 2015 by TheFalseEclipse Link to comment Share on other sites More sharing options...
Dawnlit Posted May 18, 2015 Share Posted May 18, 2015 The Aura Mod 'Shield Disruption' does not show up in the Codex. Link to comment Share on other sites More sharing options...
JackBatlin Posted May 21, 2015 Share Posted May 21, 2015 Opening post hasn't been updated since 2014. Maybe a new list needs to be compiled? The kubrow den is still grayed out in the codex, but when I try to use the codex scanner, it says I've gotten all the scans. I can use the Simaris scanner on them though. Link to comment Share on other sites More sharing options...
Izzy Posted May 30, 2015 Share Posted May 30, 2015 (edited) ---Update: Fixed--- I posted this is general but probably should have posted it here: The Prisma Skana was accidentally added to the codex back in April before its release; and was quickly removed. 16.6.2 the Void Trader brought the Prisma Skana for sale, but the Prisma Skana was not added back to the codex. 16.6.3 hotfix - Still no fix - it did not add the Prisma Skana back to the codex Fix needed: Add the Prisma Skana back to the Codex. ---FIXED--- 16.7.0 The Prisma Skana was added back to the Codex Edited June 5, 2015 by Izzy Link to comment Share on other sites More sharing options...
Izzy Posted June 12, 2015 Share Posted June 12, 2015 (edited) ANKU is still missing in Codex - Weapons Yes, Anku is still not in codex --FIXED-- in hotfix 16.8.3 Thanx DE! Edited June 13, 2015 by Izzy Link to comment Share on other sites More sharing options...
[DE]Danielle Posted June 12, 2015 Share Posted June 12, 2015 Yes, Anku is still not in codex Anku should be in your Codex now thanks to Hotfix 16.8.3 :) Link to comment Share on other sites More sharing options...
Esio Posted June 23, 2015 Share Posted June 23, 2015 Conclave mods added in 16,7 do not appear in the codex. Link to comment Share on other sites More sharing options...
TheFalseEclipse Posted June 25, 2015 Share Posted June 25, 2015 Theres 2 juggernaut (both normal one with pherliac pods blueprint as drop while other part doesnt shown) Link to comment Share on other sites More sharing options...
taiiat Posted July 2, 2015 Share Posted July 2, 2015 i'd entirely forgotten about this, but i wanted to get a screenshot of one of the Weapon Concept sheets for a discussion - to find that there's still a lot of pages missing from the Weapons section. pages from some other sections, quite a while ago, seeped into the Weapons section, adding new entries and even overwriting some existing ones. so some of the Weapon Concept Sheets are missing from the Weapons part of the Art Gallery, as well as repeats of having other things in there, such as Map Tiles, Cosmetics, and lots of other things that aren't Weapons. Link to comment Share on other sites More sharing options...
Iceski13 Posted July 31, 2015 Share Posted July 31, 2015 All of the new sharkwing enemies either aren't showing up in the codex or scans arent counting for them. I was in a mission with my brother and we scanned all of the enemy types at least once including the sharks but when we went to our codex nothing new had appeared. Link to comment Share on other sites More sharing options...
Jeloxale Posted August 2, 2015 Share Posted August 2, 2015 All of the new sharkwing enemies either aren't showing up in the codex or scans arent counting for them. I was in a mission with my brother and we scanned all of the enemy types at least once including the sharks but when we went to our codex nothing new had appeared. They appear in the Objects part, not enemies. They definitely should belong to wildlife. Link to comment Share on other sites More sharing options...
Jeloxale Posted August 2, 2015 Share Posted August 2, 2015 It seems that after a decently high number of scans on the Kuria statues, they will register as a complete entry and all Kuria found in-game are shown with the green colour (using Synthesis scanner). However the lore in the codex remains unaffected by this and future scans of new Kuria unlock the corresponding strings of lore. Note that the amount of scans required varies. I had to scan 47 and one other guy had to scan 39 for "complete" entry. Link to comment Share on other sites More sharing options...
Spolin Posted August 5, 2015 Share Posted August 5, 2015 (edited) The two newly added Common and Uncommon Corpus containers aren't unlocked in the codex even though attempting to scan them says they are both completed. The entry for the "Blunt" deployed cover has no information UI when selected in the codex. Also, entries were only added from scanning cover deployed by "normal" Grineer and not cover deployed by "Drekar" Grineer. The entry for the "Rampart" turret also has no information UI, but also zooms out from the object to a very excessive distance. Edited August 5, 2015 by Spolin Link to comment Share on other sites More sharing options...
Shifted Posted August 5, 2015 Share Posted August 5, 2015 Shouldn't they be in Wild Enemies category? They're objects right now (Sharks) Link to comment Share on other sites More sharing options...
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