zat-bust Posted February 11, 2014 Share Posted February 11, 2014 does this fix the warframe ability mods not showing up? i crafted a nekros 2 days ago, and after the hotfix I still don't see his ability mods, I only have soul punch and terrify. Or does this count as the list of mods that is being collected? Link to comment Share on other sites More sharing options...
Sprixim Posted February 11, 2014 Share Posted February 11, 2014 Thanks Rebecca. Glad you fixed the issue with the continuous fire to the reactors in sabotage missions Link to comment Share on other sites More sharing options...
VentBot Posted February 11, 2014 Share Posted February 11, 2014 Excellent, I'm so glad about Zephyr's dive bomb getting fixed. I thought I was going crazy. Link to comment Share on other sites More sharing options...
Mrevasivepants Posted February 11, 2014 Share Posted February 11, 2014 Great fix DE, but what about that problem that at the end of an orokin mission, the game just crashes? Link to comment Share on other sites More sharing options...
Allucross Posted February 11, 2014 Share Posted February 11, 2014 How about my ... problem? Cant launch warframe -_- Link to comment Share on other sites More sharing options...
K_Shiro Posted February 11, 2014 Share Posted February 11, 2014 (edited) Now ignis is most op weapon again for any situation :P Try it against anything but crowds. You shall see how "op" it is then. Excellent, I'm so glad about Zephyr's dive bomb getting fixed. I thought I was going crazy. This doesn't necessarily mean you are not :D Edited February 11, 2014 by K_Shiro Link to comment Share on other sites More sharing options...
Antonie_Van_Leeuwenhoek Posted February 11, 2014 Share Posted February 11, 2014 The ranked mods is currently untradable. Is this unintentional or a bug? Link to comment Share on other sites More sharing options...
Textacy Posted February 11, 2014 Share Posted February 11, 2014 thanks¡¡¡¡¡¡¡¡¡¡¡ Link to comment Share on other sites More sharing options...
BreechShot Posted February 11, 2014 Share Posted February 11, 2014 one if the "fixed" says "fxied" lol Link to comment Share on other sites More sharing options...
Dude_on_the_Moon Posted February 11, 2014 Share Posted February 11, 2014 please fix freezes... seems everyone have them Link to comment Share on other sites More sharing options...
Alex-4 Posted February 11, 2014 Share Posted February 11, 2014 BUG Report: SENTINEL Health Disappears from HUD Link to comment Share on other sites More sharing options...
Derf_Anyo Posted February 11, 2014 Share Posted February 11, 2014 Hotfix 12.0.5: Fxied Nova’s Immortal Skin blending and bug fix for her FX texture being improperly overrided. Anyone else noticed this typo? Link to comment Share on other sites More sharing options...
Alex-4 Posted February 11, 2014 Share Posted February 11, 2014 wtf?! How can you post Images ? every time i try it gives me message "Not Allowed" Link to comment Share on other sites More sharing options...
autrix02 Posted February 11, 2014 Share Posted February 11, 2014 Rebecca, any news about the terrible fps drop issues and stuttering related and caused by U12? Thanks for the hotifx This!!!! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ It's incredibly frustrating. For me, it happens everywhere. Menus, in game, in my dojo, etc. Link to comment Share on other sites More sharing options...
Bawalbaba Posted February 11, 2014 Share Posted February 11, 2014 Okay this happened with me tomorrow, I had 16 Point strikes, I fused them and then added some rank 3 fusion cores to make a maxxed out Point Strike. everything was fine, the fusion was a success and the cores and money were deducted but when I went to equip the mod, there was no rank 9 Point Strike. Instead the UI was showing me that I had 2 rank 8 Point Strikes and when I tried to fuse them, there wasn't any extra Point Strikes, I don't care about the fusion cores or the credits, it's just that if this happens with the more rarer mods then it will be problem, devs can you fix this in a hotfix or the next update ????? Link to comment Share on other sites More sharing options...
Brahmastra Posted February 11, 2014 Share Posted February 11, 2014 yay Link to comment Share on other sites More sharing options...
IIJetfireII Posted February 11, 2014 Share Posted February 11, 2014 Hotfix 12.0.5: Fixed team health restores not working for sentinels. thanks. Now my carrier can survive longer as me :D Link to comment Share on other sites More sharing options...
GunVinci Posted February 11, 2014 Share Posted February 11, 2014 Yay i can get my hammershot back!!! Link to comment Share on other sites More sharing options...
TheSeannachaidh Posted February 11, 2014 Share Posted February 11, 2014 I am glad that Dive Bomb does at least do damage now, but I am finding it lackluster as it only deal damage to targets on the same level as the point of impact (if you divebomb on stairs it won't harm targets above or below you), and it has a tiny AoE. Link to comment Share on other sites More sharing options...
Y8280 Posted February 11, 2014 Share Posted February 11, 2014 (edited) gods... gods... FIX ""WAITING FOR PLAYERS"" BUG IMMEDIATELY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11ONEONEONE Edited February 11, 2014 by Y880320 Link to comment Share on other sites More sharing options...
Painkirax3 Posted February 11, 2014 Share Posted February 11, 2014 if this isnt much to ask for could you fix the color black when used for energy it looks like its ash grey or so pleeease oh dear god please make it black i want to have black FIRE Link to comment Share on other sites More sharing options...
D3ST Posted February 11, 2014 Share Posted February 11, 2014 Thx for the hotfix guys,... But when are u gonna fix the "enemies gettin stuck on defence missions" bug?? Link to comment Share on other sites More sharing options...
RESIDENT_13 Posted February 11, 2014 Share Posted February 11, 2014 Спасибо!!! Link to comment Share on other sites More sharing options...
ArchPhaeton Posted February 11, 2014 Share Posted February 11, 2014 I'm experience lower performance after this hotfix. Also, please give us back the screen blue/red blinking when taking damage. Thanks. Link to comment Share on other sites More sharing options...
Thunder_Chief Posted February 11, 2014 Share Posted February 11, 2014 Hotfix 12.0.5: Fixes: Fixed continuous fire weapons not being able to damage Sabotage Reactors or other “environment” pieces. Fixed team health restores not working for sentinels. Thank you for the Continuous Weapon fix... I ran a solo sabotage mission a while back with my Ignis, and having to take out the reactor with my AkLex was a chore and a half! Much appreciated!!! While speaking of Health and Sentinels, can we get Oberon's Renewal to restore Sentinel Health as well? Those Pluto Invasion missions against the Grineer dogs are wreaking havoc on my Carrier. Poor little dude is only making it halfway through the mission... :'( Speaking of Oberon's Renewal, when are we going to get a fix for the "I've Fallen And I Can't Get Up!" bug, where he is knocked down while casting and therefore has health, so teammates do not get a prompt to revive, leaving Oby stuck in the downed state? NOTE: Temp fix if this happens to you and you are on an Invasion mission: if there is fire around, crawl into it. It will "knock you down" a second time. Just make sure you communicate to teammates, since this bug is becoming more common, they are apt to leave you and "meet you at the end." They need to be nearby since you have the same bleedout time as usual. Link to comment Share on other sites More sharing options...
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