Trickster-_- Posted February 15, 2014 Share Posted February 15, 2014 (edited) And game crash no. 3 CRASHED MY WHOLE LAPTOP AGAIN!!!!! And how long has it been since i put my last message up here? oh ya again 5 -6 min of loging in and 5 min to restart after laptop crashed aargh!!!! and no.. the laptop is not the problem.. i checked with my other friends and they have crashes too.. on their pc.. I managed to come upto rank 10 even with a minimum of 5-7 crashes a day.. Edited February 15, 2014 by NINKU7 Link to comment Share on other sites More sharing options...
Katzenwolf Posted February 15, 2014 Share Posted February 15, 2014 Thanks for the awesome fix! Link to comment Share on other sites More sharing options...
Hackoasis Posted February 15, 2014 Share Posted February 15, 2014 >_> Link to comment Share on other sites More sharing options...
Chaosrain Posted February 15, 2014 Share Posted February 15, 2014 Hotfix 12.1.2 Changes: - Skana Prime is now tintable. Link to comment Share on other sites More sharing options...
NoeleVeerod Posted February 15, 2014 Share Posted February 15, 2014 Changes: Earth enemy balancing and tweaks including removing Eviscerators from regular Earth missions; they now only appear after 5 minutes in Survival or 5 Waves in Defense. This will be appreciated by many. Link to comment Share on other sites More sharing options...
Suupa-Kistu Posted February 15, 2014 Share Posted February 15, 2014 Less Eviscerators is always a good thing; thanks for the V-day colorpack too. Frost would be happy if he gets his old snow globe back, too. Give him his V-day gift! ;) Agreed with this a million times. Thanks for the V-day presents, but pulling Frost out of the dumpster would be nice. At least get rid of the duration if you want it to have health, there's no way to optimize it! Link to comment Share on other sites More sharing options...
RaptorLD Posted February 15, 2014 Share Posted February 15, 2014 Agreed with this a million times. Thanks for the V-day presents, but pulling Frost out of the dumpster would be nice. At least get rid of the duration if you want it to have health, there's no way to optimize it! Getting rid of Globe duration would be a bad idea as they would stay forever if they dont get shot by enemies wich may lead to performance issues for players with weaker systems if there are like 20+ globes living at the same time. I kinda like to see the removal of Evis from regular and early def/surv stages on Earth as their damage can be a pain for newer players (heck they sometimes rip even fully upgraded frames to pieces in secounds if you are not carefull) but i'm also happy that they are not complete removed as i kinda love to fight that enemy type for giving some diversity in how to fight diffrent enemies (until now the Evis seems to be the only enemy wich attacks can be deflected by melee swing attacks) As commented above by some i see an issue with the bleeding damage in its current form too. I dont mind Evis bleed damage or poison damage of those acients as you can avoid it by movement. and i dont really mind snipers dealing bleeding damage as they are pretty rare and it at least gives em some threat, but the stacking bleeding of all those hitscan weapon equipped grineer troopers is really a pain in the a** for everyone that has no healing or effectshielding ability (so for pretty much all besides rhino trinity and oberon). Link to comment Share on other sites More sharing options...
Alex-4 Posted February 15, 2014 Share Posted February 15, 2014 Still nothing on sentinel disappearing from HUD bug Link to comment Share on other sites More sharing options...
Cannamancer Posted February 15, 2014 Share Posted February 15, 2014 Thanks again DE, always love a good hotfix. Link to comment Share on other sites More sharing options...
--MANA-- Posted February 15, 2014 Share Posted February 15, 2014 thank youu Link to comment Share on other sites More sharing options...
D3ST Posted February 15, 2014 Share Posted February 15, 2014 - Fixed enemies spawning behind locked exit doors in survival missions. Thx for your hard work on fixing WF. but u guys STILL havent fixed the last couple of enemies gettin stuck at the entry points in defence missions on Phobos.. Link to comment Share on other sites More sharing options...
Gubi. Posted February 15, 2014 Share Posted February 15, 2014 - Various crash fixes. Nothing has changed the game continues to give crash. T_________T Link to comment Share on other sites More sharing options...
eldorel Posted February 15, 2014 Share Posted February 15, 2014 Hotfix 12.1.2 Changes: Earth enemy balancing and tweaks including removing Eviscerators from regular Earth missions; they now only appear after 5 minutes in Survival or 5 Waves in Defense. In my opinion, The eviscerators weren't as much of an issue as the hellions. The earth missions are so wonderfully large, that often the only warning you have that a hellion has spawned is the rocket sound just before it's AOE hits you. They need either a louder jetpack sound (maybe a non-directional echo effect?) or less accuracy at range for the first shot so that players aren't being ambushed by a rocket out of nowhere. Link to comment Share on other sites More sharing options...
J-Pax Posted February 15, 2014 Share Posted February 15, 2014 thanks DE! no junk-Punch for me! Happy V-day! Also - Fixed enemies spawning behind locked exit doors in survival missions. THANK YOU ALOT for this The Alot is greatful, but is confused what you are thanking it for. Link to comment Share on other sites More sharing options...
6xPrinceofDarknessx9 Posted February 15, 2014 Share Posted February 15, 2014 Thanks DE!!!! Link to comment Share on other sites More sharing options...
XenosInfinity Posted February 15, 2014 Share Posted February 15, 2014 Hotfix 12.1.2 Changes: Earth enemy balancing and tweaks including removing Eviscerators from regular Earth missions; they now only appear after 5 minutes in Survival or 5 Waves in Defense. They're still spawning in Sabotages. I just ran one solo as an experiment to see how the balancing worked and within 45 seconds of reaching the toxin injector, it was destroyed by an Eviscerator and a Hellion. And yes, I am completely certain, because I nearly got killed by one of the rebounding discs. On a related note, I'm very confused as to why letting the toxin injector be destroyed by Grineer is a mission fail objective when we went there to destroy the injector ourselves. Shouldn't the Grineer be trying to REPAIR the injector and kill US? The Lotus even says we're trying to overdrive it until it explodes, not cause it to pump out an antitoxin. Link to comment Share on other sites More sharing options...
AVRELIANVS Posted February 15, 2014 Share Posted February 15, 2014 (edited) The crash during the tower missions on Win7 /32 bits is still present.I played 1 round but on second got the crash.It dosen't matter the tower, I got it on T3 and T2.Hope that it's going to be fixed soon. Edited February 15, 2014 by AVRELIANVS Link to comment Share on other sites More sharing options...
Darkreaper006 Posted February 15, 2014 Share Posted February 15, 2014 goodie, now fix us the game would ya. Link to comment Share on other sites More sharing options...
Vitalis_Inamorta Posted February 15, 2014 Share Posted February 15, 2014 (edited) Oh DE.... you just now realized that making people fight tons of corpus to get the Detron and Oxium would mean that the corpus would lose all of their locations on the star chart? You guys have had several problems with dynamics pertaining to your invasion mission system that were rather obvious, maybe you should think just a liiiiiittle more about the dynamics of a dynamic universe in the future? :) All in all though, Great work DE! Edited February 15, 2014 by Vitalis_Inamorta Link to comment Share on other sites More sharing options...
DianaHuntress Posted February 16, 2014 Share Posted February 16, 2014 Oh DE.... you just now realized that making people fight tons of corpus to get the Detron and Oxium would mean that the corpus would lose all of their locations on the star chart? You guys have had several problems with dynamics pertaining to your invasion mission system that were rather obvious, maybe you should think just a liiiiiittle more about the dynamics of a dynamic universe in the future? :) All in all though, Great work DE! Did you do the Darvo Missions and listened to the talks? It seems the Corpus are planning something big a comeback with a big boom could be incoming. Maybe it was intended that Corpus get seemly nearly rotten out in the first place so their comeback can be even more shiny. Link to comment Share on other sites More sharing options...
XenosInfinity Posted February 16, 2014 Share Posted February 16, 2014 Did you do the Darvo Missions and listened to the talks? It seems the Corpus are planning something big a comeback with a big boom could be incoming. Maybe it was intended that Corpus get seemly nearly rotten out in the first place so their comeback can be even more shiny. Tethra is a Grineer project and if there's a big boom anywhere, it's going to be from the crater left in the Corpus facilities. It was a Fomorian during Sling-Stone. Link to comment Share on other sites More sharing options...
yarash2110 Posted February 16, 2014 Share Posted February 16, 2014 what about the void keys D: Link to comment Share on other sites More sharing options...
Titanframe666 Posted February 16, 2014 Share Posted February 16, 2014 (edited) When is the next HotFix:.?? I bought my clan emblem and am waiting for the next HotFix:. As I was told it will be uploaded at the next HotFix:. Edited February 16, 2014 by Titanframe666 Link to comment Share on other sites More sharing options...
AVRELIANVS Posted February 16, 2014 Share Posted February 16, 2014 Got a present today on a T1 MD guess what : a crasshh! from the first time not even after a datamas upload.Now that is bad.I was used to get a crash about the end of the round so that I may loose everything.Not fair. Link to comment Share on other sites More sharing options...
Tsoe Posted February 16, 2014 Share Posted February 16, 2014 - Skana Prime is now tintable. <3 it took so long but thx a lot, i can finally use that awesome blade at my heart content thx DE Link to comment Share on other sites More sharing options...
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