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"attack Behaviour" Mods For Sentinels, Why So Many ?


Otakuwolf
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Hi everyone !

As the title says, i find it a bit weird that there are so many "attack behaviour" mods for sentinels that in the end all all the same.

Swift Deth, Warrior, Striker, and Thumper all have the same description too: "Sentinel will attack first enemy in range", then what's the point of having so many mods for every sentinel instead of just one for all or have a different attack behaviour for each mod ?

Even better, couldn't all the sentinels also be able to equip the "revenge" mod too ?

 

As side note, wouldn't be a bit better if every sentinel attacks an enemy depending on the weapon range rather than the attack mod range ?

 

Thank you for your time

Edited by Otakuwolf
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Hi everyone !

As the title says, i find it a bit weird that there are so many "attack behaviour" mods for sentinels that in the end all all the same.

Swift Deth, Warrior, Striker, and Thumper all have the same description too: "Sentinel will attack first enemy in range", then what's the point of having so many mods for every sentinel instead of just one for all or have a different attack behaviour for each mod ?

Even better, couldn't all the sentinels also be able to equip the "revenge" mod too ?

 

As side note, wouldn't be a bit better if every sentinel attacks an enemy depending on the weapon range rather than the attack mod range ?

 

Thank you for your time

You get them alot because the are common.... Did you not know this?

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