Finplayer123 Posted March 8, 2014 Posted March 8, 2014 Even if you claim to have fixed the sniper overlay issues you didn't, they are still not aligned, do i need to take screen shots or mayby take a video that sniper overlay is still broken
Khunvyel Posted March 8, 2014 Posted March 8, 2014 and 12.4.0 no pull v2 Pull is good where it is now, there are other skills needing more work righ tnow. The nerfs to Pull where justified. I say this as a player who really loves Mag and uses her a lot, mind you.
EJS01 Posted March 8, 2014 Posted March 8, 2014 Why are we destroying all these cores? It seems like they'd be better spent in my dojo since Tenno reactors don't seem to be all that efficient... :p
IIJetfireII Posted March 8, 2014 Posted March 8, 2014 Ah, the event has been escalated and greater rewards can't amuse me more to bring me back again. Alrighty, gonna finish this event again in one run.
smileyhunter777 Posted March 8, 2014 Posted March 8, 2014 The amount of the enemies in shield core is TOO-DAMN-HIGH!
Wednesdae Posted March 9, 2014 Posted March 9, 2014 Thanks as always DE :)And, please Fix / Revert Ghost. I spent a lot of platinum kitting out my Shade, I love playing stealth, I want to use it again.
Khunvyel Posted March 10, 2014 Posted March 10, 2014 Curious. I just noticed that they split Infested Runners into regular and volatile ones. *grabs the Codex Scanner* and they also returned Phorid his 100% knockback on melee back. I don't know if that is more or less dangerous than the old behaviour, mostly because it is situational. To combine the best of two worlds, I'd suggest you put his knockback chance to 50%.
STALKER109rec Posted March 12, 2014 Posted March 12, 2014 when you create update that will allow us to play with PC gamers who play onPS4
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