Xyana Posted March 11, 2014 Share Posted March 11, 2014 Actually, to be flat, rushing screws over your ENTIRE TEAM. So, realistically, if you want to rush, YOU should be the one going solo. It's not fair of you to screw up things for everyone else. You're assuming the entire team isn't rushing. Never did I say I'd be the only one rushing. In fact, I don't rush unless everyone else is usually. It's not my problem you have issues with rushers. Why should everyone have to suffer because of the slower players who complain? I've been in the situation with people rushing ahead of me. Did I say anything? No. No I did not. You want to know why? Because I didn't give a damn. They want to sit there and wait at extraction for me or for 60 seconds, let them. I have zero issue with killing what's ahead of me/behind them or just running past them myself. My issue with these broken lights has nothing to do with rushing, actually. My issue is the flash of light that aggravates my headaches and the fact it screws over my Loki when I want to invsi a solo mission. Link to comment Share on other sites More sharing options...
vomder Posted March 12, 2014 Share Posted March 12, 2014 Yes, it does. When you enter new rooms, you trigger the spawns of said rooms. If you then LEAVE that room without killing anything, the spawns remain! They take the closest interesting target, which is not the guy running away as fast as he can. That way, the rusher gets maybe a few stray shots fired at him, and his entire team gets to do 3 player mode against an endless sea that's many, many multiple times the size it should be, and in amounts and levels balanced for a team of 4 to be taking one room at a time. They are screwed. Getting swarmed with countless armies when you open a door and dying instantly because of it is being screwed. Rushing screws your team. Period. Outside of high level missions 3 players can handle a room full of enemies, if they can't they should quit playing. Their inability to kill and continue at a fast pace is on them. Link to comment Share on other sites More sharing options...
Llyssa Posted March 12, 2014 Author Share Posted March 12, 2014 Can you guys stop trying to derail the thread with your own personal philosophies? The lights and doors are a problem, and they should be fixed. Stop trying to measure your e-peens over it. Link to comment Share on other sites More sharing options...
Azamagon Posted March 13, 2014 Share Posted March 13, 2014 Fun stuff: Tonight I tried a nightmare alert, twice. First time, before reaching the core's blue ring to activate the waves, I was killed by a single broken light, INSTANTLY, with an r30 frame. I just left, and restarted. Second time, I brought a clannie and some taxi n00bs. We heard an electric sizzle during the loading screen, and loaded in DEAD. That's right, we were all killed by a broken light before the mission even started. Whiskey Tango Foxtrot. HAHAHA! Oh wow, that is just pure gold xDDD Digital Extremes: The true masters of punishing and unfun game designs, haha! :D Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted March 13, 2014 Share Posted March 13, 2014 with 1024 shield and 190 armor (frost) lost all the shield after 4 lights hit me men those light are more painful than Rollers Link to comment Share on other sites More sharing options...
Nachino Posted March 13, 2014 Share Posted March 13, 2014 with 1024 shield and 190 armor (frost) lost all the shield after 4 lights hit me men those light are more painful than Rollers Armor does not affect shields it only affects health. Link to comment Share on other sites More sharing options...
FlyDungas Posted March 13, 2014 Share Posted March 13, 2014 What's wrong with rushing? Life is too short and the warframe missions are too repetitive. and you have to farm for nearly everything missions after missions in this game! If rushing is so bad, ban using the Volt frame first. If the game should not encourage rushing, it should not stress so much on farming in repetitive missions endlessly. And i totally agree with others that the newly added traps are game breaking and annoying. The flash visual effect hurts players' eyes! This time, DE's rushing of those new stuffs is really a bad idea. I'm always saying that rushing isn't really bad, its what the necessity of rushing says about the game that is bad. Link to comment Share on other sites More sharing options...
Regius-Knight Posted March 13, 2014 Share Posted March 13, 2014 I managed to get shocked to death at 600 shields from 3 sources of light fixtures in one spot. That shouldn't happen. Why I am here, just happened. Vigor on my invis Loki.... Run down a hall. Instant zap. Link to comment Share on other sites More sharing options...
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