nim1980 Posted March 28, 2013 Share Posted March 28, 2013 As it is now I have mods that over exceed the limit cap of my upgraded warframe/weapons/sentinels, and some others that aren't. I dislike the fact that I have mods thats stored in the inventory whilist high leveled mods nearly empty the space and low leveled mods can be used to fill the space. But! DO YOU WANT TO?! I do not and some others might find this disagreeable but please take a look for a moment on what MAY HELP. To adjust the players needs and less grinding/searching for mods again THAT YOU WANT TO USE. Such as :- All mods to optimally control their levels even if they've been fused to the max. We get to lower or rise the white ticks on the left side of the mods at a cost or maybe not. This again is to optimise our style and adjustments to keep within the mods whilist having full mods (or not and pick based on your prefrence) in the slots of our warframes/weapons/sentinels. This is to bring over mods THAT YOU HAVE over to new weapons on the rise of leveling up as an exchange. Here's an example, I have a Gorgon level 30, energy 60 and my mods are :- Rifle Base Damage (level 3/ energy 7) Rifle Electric Damage (level 1/energy 7) Rifle Fire Damage (level 3/energy 9) Rifle Ice Damage (level 2/energy 6) Rifle Multishot (level 2/energy 12) Rifle Max Ammo (level 3/energy 5) Rifle Critical Chance (level 5/energy 9) Rifle Critical Damage (level 1/energy 5) A total of 60 energy full with the mods laid down on all 8 slots. Now lets say I want to change the mods level it may be like this :- Rifle Base Damage (level 5/ energy 9) Rifle Electric Damage (level 2/energy 8) Rifle Fire Damage (level 2/ energy 8) Rifle Ice Damage (level 1/ energy 5) Rifle Max Ammo (level 1/ energy 2) Rifle Multishot (level 2/energy 12) Rifle Critical Chance (level 3 /energy 7) Rifle Critical Damage (level 3/ energy 7) It is now 58 energy with the remaining 2 energy left, This is a rough assumption about low or high levels mods statistics as the focus of this topic is the energy and level control. Once again I can take away one of the mods but DO YOU WANT TO when you have it in your inventory? Sure I could exchange or replace the mods to fit but is that required when you have the option to alter the levels and satisfy your query with the right level and energy. Or! In these slots, there are symbols on the top left, players use the matching mods with the similiar symbols and put them in there costing much lower energy than ordinarily required but likewise with mismatched mods. But! once again do you want to? Moreso, I think it is yet complete and I'am referring to the slots in the weapons as they are blank (no symbols whatsoever) but please reconsider even if the expense of mismatched do cost higher do you HAVE TO store away a mod you want to use in order to fit with the symbols even though unnecessarily. I do know the game does act mostly as dungeon-crawler but as of then, to search for the same mods over and over again when you have a mod that over-breached your max cap is very tedious and repetive to keep at the lower bar of the caps. This option highly helps warframes/weapons/sentinels that aren't upgraded yet, to use 3 to 6 mods at best at the mods lower level instead of its heightened level. If there's a respec option however, again this builds tedious and repeptive gameplay. Hence, searching for mods of the same mods and level them up again to reach the particular wanted level while maintaining the amount of stored mods still in the inventory. I really hope this would be injected in the game as it can be quite a bother for players who don't like the idea of looping things over again especially when new warframes/weapons/sentinels comes in. They would have to search for mods again that would bring fits/styles based on what they have purchased. As such this is simply my peev about the mods and levels while we still have to unlock the levels of the mods, we still get to control those unlocked levels and having to fuse the mods to a higher a level that are still locked. So what about you guys? There might likely be some spots I did not inquire but I hope this invokes a bit of your own thoughts. Link to comment Share on other sites More sharing options...
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