[DE]darryl1 Posted March 11, 2014 Share Posted March 11, 2014 (edited) Hotfix 12.4.4 - Fixed progression blocker where door could not be opened in Shipyards Hijack mission. - Fixed Grineer Galleon door & light traps ignoring radial damage from explosive weapons. - Fixed clients getting stuck when activating Life Support Capsules in Survival missions. For today's earlier fixes in Hotfix 12.4.3 see: https://forums.warframe.com/index.php?/topic/193399-hotfix-1243/?p=2246803 Thanks, EntityOmega for Redtext: Edited March 11, 2014 by DERebecca Added Redtext Link to comment Share on other sites More sharing options...
TheWargiCorgi Posted March 11, 2014 Share Posted March 11, 2014 (edited) Yes, thanks DE! Edit: Wow First! Edit 2: I cant update. Fix? Edited March 11, 2014 by NitroTrigger137 Link to comment Share on other sites More sharing options...
Transmorphic_Wyvern Posted March 11, 2014 Share Posted March 11, 2014 (edited) Second Edited March 11, 2014 by Transmorphic_Wyvern Link to comment Share on other sites More sharing options...
Virt Posted March 11, 2014 Share Posted March 11, 2014 (edited) Woo, another great hotfix from DE. Keep up the good work, and I hope to see melee 2.0 in the upcoming weeks! Edited March 11, 2014 by Virtual_Anomaly Link to comment Share on other sites More sharing options...
Wakkolot Posted March 11, 2014 Share Posted March 11, 2014 thanks de! thos LS bugs are annoying Link to comment Share on other sites More sharing options...
KoshLovesYou Posted March 11, 2014 Share Posted March 11, 2014 Broken Lights instant-kill people simply SPAWNING into Nightmare Mode; please just disable them from that mode. Link to comment Share on other sites More sharing options...
KingTaro Posted March 11, 2014 Share Posted March 11, 2014 Nice Link to comment Share on other sites More sharing options...
glowarmy Posted March 11, 2014 Share Posted March 11, 2014 Thanks for the Oxygen fix Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted March 11, 2014 Share Posted March 11, 2014 Cool Link to comment Share on other sites More sharing options...
Atomic_Beam Posted March 11, 2014 Share Posted March 11, 2014 client won'T update. Can you fix that now!? Link to comment Share on other sites More sharing options...
Haldos Posted March 11, 2014 Share Posted March 11, 2014 That last one is very much appreciated. Hope to see those strobe lights getting toned down soon. Thanks for the fixes, as always. Link to comment Share on other sites More sharing options...
EntityOmega Posted March 11, 2014 Share Posted March 11, 2014 Redtext: Link to comment Share on other sites More sharing options...
Frenrihr89 Posted March 11, 2014 Share Posted March 11, 2014 please fix that issue when you finish some missions and at the end it says 0% damage deal, 0 kills, 0 damage recieved, 0 everything.... Link to comment Share on other sites More sharing options...
xShadowsaur Posted March 11, 2014 Share Posted March 11, 2014 Thank you DE Glad to see the hijack bug was fixed Link to comment Share on other sites More sharing options...
Roost_rd Posted March 11, 2014 Share Posted March 11, 2014 Derpity those randoms spawns for lights and stuff too damn high XD FIX FROST PLEASE. <3 Link to comment Share on other sites More sharing options...
Coach-Aprax Posted March 11, 2014 Share Posted March 11, 2014 Dear ,,anyone,, from DE please go and play Nightmare Mod with those stupid Broken Lights! Link to comment Share on other sites More sharing options...
OniDarkClown Posted March 11, 2014 Share Posted March 11, 2014 Thanks for the WD-40 DE. it's nice to have a well lubed Junk-punch Free day. Link to comment Share on other sites More sharing options...
-CK- Posted March 11, 2014 Share Posted March 11, 2014 can we hotfix the hotfix client wont update Link to comment Share on other sites More sharing options...
AbjectHunter Posted March 11, 2014 Share Posted March 11, 2014 (edited) thank you DE for that second was getting tired of switching to my Vastos every time i saw a light Client wont update tips? Edited March 11, 2014 by AbjectHunter Link to comment Share on other sites More sharing options...
Deluxed Posted March 11, 2014 Share Posted March 11, 2014 - Fixed clients getting stuck when activating Life Support Capsules in Survival missions. Thank you, DE! Keep up with the good work. Cheers! Link to comment Share on other sites More sharing options...
Layfon215 Posted March 11, 2014 Share Posted March 11, 2014 broken lights too stronk! op! but funny to watch ppl get zaped. Link to comment Share on other sites More sharing options...
Sprixim Posted March 11, 2014 Share Posted March 11, 2014 Thanks so much for fixing those broken lights, I would ALWAYS be struck with electrical damage! Can't wait for more. Link to comment Share on other sites More sharing options...
Pacheon Posted March 11, 2014 Share Posted March 11, 2014 (edited) I like the grineer trap at the doors, but not those [broken Light] objects. They are really a pain and ain't that friendly for beginners. They will suffer death from it, and thats for sure. Just used a forma on one warframe and saw the damage ... holy sh.. Do you guys even think about the low tier players? Even these bugs, being invisible will even trigger the trap. Either remove the "Broken Lights" or just adjust them to make them more obvious where they are located at. Do not place them right behind the doors, since people won't have a chance to shoot em off! Solo'ing some mission becomes not possible anymore. And trying to rush is only working with Rhino atm. Any other frame will suffer death. If it causes that much problems to us advanced players, how does the beginners feel like? They are surely desperate and will probably give up playing solo or in a low level squad. Addition: Got frekking death-lighten during spawntime. Nice job. Was dead before seeing my character. Beyond good and evil, bloody as hell, do a trigger on the ground, alike Void traps or remove them! Proof: Edited March 12, 2014 by Pacheon Link to comment Share on other sites More sharing options...
optimal. Posted March 11, 2014 Share Posted March 11, 2014 I've add bug to add to this: When we were fighting Raptor, my friend spawned at the boss while I spawned in the beginning and we couldn't activate any doors (the "Activate simultaneously" doors) to get to the end so I had downed myself and couldn't proceed because he was on the other side of the door. Link to comment Share on other sites More sharing options...
LoveYourEnemy Posted March 11, 2014 Share Posted March 11, 2014 (edited) Here's a fix: get rid of the light traps! They add literally NO value to the level unlike like the auto turrets and the cameras. They are annoying, deal too much damage for what they are worth, and confused the crap out of me at first when I got randomly electrocuted when running a mission (i had no clue they were added). Also, if you do decide to keep them in (or something of the like), maybe make them an actual trap thing rather that some random electrical anomaly when a Warframe gets too close to a Grineer light fixture. Maybe have a Grineer castana type trap on the floor that can be destroyed or maybe change this into having proximity mines that can be destroyed. These would be better than those sneaky and rather annoying lights. (I also feel these trap suggestions fit the Grineer as a faction, where they built a weapon type to be used against Invasions or random Tenno attacks.) EDIT: added second half. Edited March 11, 2014 by LoveYourEnemy Link to comment Share on other sites More sharing options...
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