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With The Upcoming Planetside Maps..


Sophax
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1)How about we have animals/aliens being the rogue NPC's. Just like in Skyrim when you're fighting the Imperial's suddenly a dragon appears or two trolls decide to spice up the party. To put this into context, imagine yourself fighting the Corpus when suddenly a Grinneer spaceship drops down creating mayhem on the battlefield. Or you can replace the spaceship by a dragon. S'all cool for me.

- By adding more random but fun factors to the game you increase its replayabilty value by a considerable amount. We can look to Skyrim for a good example of this.

-Would add more to the feeling that you're on a planet inhabited by (wild) aliens, thus making the gaming experience of Warframe more enjoyable.

- Alien dragons in this game.

2) Fight on planets where two opposing factions are at war over a lost (undersea) Atlantisesque Orokin temple, lets say the grinneer are fighting with the corpus over the lost and mystique treasure.

[size=4]This brings me to another point I want to bring up. I think it would be a great very cool ( beneficial to the overal gaming experience) if we would be able to fight on more ancient battlegrounds that tie in with the lore. It would be refreshing to finaly gaze upong majestic Orokin cities/temples instead of the cold tasteless grinneer spaceship design. The Tenno are a lost ancient warrior race right? If so then the environment we play in should reflect that more often.[/size]

[size=4]Procedural generated maps shouldn't stand in the way of acheiveing this. I believe that not all maps should be always proceduraly generated. I think key maps provide vissually and atmospherically a far greater experience if they were not restricted by proceduraly generated design. We can see that this is the case with the snow "planet" map. The outside environments are always connected to an inside one. This becomes very repetitive and feels artificial.[/size]

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It'd be fun to encounter two factions fighting with each other, while you have an objective in-between there at the same time.

But random factions won't do. Corpus and Grineer are not enemies. In fact, it is possible that Corpus provides Grineer with resources.

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It'd be fun to encounter two factions fighting with each other, while you have an objective in-between there at the same time.

But random factions won't do. Corpus and Grineer are not enemies. In fact, it is possible that Corpus provides Grineer with resources.

Not talking about random factions I'm just specuating what might happen.

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Back in the Closed beta there were 2 Faction based missions, there were one where you had to capture the informant (a Grineer engineer) in the middle of a Infestation zone, it was rather comical because a few of my friends actually questioned how the guy survived that long in a single room where the infested can look in to see him there.

However they did have Grineer marines on the other side of the ship and we in fact had to fight them along with infested for a while so there is a possibility of two factions being in the same level but rare

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Back in the Closed beta there were 2 Faction based missions, there were one where you had to capture the informant (a Grineer engineer) in the middle of a Infestation zone, it was rather comical because a few of my friends actually questioned how the guy survived that long in a single room where the infested can look in to see him there.

However they did have Grineer marines on the other side of the ship and we in fact had to fight them along with infested for a while so there is a possibility of two factions being in the same level but rare

Should polish up and expand upond that idea. Infact I think that is what they're doing.

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Exactly my point. There is no argument big enough to exclude the infested as a faction.

But by the looks of it, the infection isn't quick. I believe it takes time to grow.

You can see that their body skins are completely altered, as well as the environment.

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But by the looks of it, the infection isn't quick. I believe it takes time to grow.

You can see that their body skins are completely altered, as well as the environment.

Are we seriously going to speculate about imaginary infections ?

How is that even relevant for what I'm suggesting?

Edited by Sophax
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Are we seriously going to speculate about imaginary infections ?

How is that even relevant for what I'm suggesting?

It's just a theory.

What I meant by it, is that it takes too long for it to spread, as apparent, so having infested with humans would look odd.

Just imagine how long those bodies have been exposed to suffer those many changes. Reaching a ship would take time and when you'd get on the ship, you'd still see Grineer and maybe, a few rooms with infested but near the escort area of the ship, since it's quite open to space.

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It's just a theory.

What I meant by it, is that it takes too long for it to spread, as apparent, so having infested with humans would look odd.

Just imagine how long those bodies have been exposed to suffer those many changes. Reaching a ship would take time and when you'd get on the ship, you'd still see Grineer and maybe, a few rooms with infested but near the escort area of the ship, since it's quite open to space.

How are you certain it takes long to spread? Do you know what infection it is? Do you have knowledge about this imaginary world/technology that we don't? How do the Tenno use their powers? Why is there no gravity on the ships? Why do we have the ability to hack entire vessels by solving a simple puzzle? How do they regen health? Why are the Tenno stuck under a space ship? Wait, Tenno don't poop? Wasn't that only for girls?

The point is: It is a game set in an imaginary world where anything can happen, there are many things that don't make sense. Do you know why? Because it is a game set in an imaginary world. If you take reality into account you'll stumble on every detail in the game, like travel times and what not. Certainly only an autist would find these details disturbing.

There are scenarios possible where the Grineer would fight the Infested. For example there is an Orokin artifact on an infested ship. The Grineer know of this and go to that ship, but the Tenno also know of this. This would result in a fight for the Artifact between three factions.

There is almost no lore, so why do you limit yourself and others by claiming things that are not confirmed or cannot be confirmed.

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How are you certain it takes long to spread? Do you know what infection it is? Do you have knowledge about this imaginary world/technology that we don't? How do the Tenno use their powers? Why is there no gravity on the ships? Why do we have the ability to hack entire vessels by solving a simple puzzle? How do they regen health? Why are the Tenno stuck under a space ship? Wait, Tenno don't poop? Wasn't that only for girls?

The point is: It is a game set in an imaginary world where anything can happen, there are many things that don't make sense. Do you know why? Because it is a game set in an imaginary world. If you take reality into account you'll stumble on every detail in the game, like travel times and what not. Certainly only an autist would find these details disturbing.

There are scenarios possible where the Grineer would fight the Infested. For example there is an Orokin artifact on an infested ship. The Grineer know of this and go to that ship, but the Tenno also know of this. This would result in a fight for the Artifact between three factions.

There is almost no lore, so why do you limit yourself and others by claiming things that are not confirmed or cannot be confirmed.

1) You can see their deformed bodies. By our standards, it'd take quite a long time to become what they are. And like I said, it's just a theory.

2) Yes, I am aware of what an infection is.

3) Well, so far their technology only consists of super advance exoskeleton armor. And a biological weapon.

4) Their armors give them the ability to do so.

5) Ships have controlled gravity. Otherwise they wouldn't be in outer-space.

6) That's just gameplay-wise.

7) Armors, once again.

8) What do you mean stuck under a spaceship?

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1) You can see their deformed bodies. By our standards, it'd take quite a long time to become what they are. And like I said, it's just a theory.

2) Yes, I am aware of what an infection is.

3) Well, so far their technology only consists of super advance exoskeleton armor. And a biological weapon.

4) Their armors give them the ability to do so.

5) Ships have controlled gravity. Otherwise they wouldn't be in outer-space.

6) That's just gameplay-wise.

7) Armors, once again.

8) What do you mean stuck under a spaceship?

1) There is no such thing as our standards, its an imaginary world where our "standards" do not apply at all.

3) Super advanced is your keyword, you can't explain it or understand it with our "standards".

5) You need to control gravity ( manipulate it with some sciencefiction technology) in order to be in outer space?

6) Everything is gameplay-wise

8 Ever completed a mission?

....

n²) You cannot compare a game to reality to dismiss gameplay suggestions, unless you want "realism" or lore friendly mechanics.

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1) There is no such thing as our standards, its an imaginary world where our "standards" do not apply at all.

3) Super advanced is your keyword, you can't explain it or understand it with our "standards".

5) You need to control gravity ( manipulate it with some sciencefiction technology) in order to be in outer space?

6) Everything is gameplay-wise

8 Ever completed a mission?

1) Actually, it's not imaginary. We're infected everyday by air, touching, etc. It just takes time.

3) We do have exoskeleton armors prototypes but they're way too different.

5) Yeah, otherwise you'd be floating in your spaceship.

8) Oh, that. It's just their way of extraction.

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1) Actually, it's not imaginary. We're infected everyday by air, touching, etc. It just takes time.

3) We do have exoskeleton armors prototypes but they're way too different.

5) Yeah, otherwise you'd be floating in your spaceship.

8) Oh, that. It's just their way of extraction.

The point is: It is a game set in an imaginary world where anything can happen, there are many things that don't make sense. Do you know why? Because it is a game set in an imaginary world. If you take reality into account you'll stumble on every detail in the game, like travel times and what not. Certainly only an autist would find these details disturbing.

You cannot compare a game to reality to dismiss gameplay suggestions, unless you want "realism" or lore friendly mechanics.

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The point is: It is a game set in an imaginary world where anything can happen, there are many things that don't make sense. Do you know why? Because it is a game set in an imaginary world. If you take reality into account you'll stumble on every detail in the game, like travel times and what not. Certainly only an autist would find these details disturbing.

You cannot compare a game to reality to dismiss gameplay suggestions, unless you want "realism" or lore friendly mechanics.

And I kept saying it was a theory. No need to take it so seriously.

Sure everything can happen but that's how I see it.

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And I kept saying it was a theory.

You cannot compare a game to reality to dismiss gameplay suggestions, unless you want "realism" or lore friendly mechanics.

If you understand this than you would understand that it is pointless to come up with theories which you use as arguments.

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You cannot compare a game to reality to dismiss gameplay suggestions, unless you want "realism" or lore friendly mechanics.

If you understand this than you would understand that it is pointless to come up with theories which you use as arguments.

I'm not trying to persuade you into believing what I want to define as my understanding of the concept of what seems reasonable.

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I'm not trying to persuade you into believing what I want to define as my understanding of the concept of what seems reasonable.

The fact that you responded over and over again to this thread proves otherwise. What you might define as reasonable does not make it reasonable as for everyone else and is certainly not to be used as an argument.

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The fact that you responded over and over again to this thread proves otherwise. What you might define as reasonable does not make it reasonable as for everyone else and is certainly not to be used as an argument.

I was simply trying to make you see the way I see it, not forcing you to think it should be that way.

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I was simply trying to make you see the way I see it, not forcing you to think it should be that way.

I'm not talking about forcing anything. I'm talking about convicing like you were trying to do.

[size=4]You can't convince me if you don't have the valid arguments. Read previous posts to understand why your claims are not arguments.[/size]

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