kengiczar Posted March 14, 2014 Share Posted March 14, 2014 So I was wondering why North Wind and Shocking Touch don't reach 90% like their rifle counterparts when Fever Strike and Molten Impact do....is this some revenant of damage 1.0's status mechanics or just something made this way to keep people from 1 shotting every mob with melee? (Not that that's insane anyhow, have you seen rifles lately? Do you even Warframe?) I realize everyone there is busy but...increasing the ranks for these two mods (and perhaps giving serration a few more levels) would make things nice while we wait for melee 2.0. Also as an aside I saw the latest stream and am totally pumped for melee 2.0. The team is really trying some amazing things and deserves some applause. Link to comment Share on other sites More sharing options...
ThePresident777 Posted March 14, 2014 Share Posted March 14, 2014 Yes, I see no sense in it. I also see no sense in primary and secondary physical damage mods being only +30% max. It makes physical damage not as important as elemental damage instead of equally important. Link to comment Share on other sites More sharing options...
Warriorrogue Posted March 14, 2014 Share Posted March 14, 2014 Yes, I see no sense in it. I also see no sense in primary and secondary physical damage mods being only +30% max. It makes physical damage not as important as elemental damage instead of equally important. Secondary is 60% And this is something that I've thought about, and wondered. For now, just use the tethra mod for shock on melee, and focus on charge. Link to comment Share on other sites More sharing options...
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