--Q--WaffleZ Posted March 14, 2014 Share Posted March 14, 2014 It seems an impact proc not really good for continuous beam weapon. it makes a mob staggering and dodging our aim. Let's remove it and give the value to other damage type will be much useful or just plainly remove it, so we get a fewer proc type to roll (hopefully it will proc elemental better). Link to comment Share on other sites More sharing options...
.Talia. Posted March 14, 2014 Share Posted March 14, 2014 (edited) Agreed. Impact Proc is awful on the Flux. Add the value from Impact Damage to Puncture. Damn i would even prefer if you just remove the Impact damage and just don't add the value to any other damage, that's how bad Impact Proc is. (On this weapon) Edited March 14, 2014 by RexSol Link to comment Share on other sites More sharing options...
Methanoid Posted March 14, 2014 Share Posted March 14, 2014 when dmg 2.0 landed it was pure slash dmg, and ppl moaned basically because slash is garbage, and slash on its own is even worse so we got token punc/imp as a "fix", either way flux is rubbish compared to its dmg1.0 performance. Link to comment Share on other sites More sharing options...
DalaiLlama Posted March 14, 2014 Share Posted March 14, 2014 Sticking with logic, sustained lasers have been used in industrial settings to cut metal; such would factor largely into puncture as well as slash. The very idea of a stream of photons staggering a grown man with its momentum is just silly. Link to comment Share on other sites More sharing options...
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