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Point Me In The Right Direction Please?


CamoPsycho
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I don't really understand how the whole mod combo thing works I understand them mods until i hit like the viral blast gas and the other side, and was wondering if there was a forum post that someone had made that explained it or something i tried searching for it but didn't find anything so let me explain exactly what my question is.

 

If i put on a Heat mod then the very next mod is a cold i get blast. ok great but

 

if i put on a heat mod and the next mod is crit chance then i put on a cold mod does it still make blast? or do i get heat and cold separate?

 

if i put on the heat mod then the cold mod i get blast then if i add electricity the put on a hellfire mod (more heat) does it just add to the 1st mod ( so more blast) or does it add with the electricity and i get radiation?

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2 last question if you have blast do you still get the benefits from the cold and heat on a separate level as in

 

blast you get -25% on ferrite but 75% on machinery but do you get the 25% on cloned flesh from the heat and the 25% on alloy from the cold or just the blast? (using grineer)

 

if i put on electricity it has -50% on alloy and 50% on machinery and then i add cold do i end up getting just -25% on alloy as the cold cancels out 25% of the - from the electricity or does do i get 25% plus?

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2 last question if you have blast do you still get the benefits from the cold and heat on a separate level as in

 

blast you get -25% on ferrite but 75% on machinery but do you get the 25% on cloned flesh from the heat and the 25% on alloy from the cold or just the blast? (using grineer)

 

if i put on electricity it has -50% on alloy and 50% on machinery and then i add cold do i end up getting just -25% on alloy as the cold cancels out 25% of the - from the electricity or does do i get 25% plus?

If you have Blast, the weapon will act as if you don't have Cold and Heat mods on. You will only have the damage multipliers of the elements displayed on the stats area where you can see fire rate, damage types, ammo, etc.

 

In the latter case, you'd get all the effects of Magnetic damage, and the effects of Cold and Electric damage wouldn't take effect.

Edited by AlchemistMute
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