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Does The "multishot" Mechanism Use The Same Rng As Void Rewards?


Hypetale
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If so, I might as well swap that 90% rifle S#&$ for Hush. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Just joking, but I'm just curious as to if it really does. Also, for Charged Chamber/Primed Chamber, it says first shot in the clip is provided % bonus damage, does that apply for multishots? or only one part of the damage.

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If so, I might as well swap that 90% rifle S#&$ for Hush. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Just joking, but I'm just curious as to if it really does. Also, for Charged Chamber/Primed Chamber, it says first shot in the clip is provided % bonus damage, does that apply for multishots? or only one part of the damage.

pretty sure yes

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There is no RNG to the multishot mechanic. The percentage shows you at what shot you'll get a second (or third) projectile for free

10% will give you a second projectile with every 10th shot.

50% will give you a second projectile with every other shot.

100% will give you a second projectile all of the time.

150% will give you always a second projecile and a third one with every other shot.

It's a very simple algorithm, no randomization at all. 90%, the maxed rifle mod, will give you two rounds for 9 out of 10 shots in a 10 round burst.

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There is no RNG to the multishot mechanic. The percentage shows you at what shot you'll get a second (or third) projectile for free

10% will give you a second projectile with every 10th shot.

50% will give you a second projectile with every other shot.

100% will give you a second projectile all of the time.

150% will give you always a second projecile and a third one with every other shot.

It's a very simple algorithm, no randomization at all. 90%, the maxed rifle mod, will give you two rounds for 9 out of 10 shots in a 10 round burst.

I believe that just means you have that percent chance of getting an extra shot. While it does use RNG comparing it to the void is a misnomer and not really comparable.

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I believe that just means you have that percent chance of getting an extra shot. While it does use RNG comparing it to the void is a misnomer and not really comparable.

Multishot doesn't use RNG at all. The algorithm Feindfeuer posted is correct, unless they changed how it works some time ago.

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