ZepBladez Posted March 17, 2014 Share Posted March 17, 2014 (edited) Liquid Frame: Aquarius - The catalyst frame Synopsys Aquarius harnesses the unique ability set that consists of coating her enemies in a volatile liquid capable of explosive elemental changes. Description Aquarius is a frame that excels in teamwork, support, and high damage skills. Her abilities work as a boost to other frame’s abilities allowing for more combat versatility and higher damage output. Base Stats Health - 75 - 150 Power - 150 - 300 Armor - 15 Sheilds - 75 - 200 Sprint Speed - 1.1 Stamina - 90 Polarities - Tactic x1 - Attack x1 Aura - Tactic Skills: Hydro-Pump Knocks down enemies in a cone and primes them for elemental change. Power Strength - 10/20/35/50 Power Range - 3/5/7/10 Equip Cost - 0/1/2/3 Energy Cost - 25 Aqua Blast A chargeable ball that explodes on impact or drops if held too long. Power Strength - 100/150/300/500 Power Range - 10/15/20/25 Equip Cost - 4/5/6/7 Energy Cost - 50 Whirlpool Creates an area on the ground or that can be effected Power Strength - 50/100/150/200 Power Range - 10/12/15/20 Equip Cost - 6/7/8/9 Energy Cost - 75 Tsunami Aquarius covers herself in her elemental liquid and primes herself for explosive Power Strength - 100/150/300/500 Power Range - 15/20/30/50 Equip Cost - 10/11/12/13 Energy Cost - 100 WAYS TO WORK WITH OTHER FRAMES The main advantage of Aquarius is that she works with other frames to maximize both of their combined efforts. The effect of the combined skill scales off of both of the frames power strength and skill damage. Aquarius works with each frame differently, but they all start with her using one of her abilities on an enemy and another frame using one of their abilities on that same enemy. The outcome of the combined abilities relies not on what skill the other frame uses, but which one of Aquarius’s skills is used. For example, if Aquarius uses Whirlpool on the ground and Frost uses either Freeze or Ice Wave on it, it will still have the same effect. Below (in the spoiler) are some ways that I would expect Aquarius to work with other frames (Note: Not all skills will be able to work) ASH: 1:Critical Stagger Makes enemies have a 50% higher chance to take critical damage and boosts that damage by 75%. 2:Shuriken Explosion A frenzy of shurikens erupt from the orb as soon as it makes contact, homing in on nearby enemies. 3:Smokescreen Turns the area into a cloud of smoke cloaking the allies within. 4:Shadow Strike Grants Aquarius complete invisibility, increased speed and guaranteed critical strikes with all weapons for a brief period of time. BANSHEE: 1: 2: 3: 4: EMBER: 1:Ignite The coated enemies combust and take continuous damage over time that spreads to adjacent enemies that continues until death . 2:Meteor Blast The orb explodes and deals massive damage to any enemies unfortunate enough to be within the blast range. 3:Magma River The area becomes a circle of fire, dealing continuous fire damage to any foes that enter the area and setting them ablaze. 4:fire shield Aquarius becomes cloaked in a shield of flames that reduces all incoming damage and will ignite nearby foes. EXCALIBUR: 1: 2:Flash Bang The orb explodes with a blinding light, stunning all enemies within a wide radius and making them susceptible to damage while in that stunned state. 3:Spike Trap A field of upward-pointing Skanas erupts from the ground below the area, skewering anything in their path. 4:Blade Whirlwind A circle of Skanas quickly spin around Aquarius, shredding enemies in their path. FROST: 1:Deep Freeze The enemy becomes frozen solid will not shatter regardless of incoming damage until the ajustable several second timer is over or until the enemy is dead. 2:Icicle Storm The orb shatters, raining down countless shards of ice to all nearby enemies. 3:Ice Age The area becomes infused with ice, slowing down all enemies who enter the field to a near stand-still. 4:Frozen Shield Encases Aquarius in a vessel of ice, protecting her completely from all incoming damage and slowing down all foes within an area of effect. LOKI: 1:Gun Jam Forces all affected enemies weapons to fail to function for several seconds and for them to ignore the frames as they attempt to repair their malfunctioning weapon. Does not work on melee enemies. 2: 3: 4: MAG: 1:Magnetize Turns affected enemies into magnets, drawing nearby foes into each other, ragdolling them and reducing them to mere objects. 2:Force Blast The orb explodes and forces back all nearby enemies , knocking them down and dealing serious damage to enemies closest to the epicenter. 3:Anti-Polarize Enemies within the area’s shields are greatly reduced, making them vulnerable to direct damage to their health. 4: NEKROS: 1: 2: 3: 4:Undead Awakening Enemies slain near or by Aquarius will instantly become a temporary recruit of the NOVA: 1: 2: 3: 4:Anti-Matter Shield Aquarius becomes cloaked in a protective shield of anti-matter, negating all incoming damage and priming nearby enemies with anti-matter. NYX: 1: 2:Influence The orb explodes and nearby enemies are brainwashed to fight along your side. 3: 4: OBERON: 1: 2:Healing Storm Orbs of health explode from Aquarius’s skill, tracking down allies and healing them once they make contact. 3: 4: RHINO: 1: 2: 3:Strengthen The area becomes a circle of strength, buffing any allies within to do more damage with all of their weapons and skills as long as the area lasts and they stay within the ring. 4: SARYN: 1:Infection Affected enemies becomes poisoned and continuously take damage over time until death or the effect wears off. 2:Spore Storm Enemies are coated with toxic spores once the orb detonates. 3:Toxic Cloud The area becomes a cloud of toxic gas that infects enemies that enter the cloud. 4:Plague Aquarius becomes filled with poison, making her inflict additional damage with all of her weapons until the skill wears off. TRINITY: 1:Rejuvenation Affected enemies grant health to allies proportionate to damage dealt. (1 health per 75 damage) 2: 3:Energy Drain Enemies within the area have their energy siphoned out and emitted to all allies. (1 energy per enemy per second) 4:Cure Aquarius becomes a source of both health and energy for allies. The more damage she does, the more she replenishes her teammates reserves. (1 health+1 energy per 100 damage to all teammates) VALKYR: 1: 2: 3: 4: VAUBAN: 1: 2: 3: 4: VOLT: 1:Electric Chain Bolts of electricity jump from enemy to enemy, stunning them and dealing more damage to each the more nearby enemies there are. 2:Shock Bomb The orb shatters, dealing electric damage and stunning enemies in the vicinity that chains to adjacent foes. 3:Shock Pad The area courses with electricity, damaging enemies standing within the area and stunning them if they linger for too long. 4:Conduit Aquarius becomes an electric conductor that constantly spews out bolts of energy, dealing massive damage to enemies within a clear line of sight. Thanks for reading! Edited March 17, 2014 by ZepBladez Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted March 17, 2014 Share Posted March 17, 2014 Catalyst Frame? I was hoping for a frame that would drop free potatoes... Link to comment Share on other sites More sharing options...
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