SlyBoots Posted March 17, 2014 Share Posted March 17, 2014 as it stands, when i have spent all my keys of a certain type (tower 3 mobile defense for instance) there is just no reasonable way to try and get more. i tried defenses - oftentimes you don't even see a key for 20 waves - i tried survival... and it's all just t2 and t3 keys of all types, everywhere. so my question is why not go back to the system we had after the first revamp to survival rewards? key types per faction or maybe per mission type, and some reasonable chances in lower waves/before 15 minutes? are people spending so much plat on key packs that this will not be changed or is there any gameplay reason for the current situation? Link to comment Share on other sites More sharing options...
Aggh Posted March 17, 2014 Share Posted March 17, 2014 +1 need this so bad. I'm fine with RNG for keys, but let me grind specific RNG DE. Link to comment Share on other sites More sharing options...
Liminal Posted March 17, 2014 Share Posted March 17, 2014 Yes. Anything to ease the pain of Void farming. I don't like gambling twice to see if I get what I'm after, once is enough. Link to comment Share on other sites More sharing options...
LukeAura Posted March 17, 2014 Share Posted March 17, 2014 If I understand you correctly, the idea would look something along the lines ofThat each planet would have 1-2 specific keys? 1 on mercury, 2 for Venus, 2 for Earth for all the T1 keys as an example. Or even a single different key per survival mission to make it absolutely rng free.How many +1s can I give you and will those be in cash or cheque? Link to comment Share on other sites More sharing options...
Kipp-vas-Xerinae Posted March 17, 2014 Share Posted March 17, 2014 Yes please! Plus T3 survival shouldn't give us T2 keys ;/ Link to comment Share on other sites More sharing options...
SlyBoots Posted March 17, 2014 Author Share Posted March 17, 2014 (edited) what we had for a short time was that in survival you could always get more survival keys but also one other key type depending on the enemy: i think it was mobile defense when facing corpus, capture for grineer and defense for infested. but really, anything to improve what we have right now would be most welcome, key type depending on planet sounds just fine as well. Edited March 17, 2014 by SlyBoots Link to comment Share on other sites More sharing options...
Mr.ominous Posted March 17, 2014 Share Posted March 17, 2014 Sounds stupendous! Link to comment Share on other sites More sharing options...
Taikaponi Posted March 17, 2014 Share Posted March 17, 2014 Yes please! Plus T3 survival shouldn't give us T2 keys ;/ Indeed. I get more T2 keys from T3 survivals and vice versa. There is really no point in completing T3 survivals, except for some mods. Link to comment Share on other sites More sharing options...
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