(PSN)Guerrilian Posted March 17, 2014 Share Posted March 17, 2014 So, as far as quick googling can tell me, the movements in Warframe are mostly mo-cap. So, would it be hard to have a simple extension of melee combos: ambidextrous loops? The sword, dual, and heavy weapons are almost seamless, but staffs and pole arms are almost distractingly repetitive. How about favoring the left you stop or finish the combo when it favors the right. No need for extra long combos, but just a mirrored animation to make the movement look more balanced. I'm not being sarcastic or cheeky when asking if that's too much to ask, I'm just not versed in 3D animation, Camera work, professional choreography, or making that all run smoothly in an always online game. Link to comment Share on other sites More sharing options...
f-e-a-r-s Posted March 17, 2014 Share Posted March 17, 2014 1 statement, Melee 2.0... I think. Link to comment Share on other sites More sharing options...
Venarge Posted March 17, 2014 Share Posted March 17, 2014 melee 2.0 watch the recent livestreams for more infos.... Link to comment Share on other sites More sharing options...
Feallike Posted March 17, 2014 Share Posted March 17, 2014 8 words Melee, 2.0, next week, almost certently, next week. Link to comment Share on other sites More sharing options...
(PSN)Guerrilian Posted March 17, 2014 Author Share Posted March 17, 2014 I should have mentioned: I watched the live-stream and it sounded like Melee 2.0 is mostly mod-based. Link to comment Share on other sites More sharing options...
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