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Transmutaion


PsiXeno
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So I love the concept of putting 4 mods you will never use and get another mod, potentially one that you will. Unfortunately, it sucks that if I put 4 rares I have a HUGE chance of getting a common or uncommon mod. Shouldn't it be that if you pay that much credits and put that many rares, you should get a rare in return?

 

I see the solutions as follows:
1: Decrease Cost

Or

2.1: Make it such that if you put 4 of a specific type of mod (common, uncommon, rare), you'll only get that type of mod.

2.2: If you put varied mods, the more of a mod you put in (for example 2 rares, 1 uncommon, and 1 common), you're more likely to get that type of mod (in this case, more likely to get a rare.)

3.1: If I put 4 mods of the same polarity, you'll only get that polarity

3.2: If you put varied polarities, then the more prominent polarity will have the higher chance of being transmuted

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