Demon_Mask Posted March 20, 2014 Share Posted March 20, 2014 (edited) I saw that natural talent doesn't affect Ash's Bladestorm, and I think it should, simple. The ability takes so long, and unless you run solo you will be maxikillstealed and if it where affected by natural talent it would really help with this. i know the following problems with speeding up Bladestorm include the fact that all abilities would then be sped up once cast meaning it would either cancel out continuity, or make all ability animations speed up unless a specific Bladestorm patch occurred. Edited March 20, 2014 by Demon_Mask Link to comment Share on other sites More sharing options...
LurkenLurker Posted March 20, 2014 Share Posted March 20, 2014 Natural talent effects casting time Blade storms cast is instant That long animation gives invulnerability. Any way there other pressing issues with his ultimate that need addressing atm its long animation is not one of them. Link to comment Share on other sites More sharing options...
Varzy Posted March 20, 2014 Share Posted March 20, 2014 (edited) Natural talent effects casting time Blade storms cast is instant That long animation gives invulnerability. Any way there other pressing issues with his ultimate that need addressing atm its long animation is not one of them. I disagree, the long animation is a big issue, since like OP has said it means people eliminate your targets before you reach them, and more than that after seeing it 50 times its lost its appeal and instead feels very sluggish for what should be a fast frame. Having Natural Talent speed up the animation would be a great bandaid until the bigger problems are reworked. Edited March 20, 2014 by Varzy Link to comment Share on other sites More sharing options...
Trickshaw Posted March 20, 2014 Share Posted March 20, 2014 It's cool that DE tried to make an ability like this so cinematic but it just doesn't work in a game this fast paced. This is one of those things that, in it's entirety, needs to go back to the drawing board. Having a dozen ninjas just appear behind a dozen targets and back stab the targets all in a matter of 2 seconds would be preferable to the current incarnation. It's not about "kill steals" either. This is a co-op game. If you're worrying about "kill steals" you have some serious e-peen envy to get over. It's about having a viable, prompt and easy to use 4 ability. It would be SUPER awesome to be able to run up to a downed player, hit my 4 and clear the baddies nearby B-E-F-O-R-E said team mate ****ing dies whilst waiting for me to stop looking all super cool and shiz. If DE could manage that it would be most appreciated. Link to comment Share on other sites More sharing options...
Varzy Posted March 20, 2014 Share Posted March 20, 2014 (edited) It's cool that DE tried to make an ability like this so cinematic but it just doesn't work in a game this fast paced. This is one of those things that, in it's entirety, needs to go back to the drawing board. Having a dozen ninjas just appear behind a dozen targets and back stab the targets all in a matter of 2 seconds would be preferable to the current incarnation. It's not about "kill steals" either. This is a co-op game. If you're worrying about "kill steals" you have some serious e-peen envy to get over. It's about having a viable, prompt and easy to use 4 ability. It would be SUPER awesome to be able to run up to a downed player, hit my 4 and clear the baddies nearby B-E-F-O-R-E said team mate ****ing dies whilst waiting for me to stop looking all super cool and shiz. If DE could manage that it would be most appreciated. I agree kill stealing isn't the issue but you have to admit it'd also damn frustrating to have your targets eliminated out from under you. This doesn't just apply to bladestorm, things like Mags Crush had this issue too. But because Bladestorm is so long it's vulnerable to this. I try to avoid Storm targets when I see them be marked out of courtesy, but in the middle of a firefight it's not always feasible. Edited March 20, 2014 by Varzy Link to comment Share on other sites More sharing options...
Trickshaw Posted March 20, 2014 Share Posted March 20, 2014 I agree kill stealing isn't the issue but you have to admit it'd also damn frustrating to have your targets eliminated out from under you. This doesn't just apply to bladestorm, things like Mags Crush had this issue too. But because Bladestorm is so long it's vulnerable to this. I try to avoid Storm targets when I see them be marked out of courtesy, but in the middle of a firefight it's not always feasible. I understand that people may get miffed but they honestly need to get over it. BStorm, in it's current incarnation, shouldn't be used offensively to begin with. The time on it and damage involved simply doesn't afford the user the bang for the buck if you're trying to speed clear or compete (which I honestly don't understand) with your team mates for e-peenery. BStorm is literally an "oh ****" button. Someone just dropped, another team mate is trying to rez, you're about to go down yourself you hit BStorm hoping to drop some baddies so your team mate can rez your fallen comrade before he goes down himself and HOPEFULLY in the process of your BStorm you'll pick up some yummy globes. That's pretty much the only real reason to use it in a group setting. Solo is another story altogether. Link to comment Share on other sites More sharing options...
Trickshaw Posted March 20, 2014 Share Posted March 20, 2014 To be clear, it's not that I'm against Natural Talent working with BStorm because I'm not. It's just that even with Natural Talent working with BStorm I still wouldn't slot it because it's simply not worth the mod slot trade off. BStorm has very deep seated problems that Natural Talent isn't going to fix. By all means, make Natural Talent work with BStorm. Rock on. It's still possibly the single worst 4 ability in the game with only a couple notable competitors. Link to comment Share on other sites More sharing options...
Riasiru Posted March 20, 2014 Share Posted March 20, 2014 (edited) Want to make it less tedious? Here's all you do. Ash uses his ultimate on THE ORIGINAL TARGET while the collateral targets are dealt killing blows by energy clones matching Ash's energy color. (Like Loki's decoy, but with a sword to the face.) It all happens at once, giving you the satisfaction of mass murder without the hassle of having to jump everywhere doing it yourself. Edited March 20, 2014 by Riasiru Link to comment Share on other sites More sharing options...
Varzy Posted March 20, 2014 Share Posted March 20, 2014 To be clear, it's not that I'm against Natural Talent working with BStorm because I'm not. It's just that even with Natural Talent working with BStorm I still wouldn't slot it because it's simply not worth the mod slot trade off. BStorm has very deep seated problems that Natural Talent isn't going to fix. By all means, make Natural Talent work with BStorm. Rock on. It's still possibly the single worst 4 ability in the game with only a couple notable competitors. Alright, but the topic was about Natural Talent and Bladestorm, not "reasons why Bladestorm shouldn't be used". Link to comment Share on other sites More sharing options...
Zkorp Posted March 20, 2014 Share Posted March 20, 2014 I like this power anyway, it make you invulnerable and regenerating in the meantime, as such you could enjoy a sip of coffee or some smoking pause. If you reduce the time involved it could ruin these simple momentum of life... in group it's not the killsteal that's annoying but the brutal breaking of these peacefull time. Ultimately i think that the solution for that will be that when enemies are marked they are already dead (those who will be killed anyway of course), so they could be paralyzed and invulnerable untill the animation end. Link to comment Share on other sites More sharing options...
Neogeo Posted March 20, 2014 Share Posted March 20, 2014 Reduce the range with Narrow will reduce the duration since you will have less target to pick from the initial target. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted March 20, 2014 Share Posted March 20, 2014 Natural talent does work on blade storm I have tested it, the wiki is wrong on that matter. Link to comment Share on other sites More sharing options...
Demon_Mask Posted March 21, 2014 Author Share Posted March 21, 2014 Possibly to speed it up, bladestorm could have 2 Ash clones (a total of 3 Ash's) taking out targets. Like was stated earlier in the thread. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now