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Posted

The Deconstructor weapon on Helios appears to be overly aggressive, attacking non-activated turrets and other objects.  I've had it attack surveillance cameras (again, not activated) at quite a distance while trying to scan them.  I've also had the weapon fire so aggressively that it has broken the fractured glass on the Corpus space stations, requiring me to run to a control panel and seal the windows.  I've never had a sentinel weapon quite this "enthusiastic" before, and am contemplating taking the Targeting Receptor mod off to keep it from firing at all. 

 

Please take a look at this and dial it back a bit.  Thanks.

Posted

Where did you put Targeting Receptor?

Do note if you put a precept in the first mod slot that will always be prioritized.

 

Doesn't appear to matter, but in my case I had it in the last slot (bottom right.)

Posted

Yeah, they've been doing that for a few updates now - bit of a pain to have my Dethcube firing on inactive sentry guns when there are nearby Moas that need numerous bullets implanted vigorously into their internal systems.

Posted

I guess it's more noticeable from the Helios due to a) it flinging bits of itself at turrets and cameras, and b) it's not exactly quiet about it. LOL

 

I took the Targeting Receptor off for now.  It's more important that it gets scans; I've always considered damage done by sentinels to be tertiary or "bonus" and never counted on it to clear the room.

Posted

Wait, so does its weapon use Charge speed and damage or regular damage?

 

Not sure if it uses Charge Speed or not, although its attack closely resembles a Glaive.  It actually throws pieces of itself (the two "ears", it's tail, etc.) at targets.  I did put the Quick Return mod on it to cut down a bit on the bounce, and that seems to have helped.  But it still procs A LOT!

Posted

Not sure if it uses Charge Speed or not, although its attack closely resembles a Glaive.  It actually throws pieces of itself (the two "ears", it's tail, etc.) at targets.  I did put the Quick Return mod on it to cut down a bit on the bounce, and that seems to have helped.  But it still procs A LOT!

Thank you so much! I'll experiment with the charge speed and whirlwind when I get home. btw Mandible mask looks really gross on it lol, just saying.

Posted

Thank you so much! I'll experiment with the charge speed and whirlwind when I get home. btw Mandible mask looks really gross on it lol, just saying.

 

Glad I could help.  Didn't try putting any other pieces on it; just used the ones that came with the bundle.  I'm more of a Lotus mask kind of guy, m'self. :D

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