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The Rebirth Of Oberon


Anrothan
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Thanks to Auramau, he gave me the greatest way to build Oberon. I would just like to state that this build was his idea, i just perfected it to share to the world. (Auramau's thread can be shown here:  https://forums.warframe.com/index.php?/topic/174818-oberon-builds/     <-- for your convenience.)

I did switch a few things around and Forma'd him 4 times because, "why not?"

 

This build can help you ez missions all the way up to lvl 100 and gives u the ability to spam Reckoning about 10 times without having to get a single blue orb to replenish. I dont use Renewal that much since I spam the crap out of Reckoning so much the Red orbs just drop but if you want, forma one more time and replace with Rush (I actually may do this once i max out Blind Rage.) I do recommend you get the x10 Team Energy BPs and make yourself a few just in case Murphy's law hits in full effect, but other than that, this is what I use.

 

Please enjoy 

 

 

 

n50zfq.jpg

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Vigor- totally stupid

Overxentended+blind rage+ fleeting exp= ineffective combo

Stretch and overextended are also not that important sincr reconing has target cap.

I am always open to constructive criticism but could you enlighten me as to why its an ineffective combo?

 

Also, keep in mind that with Stretch and Overextended, it maximises his Ober-slam to 35.3 meters. I did try it just with stretch and it wasnt as far as I desired so this helped it get as far as possible to where I can spam it and still get a fair distance.

Edited by Anrothan
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-snip-

Well to improve you build I would drop Vigor for vitality, swap out Flow for something else maybe some knock down resistance and then maybe dedicate to full a range build or a damage build instead of trying for both an thus having  a build that is worse than both.

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Well to improve you build I would drop Vigor for vitality, swap out Flow for something else maybe some knock down resistance and then maybe dedicate to full a range build or a damage build instead of trying for both an thus having  a build that is worse than both.

Flow allows me to spam Reckoning as much as I want. I do appreciate your feedback tho and thank you for it.

 

The reason i used Over extended is to get as much ranged in this build as possible. I do agree that Over ex. does have the worst drawback ever. This build is to have range as well as damage. I can solo pretty much any survivals and defense up to lvl 80 when I have to start using Reckoning twice. But I can pretty much go to any wave where monsters are level 100 or below. 

 

If any of you guys have a better build, please post it to help us improve our builds. 

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I also use this build, just without Flow because i'm lazy and haven't forma'd properly.
Vigor is an interesting addition, and the only bad thing about this build, is that Renewal is powerful, but the slowest thing ever. still pretty great.

Edited by Hecadisth
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Well to improve you build I would drop Vigor for vitality, swap out Flow for something else maybe some knock down resistance and then maybe dedicate to full a range build or a damage build instead of trying for both an thus having  a build that is worse than both.

This, but Rage instead of Flow.

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If you don't use Renewal, why is BR at R7? Would make more sense to have it at R2 - less damage/cast, but you can cast Reckoning for 1/2 as much energy, giving you higher damage/energy and a more efficient CC / energy.

 

Replace Flow with Equilibrium, and Overextended with Redirection/Vitality to preference. This will give you a shorter range, but actually increase damage/cast and the effectiveness of Renewal.

 

Then if you still don't want renewal you can ditch it for the other hp/shield mod, or Rage (when using vital) for even morrrrre energy regen.

 

 

With Vital, Rage, and Equilibrium, you'll ALWAYS have tons of energy to spare to smash recklessly. 

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If you don't use Renewal, why is BR at R7? Would make more sense to have it at R2 - less damage/cast, but you can cast Reckoning for 1/2 as much energy, giving you higher damage/energy and a more efficient CC / energy.

 

Replace Flow with Equilibrium, and Overextended with Redirection/Vitality to preference. This will give you a shorter range, but actually increase damage/cast and the effectiveness of Renewal.

 

Then if you still don't want renewal you can ditch it for the other hp/shield mod, or Rage (when using vital) for even morrrrre energy regen.

 

 

With Vital, Rage, and Equilibrium, you'll ALWAYS have tons of energy to spare to smash recklessly. 

 

He has team energy boosters, why would he want that?

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He has team energy boosters, why would he want that?

 

Because;

a) they cost resources/money and most people are cheap.

b) it takes 7.5 seconds to restore enough energy to re-Reckoning, and by then you/your teammate/the objective is long dead.

 

Edit: If somehow energy starved (etc Trinity on the team), the 25 energy Reckoning can be cast right away after dropping an energy restore.

Edited by Darzk
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Id personally go with:

 

1. Vitality in place of Vigor.

2. Rage in place of Flow.

3. Lowe Blind Rage to only have a reverse of around -30% efficiency. Why? As you go to higher levels damage starts being worthless, being able to spam more becomes priority, as it will keep enemies on the floor, so I personally feel that using Blind Rage so high isnt a real good endgame tactic, you have to aim more for the debuffs.

 

Id personally ditch Intensify, and go with Rage, ditch Flow and go with Equilibrium, Overextended 2 from the top, maybe even 3, Fleeting Expertise 2 from the top.

 

You will get healing a bit faster, get Reckoning at 30 energy cost, and with Rage and Equilibrium you wont have energy problems.

 

If you still want to go further, lose Renewal and add in something like Vigor or Sure Footed (I prefer Sure footed, the 60% knockdown resist is amazing), and then go back to a max Fleeitng as it wont affect Reckoning.

 

But hey, thats just me.

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Id personally go with:

 

1. Vitality in place of Vigor.

2. Rage in place of Flow.

3. Lowe Blind Rage to only have a reverse of around -30% efficiency. Why? As you go to higher levels damage starts being worthless, being able to spam more becomes priority, as it will keep enemies on the floor, so I personally feel that using Blind Rage so high isnt a real good endgame tactic, you have to aim more for the debuffs.

 

Id personally ditch Intensify, and go with Rage, ditch Flow and go with Equilibrium, Overextended 2 from the top, maybe even 3, Fleeting Expertise 2 from the top.

 

You will get healing a bit faster, get Reckoning at 30 energy cost, and with Rage and Equilibrium you wont have energy problems.

 

If you still want to go further, lose Renewal and add in something like Vigor or Sure Footed (I prefer Sure footed, the 60% knockdown resist is amazing), and then go back to a max Fleeitng as it wont affect Reckoning.

 

But hey, thats just me.

I value your feed back as well as everyone else on here. After testing out everyone's suggestions, I have come to my conclusion that my build is better at some aspects. 

Range is the high-point of this build as it allows me to cast it far and allows me to help out the team better in worst case scenarios. So, with the big debuff that Overextended gives, I attempt to make it up with Intensify and Blind rage. without counting the inherent power Str, I do add 102% str but with Over ext. i receive a total of 42 (which is like still using Intensify.)

 

Power affects Reckoning and thus allows me to do some damage with it. As stated at the beginning of the post, I can do fine 1-shooting lvl 80's and 2-shooting lvl 100s. Mind you those with armor are always a pain and do require more than 1, but the inherent Radiation (which is good for Alloy Grineer, Robotic Corpus, Sinew Infested and Alloy/Robotic corrupted [according to Dam 2.0]) its not bad at all. The more -duration I have the better it is for renewal and so that is why we have Fleeting not to mention the efficiency from that and streamline. 

 

Vigor is the All purpose shield/hp mod and I use that instead of Vitality, BUT.. with the suggestions that Cemges, Brothericarus, and a few others suggested, Vitality is a much better mod for it. I have added it since it allows me to cast Renewal on myself if i get low. Also its a wonder on Nightmare missions as well with the hp degen. 

 

I did like the Natural talent idea but Flow is a MUST for me since I spam 10 reckonings back to back with no blue orbs needed. I did enjoy it, but still it was a needed mod. 

 

I do thank everyone for their valuable input and please, keep bringing me more ideas to test out. I have invested many forma and time to Oberon as he and Valkyr are my top fav warframs atm. I will post my Valk build shortly, but Oberon is my go-to guy for most def missions or any missions that require AoE. Valkyr is my go-to Surv fram since 1.17 sec Invul is amazing (but I will get more into her later.)

 

Again, Thank you all :)

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Would you please elaborate on why it "Dont look that great"

sure

 

IMO overextendet is not needet, blind rage is not high enaugh, if u want to play with renewal its better to put ur vigor out and play a rage/QT combo to get immortel

 

thats my oppinion

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I value your feed back as well as everyone else on here. After testing out everyone's suggestions, I have come to my conclusion that my build is better at some aspects. 

Range is the high-point of this build as it allows me to cast it far and allows me to help out the team better in worst case scenarios. So, with the big debuff that Overextended gives, I attempt to make it up with Intensify and Blind rage. without counting the inherent power Str, I do add 102% str but with Over ext. i receive a total of 42 (which is like still using Intensify.)

 

Except it still costs 50 energy. You'd be better off smashing twice @ 25 energy each, for the same energy cost, doing more damage and CCing the room longer. Specifically, dropping BR to Rank 2 will reduce total damage to 1455/25 energy, or 2910/50 energy, compared to your 2130/50 energy, a 36.6% damage/energy increase.

 

If you're dead set on using Overextended, you might as well just ditch Renewal for something else and drop some health packs in time of need.

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