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What's Your Favourite Ideal Team?


GraalOhOtonami
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Personally:

 

For Survival/Defense Forever™.

 

Trinity, Nekros, Nyx and Nova.

 

Trinity keeps up invincibility

Nekros spams 3

Nova spams 4

Nyx keeps enemies shooting at each other for scaling damage regardless of the wave/time.

 

                                                                                                                                                                   

 

Dem Speedruns bro:

 

Volt, Zephyr, Nyx, Loki

 

Gottagoreelyreelyfast!

 

                                                                                                                                                                   

 

Boss-Nukers

 

Nova, Rhino, Mag, Excalibur

 

Nova spams 4

Rhino Stomps

Mag Bullet-Attracts

Excalibur mashes 4 inside bullet-attract.

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19 answers to this question

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Any group that doesn't include:

1. An AFK player

2. A door hero

3. A noob who won't stop activating life support above 70%

4. Micro managers "Stand here" "Don't attack any X mobs" "Only I will use interacts"

Basically, I just play in clan and I'm fine.

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I only take the classics.

Nova, Rhino,Frost/Frost prime,and vauban.

Famous forever.

 
Gonna guess this is for Defense?
 

Trinity, Trinity, Nova, Nyx.

 

The 2 trinities go with max duration and take turns pressing 4 ever 20 seconds or so, giving constant invulnerability to everyone.

 

Nyx absorbs and Nova Primes just before Nyx explodes for massive damage. 

 

Trinities? 1 can keep up invulnerability if they have enough energy, why have 2? Just curious.

 

 

4 lokis.

Gottagofast

 

Loki, Nyx/Nova, Rhino, Trinity

 

 

Loki: Disarm everything most OP ever

Nyx: Chaos OP

or

Nova: Nuke everything

Rhino: nuff said

Trin: invincibilittyyy

Loki's Disarm and Nyx's chaos = MORTAL KOMBAAAAAT!

Alternatively, her Absorb is also a pretty good tactic for drawing aggro to nuke nearby enemies.

 

Any group that doesn't include:
1. An AFK player
2. A door hero
3. A noob who won't stop activating life support above 70%
4. Micro managers "Stand here" "Don't attack any X mobs" "Only I will use interacts"

Basically, I just play in clan and I'm fine.

Personally I don't mind micro-managers, but only as long as they actually know what they're doing. The others? I agree.

 

Me and 3 clan mates they are good enough to make any combo work.

Sounds like you've a good clan going there then :p

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Gonna guess this is for Defense?

Not just one mission or else i wouldn't be saying them famous :D

 

Ya could say any mission type, even survival too. But with current system, they broke both the frame's legendary abilities and brought them to eternal downed state where know they are just....not cool as they were during dmg 1.0

 

Obviously i am talkin' about vauban's and frost's main abilites, and rest 2 are the best stomp+m prime combo......BOOM.

Edited by IIRodimusprimeII
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With only 1 Trinity you have periods between Blessing where you can take damage and potentially die instantly late into a game.

 

2 Trinities can overlap Blessings with a bit of practice. Meaning that you can literally not take damage.

 

It takes practice and communication, but it's worth it.

 

Also, with two, you don't have to spend up energy as much, meaning that once you get the Blessing timing down, it's pretty relaxed, you can gain back more energy than you use while you wait for your turn to press 4, if I remember correctly. 

Edited by PenutReaper
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My Favorite 'Fun' build is:

 

Nova with max range MP

Saryn with 229% power Strength, -65% duration, +45% range

Rhino with +114.5%, 38.6 sec Roar.

Trinity with Battery spec, ~55 energy/second rejuv to team

 

Nova primes the room. Rhino buffs the Saryn. Trinity gets energy rejuv going.

 

Then Saryn runs around spamming Miasma, doing 25k Corrosive damage per Miasma.

 

Trololololol, lolol, lol lol. 

 

Also works with Ember, WoF doing ~4k per tick, but energy use is a lot lower so don't even really need the Trinity.

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Survival:

 

Trinity, Nekros, Banshee, Rhino

 

not a fan of nyx, and nova loses her lustre pretty early on (unless she actually uses antimatter drop. but most novas don't). technically you'll want 2 trinities, yes, to actually keep up infinite invincibility. but banshee needs some love (never see her around, unfortunately), and with sonar+roar, you can still kill things pretty late into the mission. rhino and banshee also provide crowd control. nekros for dat O2. he and trinity are necessary components for any long survival. it does pain me to admit that rhino is quite a good frame, and with roar+stomp, he provides a damage buff and crowd control that are very helpful. but trinity>rhino, obviously

 

don't really care about other missions, they just aren't as fun. but frost/frost prime, vauban, loki, and a fourth (probably trinity) are excellent for defense

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