Collaud Posted March 20, 2014 Share Posted March 20, 2014 (edited) One evening I had nothing to do and I thought that the game lacks another bow, Infested Bow. Infested bow is good idea but what damage it should have. We already have bows with impact, puncture and slash damage types. All have high critical chance and damage. But infected weapons always have elemental damage : poison or corrosion. The idea is to make a bow with a unique way of dealing damage - arrows will inflict only minor damage (10-15 puncture or slash damage). After arrow hits the target,it will "come to life" turning into a small centipede. It will aim to seek the nearest target (even if it is the player), rush on a victim and explode in toxic or gas cloud with a small area of effect. art by YamiTheArtistStatistics Noise Level Silent Firing Rate 0.3 rounds/sec Accuracy 16.7 Reload Time 0.8s Charge Time 1.4 sec/charge (like a Paris but slower) Arrow "Mode" Physical Damage 25 Puncture 12 Slash 13 Crit Chance 5% Crit Damage 150% Status Chance 5.0% Arrows have an average arc Centipede "Mode" Elemental Type Toxin Elemental Dmg 375 Crit Chance 5% Crit Damage 150% Status Chance 25% Damage Radius 2 meters(or 3-4 meters) Livetime of centipede is 2-3 sec (And 1 second to get out of the wall or something else). If the Arrow hit the enemy centipede just explode and release toxic cloud Centipede have speed fast as Loki with Volt buff. Cloud Deals 25 Toxin damage per second, for 5 seconds. Thunderbolt mod will add Blast explosion and kill centipede(with releasing toxin cloud) I think that the toxin would be better. It can be combined into other types of damage for each factions. Edited March 21, 2014 by Collaud Link to comment Share on other sites More sharing options...
JJKDrake Posted March 20, 2014 Share Posted March 20, 2014 Heh that'd be an interesting weapon. Link to comment Share on other sites More sharing options...
PluralSlice Posted March 20, 2014 Share Posted March 20, 2014 this is cool it should have gas dmg with high stat chance Link to comment Share on other sites More sharing options...
Renathy Posted March 20, 2014 Share Posted March 20, 2014 I like the bow. The arrows, not so much. Link to comment Share on other sites More sharing options...
(PSN)thegothicwitch Posted March 20, 2014 Share Posted March 20, 2014 Esmeralda man bows are my favourite Link to comment Share on other sites More sharing options...
magalor Posted March 20, 2014 Share Posted March 20, 2014 Shut up and take my 1+'s Link to comment Share on other sites More sharing options...
Zhoyzu Posted March 20, 2014 Share Posted March 20, 2014 this is cool it should have gas dmg with high stat chance viral would be better. like the arrow bites you and you got a sickness from its nasty ancient teeth full of decay and rot Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted March 20, 2014 Share Posted March 20, 2014 BADASS!!! Link to comment Share on other sites More sharing options...
Petersheikah Posted March 20, 2014 Share Posted March 20, 2014 I love the bow, but these arrows are a bit strange. Also, I know that it has the Gas cloud,but 15 damages is too low! How does Thunderbolt affect this bow? Link to comment Share on other sites More sharing options...
Nakra Posted March 20, 2014 Share Posted March 20, 2014 That look really nice! :D Link to comment Share on other sites More sharing options...
baron1357 Posted March 20, 2014 Share Posted March 20, 2014 i love the weapon but the stats are not that great maybe change the elemental damage to viral, buff its damage and give it a high proc chance Link to comment Share on other sites More sharing options...
CampingSnake Posted March 20, 2014 Share Posted March 20, 2014 interesting idea. try removing the centipede. slight impact damage, then gas or viral damage as the majority. great design too. Link to comment Share on other sites More sharing options...
FoxFX Posted March 20, 2014 Share Posted March 20, 2014 Like the look of the bow and the concept of an arrow that spews poisonous gas. Could probably fit well with the new Infested Boss Idea I've made: https://forums.warframe.com/index.php?/topic/198691-boss-concept-new-infested-boss-the-decrepit-and-the-infested-stalker-the-afflict/ check it out, I think you might like it. Link to comment Share on other sites More sharing options...
Takai Posted March 20, 2014 Share Posted March 20, 2014 I really like the art and the visual concept: - The sinew of the draw string - The organic appearance, of where bones and muscles attach Only things I would change visually: - Remove "Y" symmetry as much as possible, like push it - Emphasis more of the bone structure internally The mechanics on the other hand are something to leave desired: - If it shot gas it would be very similar to the Torid - Would the worm arrows be a visualization? - What other ideas could the worm arrows produce? (ie: what other terrible things could needle worm projectiles do to foes?) Overall: Fantastic Concept Link to comment Share on other sites More sharing options...
Sherbniz Posted March 20, 2014 Share Posted March 20, 2014 I, for one, support that idea. Not just another bow, but a minion-launcher of sorts! Have them be short-lived and latch onto a single target, dealing continous damage... and if the victim dies from the bites it explodes into a gas cloud or maybe even gets turned infested? :O If the arrows vanquish a target quickly enough, they scurrow away and seek the next one! Of course there would have to be a limit to deployed arrows... Maybe they only latch onto targets and damage them, but once the player right clicks they burrow into the target for high damage and if that kills them it explodes into a gas cloud or more small critters, or even an infested, friendly mob! interesting idea. try removing the centipede. slight impact damage, then gas or viral damage as the majority. great design too. Whyyyyyy. The Centipede is the most creative part about it. Link to comment Share on other sites More sharing options...
Kuestenjung Posted March 20, 2014 Share Posted March 20, 2014 I am not a fan of bows, although I have some fun with the Paris Prime, but this looks just awesome and the idea is great. I like the art design so much, I wish you would draw something for my "infested spear" idea. Link to comment Share on other sites More sharing options...
Morec0 Posted March 20, 2014 Share Posted March 20, 2014 The Centipede is cool, but spawning minions like that seems a little un-Warfrme (Moa's don't count, supplies are limited). Perhaps they should just wriggle on and deal damage over time to any enemies they hit? Or perhaps have some kind of weak homing design? Link to comment Share on other sites More sharing options...
CampingSnake Posted March 21, 2014 Share Posted March 21, 2014 Whyyyyyy. The Centipede is the most creative part about it. Most creative part, but not likely to be added into the game. Think about the recent and passed releases DE has launched. Link to comment Share on other sites More sharing options...
Collaud Posted March 21, 2014 Author Share Posted March 21, 2014 Later, I will write for the approximate statistics and model the behavior of centipede... and about Thunderbolt. Thanks you guys. Link to comment Share on other sites More sharing options...
Jamescell Posted March 26, 2014 Share Posted March 26, 2014 great work, hope this actually is implemented. Link to comment Share on other sites More sharing options...
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