Axterix13 Posted March 21, 2014 Share Posted March 21, 2014 1. Traps found on wrong half of invasion map. - Support the Grineer in an invasion. There will be no arc traps on the Grineer tileset part of the map. Instead, they are located on the Corpus side. 2. Traps zap the Tenno when Tenno are helping the Grineer. - Do a mission that has you fighting alongside the Grineer, be it against infested or the Corpus. Their traps still zap you. Either they shouldn't zap friendly Tenno or they shouldn't spawn in those situations. 3. Traps don't zap NPC enemies of the Grineer. - They don't zap Infested or Corpus. And said enemies don't destroy the traps. Unless these traps are supposed to be anti-Tenno only, they should zap all units hostile to the Grineer or not spawn in those situations. 4. AoE damage doesn't hit the traps. - Things like the AoE cloud from Torid or AoE powers don't deal damage to the Arc Traps. They should. 5. Traps can appear on doors, leaving them floating in midair when the doors are open. Link to comment Share on other sites More sharing options...
DemonicDrake Posted March 22, 2014 Share Posted March 22, 2014 I was going to post about this, but thank God someone actually noticed this. Either the Grineer forgot to adapt their security system, which would make them bigger idiots to me, or they're trying to get the Tenno to help them before betraying and back-zapping them to the death. You aren't telling me Vay Hek is behind this. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now