SquirmyBurrito Posted March 22, 2014 Share Posted March 22, 2014 (edited) So when is Loki getting an idle animation that doesn't just consist of him standing there doing nothing? All (or most) the other frames do something, but Loki just stands there. For clarity, I'm talking about Loki with the noble stance but without any weapons equipped. List of frames who don't have idle animations: -Loki (both stances) -Nova (both stances) Edited March 22, 2014 by SquirmyBurrito Link to comment Share on other sites More sharing options...
StanicEnemy Posted March 22, 2014 Share Posted March 22, 2014 I've opened a topic like this once but nobodoy take care of it.My favorite warframe is loki and he still hasn't got any idle animation yet... Link to comment Share on other sites More sharing options...
Casardis Posted March 22, 2014 Share Posted March 22, 2014 (edited) I suggest that he strokes his chin (the little amount there is), then snaps his finger which creates a few particle effects similar to radial disarm, or while he's stroking his chin, he slowly becomes invisible, and then snap his finger to come back visible. Things like that. Edited March 22, 2014 by Casardis Link to comment Share on other sites More sharing options...
(PSN)natek_morzy Posted March 22, 2014 Share Posted March 22, 2014 I hear ya. All Valkyr does is look around and flex her claws. Link to comment Share on other sites More sharing options...
RavenOfTheFlock Posted March 22, 2014 Share Posted March 22, 2014 (edited) How many people actually play a game just to stand still and awe at the idle animations? lol. What I would like is for frames to move in a similar way to how their stance is set. So on Zephyr's agile stance; instead of standing up normally when running, maintain that stand while also moving. :P Edited March 22, 2014 by RavenOfTheFlock Link to comment Share on other sites More sharing options...
Maou Posted March 22, 2014 Share Posted March 22, 2014 Nova's idle animation (wait she doesn't have one) Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted March 22, 2014 Author Share Posted March 22, 2014 How many people actually play a game just to stand still and awe at the idle animations? lol. I see it all the time when in the dojo. Nova's idle animation (wait she doesn't have one) I'll add her to a list in the OP. Any other frames who don't have an idle animation? Link to comment Share on other sites More sharing options...
-Himari- Posted March 22, 2014 Share Posted March 22, 2014 I hear ya. All Valkyr does is look around and flex her claws. I love her claws. Link to comment Share on other sites More sharing options...
DraikoHunter Posted March 22, 2014 Share Posted March 22, 2014 I hear ya. All Valkyr does is look around and flex her claws. She also glows and roars for her agile stance idle animation. Although it's a silent roar :( Link to comment Share on other sites More sharing options...
Casardis Posted March 22, 2014 Share Posted March 22, 2014 How many people actually play a game just to stand still and awe at the idle animations? lol. What I would like is for frames to move in a similar way to how their stance is set. So on Zephyr's agile stance; instead of standing up normally when running, maintain that stand while also moving. :P Thought I do agree about the other animation reflecting the idle standing, the idle standing animations are to be considered still, simply because they've been implemented already (and many looks quite neat in a simple way). Might as well suggest them to go all the way, you know. But yeah, if some standing animations are over the top like Zephyr and Valkyr's agile, they can bring this further. Link to comment Share on other sites More sharing options...
RavenOfTheFlock Posted March 25, 2014 Share Posted March 25, 2014 (edited) I see it all the time when in the dojo. I'll add her to a list in the OP. Any other frames who don't have an idle animation? That's not what I am trying to dispute. I am trying to understand this; what is so important about "Omg!!!!!!!!!!!!!!!!!!!! My frame just made a shiny!!!!!!!" I fail to see why it matters. :| Edited March 25, 2014 by RavenOfTheFlock Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted March 25, 2014 Author Share Posted March 25, 2014 That's not what I am trying to dispute. I am trying to understand this; what is so important about "Omg!!!!!!!!!!!!!!!!!!!! My frame just made a shiny!!!!!!!" I fail to see why it matters. :| They don't have one despite it clearly being intended for every frame to have a unique idle animation. That's why. If you can't understand why two frames not having an idle animation when all the others do is a problem I don't even know why you're posting in this thread. Link to comment Share on other sites More sharing options...
mcKentucky Posted March 25, 2014 Share Posted March 25, 2014 That's not what I am trying to dispute. I am trying to understand this; what is so important about "Omg!!!!!!!!!!!!!!!!!!!! My frame just made a shiny!!!!!!!" I fail to see why it matters. :| For machinima. Link to comment Share on other sites More sharing options...
Nadhua Posted March 27, 2014 Share Posted March 27, 2014 I suggest that he strokes his chin (the little amount there is), then snaps his finger which creates a few particle effects similar to radial disarm, or while he's stroking his chin, he slowly becomes invisible, and then snap his finger to come back visible. Things like that. I like. Link to comment Share on other sites More sharing options...
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