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Create A Combination Of Abilities For A Imaginary Warframe


.Talia.
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I'm gonna start saying that this topic is just for fun, of course this will never happen. I will update this post later when we have enough replies, and see what would be the perfect ability combination according to the majority of the replies here. 

 

If you could choose any 4 abilities to create your own Warframe ability set, what would they be?

 

But wait before you reply, lets stability some rules.

 

Each ability have to be in the slot it already is. Lets say you want Slash Dash, that's a 1st ability, so you cannot choose another first ability, even if you want to put in a different slot. You can't choose Radial Disarm as a 1st ability, or Pull as a 2nd ability for example. So you cannot change the slot order of the abilities, you just have to choose the best skill set in your opinion, the combination of 4 abilities that you consider to be the perfect Warframe.

 

Also, it would be smart if you choose a skill set that benefits from the same mods, but that's up to you. As my example build below, all mods benefit from Power Duration so that's good.

 

Reply following this standard: (This is also my own entry)

 

Ability 1: Tail Wind

Ability 2: Invisibility

Ability 3: Link

Ability 4: Blessing

 

If you want, you can explain your choices!!

Edited by RexSol
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/inb4 moved to proper section

 

 

 

1. Tail Wind

2. Sonar

3. Bastille

4. Hysteria

 

 

My idea of an ideal lethal stealth assassin. Can fly over the enemies head at night. Sonar to find their weak spots for quick faster kills. Bastille for CC, don't want anyone triggering the alarms while to take on groups at a time. Also helps keep target/captures in place.

 

Hysteria as a last ditch for when things gets heated up.Plus it's all melee,therefore no guns needed to give of sounds and screw up stealth.

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1: Sonic Boom

2: Shield Polarize/Ice Wave

3: Desecrate

4: Blessing

 

with 3+4, you're basically a one-man survival squad. the other abilities are just my favorites in that category (force push ftw!). shield polarize has nuking potential against corpus and corrupted, plus the shield restore utility for defense missions. but ice wave is so fun!

 

but making a build to maximize all these? forget about it. standard trinity build for the efficiency+duration, but shield polarize and ice wave suffer from range and strength loss. force push is really just a utility anyway, so that's fine. hmm, alright, amended super OP/fun set:

1: Sonic Boom

2: Invisibility

3: Desecrate

4: Blessing

 

I guess super OP prime would be to have mind control for the 1, but force push gives you a little bit of crowd control. ripline could be substituted in if you want mobility

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1. Tailwind

2. Antimatter Drop

3. Bastille

4. _______

 

Flying over all the enemies' heads, raining down the stasis and 'splosions all day long.

 

I'd probably leave the last one blank since I almost always feel the need to have one extra slot for build diversity(The only frame where I can find a solid use for all four is Loki) and for the sake of it sometimes feeling overkill to have four abilities at all(except on Loki).  For the sake of it though, it'd probably end up being Molecular Prime if anything since Radial Disarm can't be cast while airborne and I can't think of what else I'd roll with.

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Tailwind - Vertical mobility, Some cheap AoE in emergencies
Speed - Did I mention mobility? Oh yeah, more mobility. And the melee buff. Melee buff? Who uses melee unless they can block damage...
Turbulence - Defensive purposes while using mobility and melee skills.
World On Fire - Ridiculously High movement frame? Ult based on moving.


 

Edited by LukeAura
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