Leriel Posted March 23, 2014 Share Posted March 23, 2014 (edited) Will the shockwave produced from heavy impact cause 100% knockdown effect on enemies? Also, between Tail Wind and Dive Bomb, which skill has a bigger knockdown aoe In conjunction with Heavy Impact, does height affect the knockdown aoe of Dive Bomb? Edited March 23, 2014 by Leriel Link to comment Share on other sites More sharing options...
JJKDrake Posted March 23, 2014 Share Posted March 23, 2014 Dive Bomb affects everything around the spot Zephyr lands. Tail Wind affects everything Zephyr passes. Link to comment Share on other sites More sharing options...
Guest Posted March 23, 2014 Share Posted March 23, 2014 Dive Bomb affects everything around the spot Zephyr lands. Tail Wind affects everything Zephyr passes. Power range affects both. Though, I think Tail Wind doesn't have knockdown, just damage. I don't know though, I only use it for mobility. Link to comment Share on other sites More sharing options...
C-O-M-P-A-C-T Posted March 23, 2014 Share Posted March 23, 2014 Power range affects both. Though, I think Tail Wind doesn't have knockdown, just damage. I don't know though, I only use it for mobility. Power range makes the area around where she hits enemies bigger, while power duration makes you fly further :) Link to comment Share on other sites More sharing options...
Ogractor Posted March 23, 2014 Share Posted March 23, 2014 Will the shockwave produced from heavy impact cause 100% knockdown effect on enemies? Yes, enemies in range will always get knocked down. Link to comment Share on other sites More sharing options...
Leriel Posted March 23, 2014 Author Share Posted March 23, 2014 Tail Wind affects Zephyr's propulsion differently, depending on her position when activated. When used on the ground, Zephyr is propelled upwards similar to Excalibur's Super Jump. Zephyr reaches a height of X / X / X / 14 meters.Height is affected by Power Duration. 75 / 100 / 150 / 250 Impact damage is dealt in a X / X / X / X meter radius from Zephyr's launch point.Has a 100% chance to knockdown enemies in the AoE. Damage is affected by Power Strength, and decreases with distance. Launch radius is affected by Power Range.- quoted from wikia.Only the launch from Tailwind can cause knockdown whereas using it mid-air only deals Slash damage. Link to comment Share on other sites More sharing options...
Guest Posted March 23, 2014 Share Posted March 23, 2014 *snip* Cool! I never noticed because I always use it from a jump, to zip around. Link to comment Share on other sites More sharing options...
Question
Leriel
Will the shockwave produced from heavy impact cause 100% knockdown effect on enemies?
Also, between Tail Wind and Dive Bomb, which skill has a bigger knockdown aoe
In conjunction with Heavy Impact, does height affect the knockdown aoe of Dive Bomb?
Edited by LerielLink to comment
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