DocHolliday13 Posted March 23, 2014 Share Posted March 23, 2014 ... is that my Stug can't damage them. Why, DE? Is this intentional? Please change this. Thanks. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted March 23, 2014 Share Posted March 23, 2014 they are bugged atm, they are not taking the radial dmg from aoe explosions penta grenade hurts them if it makes contact, but otherwise a point blank explosion does nothing Link to comment Share on other sites More sharing options...
Guest Posted March 23, 2014 Share Posted March 23, 2014 There are apparently many weapons that can't damage them, notably all AoE weapons. This is mostly likely getting fixed. Link to comment Share on other sites More sharing options...
DocHolliday13 Posted March 23, 2014 Author Share Posted March 23, 2014 There are apparently many weapons that can't damage them, notably all AoE weapons. This is mostly likely getting fixed. Ahh, so that's it. Because I've put the goo balls right on them before, and neither the DOT nor the explosion hurts the traps. But since both damage components are AOE, then I guess that's it. PLZ FIX NAO! :-D Link to comment Share on other sites More sharing options...
Davoodoo Posted March 23, 2014 Share Posted March 23, 2014 This was issue with new ruk for this whole time and no one even noticed... Link to comment Share on other sites More sharing options...
Lactamid Posted March 23, 2014 Share Posted March 23, 2014 They also ignore the invisibilities. Might be logical, bug still bugs me :P now I want a mod to get that away XD. But it has to do more than just that, more! you hear that DE? :P Link to comment Share on other sites More sharing options...
DocHolliday13 Posted March 23, 2014 Author Share Posted March 23, 2014 (edited) This was issue with new ruk for this whole time and no one even noticed... No, that's a different issue altogether, and I think is intended. Explosions can't hurt Ruk because you have to target a specific weak point, which explosions don't do. Same applies to Lephantis. Also note that on both those bosses, the DOT of the Stug will do damage if you get it close enough. Naturally though, it doesn't do nearly enough damage to be worthwhile, so you shouldn't use the Stug on those types of bosses. The reason it's an issue for me with the arc traps is on missions where you need to carry a datamass... constantly have to drop the damn datamass just to kill an arc trap. So stupid. Edited March 23, 2014 by DocHolliday13 Link to comment Share on other sites More sharing options...
Davoodoo Posted March 23, 2014 Share Posted March 23, 2014 No, that's a different issue altogether, and I think is intended. Explosions can't hurt Ruk because you have to target a specific weak point, which explosions don't do. Same applies to Lephantis. Also note that on both those bosses, the DOT of the Stug will do damage if you get it close enough. Naturally though, it doesn't do nearly enough damage to be worthwhile, so you shouldn't use the Stug on those types of bosses. If you can stick castanas or stug blob into weakpoint it should do dmg, yet it doesnt. Its the same issue, imperfect hitboxes, explosions and powers affect only center of enemy and not a point of contact. Link to comment Share on other sites More sharing options...
DocHolliday13 Posted March 23, 2014 Author Share Posted March 23, 2014 If you can stick castanas or stug blob into weakpoint it should do dmg, yet it doesnt. Its the same issue, imperfect hitboxes, explosions and powers affect only center of enemy and not a point of contact. And it's been that way for a very long time, and I'm quite sure there's been plenty of threads made about it. This thread is specifically about arc traps, not explosion damage. Please don't hijack it. Link to comment Share on other sites More sharing options...
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