(PSN)natek_morzy Posted March 23, 2014 Share Posted March 23, 2014 (edited) There have been far too many threads about helmets and the confusion surrounding them. So let's try and make it as clear as possible for those who don't know or are still skeptical. ____________________________________________________________________________________________________ So if you missed the #25 Devstream, let's briefly recap what the guys said regarding helmets. source:http://www.reddit.com/r/Warframe/comments/210q1f/livestream_25_recap_and_discussion/ What about stat separation from early alt helmets? -We are no longer supporting stats on all future helmets -We will decommission the stat helmets soon, re-release them without stats -If you currently own a helmet with stat changes, you will get a Blueprint to convert it to statless IF YOU WISH. -GET YOUR STAT HELMETS WHILE YOU CAN This means that any helmet you own right now that is in your inventory will not change. They will give us the option to change them if we wish but it will not be forced. ____________________________________________________________________________________________________ If you think the decision made by the devs should change this is not the place to argue. Make your own thread if you want your particular voice to be heard. Edited March 23, 2014 by (PS4)natek_morzy Link to comment Share on other sites More sharing options...
CandyDragon Posted March 23, 2014 Share Posted March 23, 2014 Why are you making a thread about known changes if you do not wish to have discussion about it. This basically creates a schism between players who early adopted and players who pick it up. And while i can understand the "Well thats the perks of early adoption" I can also understand that this is a huge turn off to many newer players. And only the most optimistic of idiots could expect those people to be fine with sub optimal builds. TL;DR: its a bad idea, and no amount of word choice of fan support changes it. Link to comment Share on other sites More sharing options...
Dtexas Posted March 23, 2014 Share Posted March 23, 2014 (edited) All they have to do is add a damn Costume Helmet slot. Then EVERYONE WINS. DE can even add stats to the rest of the helmets and it wouldn't matter because the players can choose whether or not they would like to wear the helmet for looks, for the stats or for both. Everyone needs to start telling DE to add a Costume Helmet slot. There is literally no downside. Want the looks of a helmet? Equip it in the costume slot. What the stats but not the looks? Equip it in the normal slot and a helmet of your choice in the costume slot. Want both? Equip the helmet in the normal helmet slot with nothing equipped in the costume helmet slot. A Costume Helmet slot would cover every angle that a player could be upset about regarding helmets looks and stats. Imo, DE is taking the very wrong path and ruining what could give the game a ton more customizability. In the future DE could even add an armor costume slot and have interchangeable warframe torsos that change the look of a warframe even more and they can have stats as well. One simple change to fix everything with the helmets and instead DE is dividing the playerbase even more :/ Edited March 23, 2014 by Dtexas Link to comment Share on other sites More sharing options...
Shifted Posted March 23, 2014 Share Posted March 23, 2014 I feel like it's a cheap and easy way out for DE that unfortunately creates problems and arguments in the community. I was really hoping for them to come up with some kind of special slot you could put the stats extracted from the helmets (and creating those stat changes for new frames too). On the other hand I already have all the stat helmets (and almost ALL existing helmets), so I'm not personally affected. Link to comment Share on other sites More sharing options...
Hawk_of_the_Reborn Posted March 23, 2014 Share Posted March 23, 2014 Why are you making a thread about known changes if you do not wish to have discussion about it. This basically creates a schism between players who early adopted and players who pick it up. And while i can understand the "Well thats the perks of early adoption" I can also understand that this is a huge turn off to many newer players. And only the most optimistic of idiots could expect those people to be fine with sub optimal builds. TL;DR: its a bad idea, and no amount of word choice of fan support changes it. So then it's okay to let new players have Founders pack? It's basically the same thing, if you think about it. Nobody is forcing anybody to do anything in-game here. Link to comment Share on other sites More sharing options...
rapt0rman Posted March 23, 2014 Share Posted March 23, 2014 Why are you making a thread about known changes if you do not wish to have discussion about it. This basically creates a schism between players who early adopted and players who pick it up. And while i can understand the "Well thats the perks of early adoption" I can also understand that this is a huge turn off to many newer players. And only the most optimistic of idiots could expect those people to be fine with sub optimal builds. TL;DR: its a bad idea, and no amount of word choice of fan support changes it. The stats from helms are hardly game-changing (even vanguard), and I have a feeling most new players will never even notice any tangible difference. I'm living with the knowledge that I'll never get Excalibur prime with his negligible shield regen increase. Link to comment Share on other sites More sharing options...
CandyDragon Posted March 23, 2014 Share Posted March 23, 2014 (edited) So then it's okay to let new players have Founders pack? It's basically the same thing, if you think about it. Nobody is forcing anybody to do anything in-game here. Founders pack is an strawman. Founders content has little to no comparison to this, one was sold as a clear exclusive. Founders pack does not add new functionality that is unavailable to the masses. With the exception of a micro % boost on shield regen excal prime is the same. lato and skana aren't great, try again to demonize it please. I'd love to see proper parallels between these two topics. However, this is something that shouldn't have been implemented, it should have been all or nothing. No sense in creating a split in how players build and balance. Making it a point of frustration that your loki build won't be as good as an older players loki build, etc. EDIT: sides hurt from laughing, not even about founders, people come out of the woodwork just to demonize it. Edited March 23, 2014 by Nariala Link to comment Share on other sites More sharing options...
Seox Posted March 23, 2014 Share Posted March 23, 2014 I feel that a lot of the intent behind this is being missed; DE must have decided that they don't like creating flexibility through helmets and prefer to do it through mods/etc. They could either eliminate stats on helms or not eliminate stats on helms. By eliminating them moving forward but allowing players to keep what they already have, noone feels like they got burned buying a helmet in the past. Their actions are something we should really be happy with, because it means that we can be confident in purchases knowing that they won't be arbitrarily rendered null by sweeping changes in game mechanics and design choices. Alternatively, they strip stats and invalidate the reason the majority of helmet purchases went through, upsetting all of those players. People say that this will create a rift in the community, but as time goes on, less and less people will actually have these helmets. Even if that weren't the case, the stat differences, for the vast majority of the part, really don't make that much of a difference. Do we have to burn DE at the stake every time they try to honor our purchases instead of ruthlessly taking money from us? Link to comment Share on other sites More sharing options...
CDelacroix Posted March 24, 2014 Share Posted March 24, 2014 I feel that a lot of the intent behind this is being missed; DE must have decided that they don't like creating flexibility through helmets and prefer to do it through mods/etc. They could either eliminate stats on helms or not eliminate stats on helms. By eliminating them moving forward but allowing players to keep what they already have, noone feels like they got burned buying a helmet in the past. Their actions are something we should really be happy with, because it means that we can be confident in purchases knowing that they won't be arbitrarily rendered null by sweeping changes in game mechanics and design choices. Alternatively, they strip stats and invalidate the reason the majority of helmet purchases went through, upsetting all of those players. People say that this will create a rift in the community, but as time goes on, less and less people will actually have these helmets. Even if that weren't the case, the stat differences, for the vast majority of the part, really don't make that much of a difference. Do we have to burn DE at the stake every time they try to honor our purchases instead of ruthlessly taking money from us? Finally, a voice of reason. Link to comment Share on other sites More sharing options...
direcyphre Posted March 24, 2014 Share Posted March 24, 2014 The existence of stats on helmets in the first place was frowned upon by the playerbase, especially those obvious ones that provide meaningless boosts with ridiculous downsides. This upcoming change won't really effect much, as they already started releasing helmets with no stats. I'm just glad they finally have a decent solution that works for everyone (choosing whether or not you want to keep your own stat helmets or not). Not seeing how this will create any sort of 'rift' between players, as they were never essential for builds. Their changes were always negligible compared to obvious mods that do the job better, so you can't somehow replace a specific mod by using a particular helmet. Sure, entirely new players won't have the option to purchase them with stats... in the distant future. Much like we were well aware of the Founder's program ending. I still don't feel sorry for those who didn't get in before it ended. Link to comment Share on other sites More sharing options...
Barbetti Posted March 24, 2014 Share Posted March 24, 2014 Cosmetics should never have stat buffs (or nerfs), anyways. Link to comment Share on other sites More sharing options...
(PSN)natek_morzy Posted March 24, 2014 Author Share Posted March 24, 2014 @Barbetti Eh agreed. Though it was a nice addition to the various helmets. Link to comment Share on other sites More sharing options...
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