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New Katana Charged Attack Idea.


locojuan
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very simple. probably all of us thought about the same. the charged attack would be great if it could be hold as dual ichor's. and ofcourse, keep the blade in the scabbard until release. a very powerfull and fluid slash should cut foes in half (and a deleyed dismemberment would be epic, thou i know what it implies). i hope i was clear about the idea. already i can see my frame running with his hand on the handle and realising all that tenno power in one powerful slash, samurai style.
 what do you think?

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 So, just to make sure, what you are asking for is for the Charge animation to charge and hold until you release the melee button - correct?

I'm thinking hoping there is more to it than what we currently do...Katana...scabbard...sprinting toward enemy...flash slice...sheathe sword...dismemberment....just guessing here...

Edited by Nkomo-Sama
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It depends. Generally a Samurai had not one but two swords.

 

1st Sword: This is the one you refer to as the one in the scabbard. This one was usually not used in large battles or war.

 

2nd Sword: This is also referred to as the "Killing Blade". It was significantly larger than the 1st sword and was used to quite literally kill people. A Samurai would use both hands to deliver a powerful vertical slash. Most of the times these wounds would hit the back, shoulder or chest of the enemy which would mortally wound him/her.

 

note: Samurai did not always carry their Killing Blade with them. This is when they would generally use their 1st sword.

 

 

So really if I had to choose which blade I'd want to use, it would be the Killing Blade.

Edited by (PS4)natek_morzy
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I was thinking of a charged attack that unleashes a flurry of swipes when unleashed, but similar to the Dual Ichors in terms of infinite charge time.

 

Though the Ichors might get a different charge attack later on in Melee 2.0, so we'll have to see.

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why the hell would you choose to run into combat with your sword still in it's sheath/scabbard?

 

Cause apparently Iaido was a real thing, I suppose.

 

Anyways, it seems to me that charge attacks will be replaced somehow in Melee 2.0, which is when that katana is seemingly coming out, to be replaced with some kinda heavy attack as opposed to light or medium attacks. Still, it's all up in the air, so we can't be sure yet.

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and you're the one who's attacking...

 

generally speaking you draw your sword, THEN charge

 

 It is just a cliche people have attached to the image of Samurai.

 

 "Sheathing the blade and then attacking their enemy by both drawing the blade and delivering a powerful slash simultaneously."

 

 It is perfectly safe to assume that anyone who wants this wants it purely because they think that sort of thing is stylish.

 

 Personally, I wouldn't mind it. Having the initial Charge attack in the charge combo being a Hold/Release function would be neat gameplay-wise.

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 It is just a cliche people have attached to the image of Samurai.

 

 "Sheathing the blade and then attacking their enemy by both drawing the blade and delivering a powerful slash simultaneously."

 

 It is perfectly safe to assume that anyone who wants this wants it purely because they think that sort of thing is stylish.

 

 Personally, I wouldn't mind it. Having the initial Charge attack in the charge combo being a Hold/Release function would be neat gameplay-wise.

i'm not sayig i would mind it. this is a game after all so we can have all kinds of weird attacks.

i'm just saying that, in reality, it makes zero sense.

Edited by marbatico
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i'm not sayig i would mind it. this is a game after all so we can have all kinds of weird attacks.

i'm just saying that, in reality, it makes zero sense.

In reality, it was a real thing. "Iaido" is the art of drawing the katana from its scabbard and striking, killing your foe in one hit before the battle begins. Granted, yes, you probably wouldn't charge into a fight like that and the single draw-and-slice technique was only really used on unsuspecting foes/civilians as anybody who already had their weapon out could block the strike.

 

I do still like it for style points, though and if it was going to be the katana weapon's charge attack, I think it should make you completely immobile while you charge it up, maybe even increase in power the longer you hold it.

Edited by JerZeyCJ
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You mean THIS:

 

 

is so.... Im in, +1

I was just thinking of Vergil earlier for something i wanted the tenno katana to have in it's animation lol

 

The way I thought of it, when you equip your melee with the katana instead of unsheathing it right away you simply keep your hand on the hilt with it still sheathed. Then the initial attack you make, whether it be charge or normal will use a drawing slash instead of a normal one, and if you were to parry while your weapon was sheathed then you'd pull of an attack that look like Vergil's "Judgement Cut" where you unsheath, slice, and resheath in one swift motion.

 

 

 "Laido"

Sorry, have to correct you on this... I've seen it so often recently. It's "iaido" (ee-ai-dough) not "Laido"

Edited by AXCrusnik
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very simple. probably all of us thought about the same. the charged attack would be great if it could be hold as dual ichor's. and ofcourse, keep the blade in the scabbard until release. a very powerfull and fluid slash should cut foes in half (and a deleyed dismemberment would be epic, thou i know what it implies). i hope i was clear about the idea. already i can see my frame running with his hand on the handle and realising all that tenno power in one powerful slash, samurai style.

 what do you think?

Pretty much this, right? http://youtu.be/QDog3MzydJE?t=28m20s

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I was just thinking of Vergil earlier for something i wanted the tenno katana to have in it's animation lol

 

The way I thought of it, when you equip your melee with the katana instead of unsheathing it right away you simply keep your hand on the hilt with it still sheathed. Then the initial attack you make, whether it be charge or normal will use a drawing slash instead of a normal one, and if you were to parry while your weapon was sheathed then you'd pull of an attack that look like Vergil's "Judgement Cut" where you unsheath, slice, and resheath in one swift motion.

 

 

Sorry, have to correct you on this... I've seen it so often recently. It's "iaido" not "Laido"

Huh, so it is. I've always seen it with the "L" and it never dawned on me that the "I" in the wikipedia article was a capital "i" and not a "l". Never understood why most internet fonts don't use the capital "i" with the top and bottom.

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No way. Let's be effective, not cliche. Also it just S#&$s on what Samurai once were.

 

Let's loosen up a bit first. I'm all for respecting how things were in reality, but downplaying something just for being over the top isn't really cool. This stuff isn't some kind of dishonor to samurai or something. (implying making them appear far more powerful would be doing that anyway)

 

Not saying we want something of that level in Warframe, but seriously man. Don't be that guy.

Edited by SolidSp33d
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 It is just a cliche people have attached to the image of Samurai.

 

 "Sheathing the blade and then attacking their enemy by both drawing the blade and delivering a powerful slash simultaneously."

 

 It is perfectly safe to assume that anyone who wants this wants it purely because they think that sort of thing is stylish.

 

 Personally, I wouldn't mind it. Having the initial Charge attack in the charge combo being a Hold/Release function would be neat gameplay-wise.

 

I'm not sure if this is true, but supposedly there were many swordsmen who avoided unsheathing their sword unless it was absolutely necessary. If you unsheathed your weapon completely you had the intent to kill. Maybe that has something to do with it.

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