Rixnane Posted March 24, 2014 Share Posted March 24, 2014 (edited) Here's a concept for a water warframe, who's name is still not set in stone. I started drawing her before I saw last week's livestream, and when they spoiled the next Warframe, I didn't know how to feel. But here's what I got anyways. Name: Amphitrite Armor: 15 Health: 100 Shields: 150 Power: 150 Sprint Speed: 1.0 Polarities: D/V/=/=/=/= Aura Polarity: - Abilities: Surf: User surfs on a small wave of water and propels his/herself forward, knocking back enemies in the way, while doing some damage. Damage:100/150/200/250 Duration (Duration mods increase speed and duration on wave.): .5 seconds. Speed: ??? Surge: User shoots pressurized water from his/her hands, which causes knockback on enemies, while doing a bit of damage. The ability also makes enemies more susceptible to electric and ice based attacks. You can douse team members with this if they're on fire. Damage(Affected by Power Strength Mods): 25/50/100/150 Damage Multiplier(For elec and ice(Affected by Power Strength Mods)): 100%/125%/175%/225% Range: 8/12/15/20m Cascade (Or Geyser?)(Def): User creates a small waterfall in front of him/her, which flows upwards from the ground, like a geyser. The pressure from the water deflects bullets upwards. (I'm not sure about visibility behind the shield, or about the shield being like Volt's Shield, but it is deployable cover.) Walk through it to douse yourself if you're on fire. Power Duration: 10/15/20/25s Power Range: 3m Wide 8m High/ 4m Wide 9m High/ 5m Wide 10m High/ 6m Wide 11m High. Torrent (Ulti): User absorbs moisture from the ground, air, and nearby water sources (Including lakes, waterfalls, rivers, and enemies). Enemies take a certain amount of damage from getting drained. User then slams hands on ground and summons a wave that goes 360° around her. The damage of the wave is based on whether or not s/he's near a water source, and however many enemies are around the time when absorbing moisture. Enemies get knocked back if they do not die. Douses team members if they're on fire. Base Damage (Initial Drain): 100 Damage. Each drain adds to the damage of the attack. (No water source): 500/700/1000/1500 Blast Damage? (Per Lake/Waterfall(Void)/River(Earth)): Double base damage. Range: 8/10/14/18m Edited March 25, 2014 by Rixnane Link to comment Share on other sites More sharing options...
Wallace24 Posted March 24, 2014 Share Posted March 24, 2014 looks cool, and I really like surge, boosting electric and ice damage. we need more selective damage boosting abilities like that and accelerant but with DE's water-based frame, I hope it has some more unique abilities. but this looks like a nice water caster frame. pretty unfortunate that DE stole your thunder on this one, though Link to comment Share on other sites More sharing options...
Rixnane Posted March 24, 2014 Author Share Posted March 24, 2014 Yeah, it sucks :( Oh well, thought I'd still share my ideas on it before they release their warframe. Who knows, it might give them ideas for the abilities and design, if they haven't been decided on yet. Link to comment Share on other sites More sharing options...
(PSN)CaptClapCheeks Posted March 29, 2014 Share Posted March 29, 2014 XD sometimes they listen Link to comment Share on other sites More sharing options...
Rixnane Posted March 29, 2014 Author Share Posted March 29, 2014 Lol, that's why I think DE's cool. They listen to the players and are involved with the community ^^ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now