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I Want To See Some Non-Hostile Npc Action In This Game


AarkTheDragon
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Besides the person you save during escort missions, there is pretty much no non-hostile NPC faction in Warframe.

 

I thought Tenno were supposed to be guardians of the system? Because right now it just seems like there's the Tenno, Grineer, and Corpus all trying to beat the crap out of each other, with the Infested...well...nobody likes them anyway so we're just going to pretend they don't exist.

 

I want to see some sort of neutral "innocent" faction(s) in the Origin system. This would give the feeling of us actually fighting for something, as opposed to just being once more faction in this quad of perpetually-wartorn peoples that exist for no purpose other than tearing eachother apart. 

 

This would also add in more possibilities for missions: security details, helping to fortify a ship/base from an impending grineer/corpus/infested attack, larger-scale escort missions, you name it. 

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I seem to remember that there were comment that there were going to be "slaves" in the shipyards, working on Grineer ships. Maybe when we have more of the shipyard tilesets we'll see some of that.

 

Actually a "slave revolt" gametype would be interesting, not so much an escort but a "clear this area so the slaves can move from A to B" (Like exterminate) then defend the choke point (Like mobile defense) while the slaves travel through the area adjacent (So as not to make the gametype like rescue but even more annoying)

Edited by SilentMobius
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Hopefully the Proxy War system will introduce something like that. Civilian npcs and factions that you can take contracts from and fight the corpus/Grineer. It could also mean there's a feeling of consequences to invasions. After all, it's said that Grineer enslave the population of zones that they control, despising all that is not Grineer. Seeing our NPC contacts be enslaved or even killed if a certain faction comes into power would be pretty rough!

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