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Earth, Node Lua - Interception, Grineer, Level 6-8


Loehand
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Umm What the heck????  This is nearly impossible, and such BS.   Endless Grineer shooting you from every angle possible, you can't tell who's hitting you and from where.  Grineer spawn everywhere and there is no way to defend a tower, because if you try, you will just get swarmed or blown up by a flying Grineer shooting grenades.  

 

My Warframe is lvl 30 and so are all of my weapons, but i get melted down in 2 seconds easily.  How do you win this??

 

Thanks...

 

Submitted Sincerely 

 

Nyx 

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Before the new Earth tileset came out, Phobos was a good training center for me. It's because of how similar the troops are to Phobos, only that they are mainly Elite troops and carry the deadly Karaks. Those Miter spammers are also dangerous....

 

I guess you need a potatoed weapon that can kill first, so yeah.

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...yes. This map is nearly impossible to complete. I did it with a friend yesterday and 2 randoms joined. Now i am Rank 11 and my friend is nearly Rank 2. The other 2 people were Rank 0 and 1. We tried different combinations, i tried different frames, still no succsess.

Interception needs a heavy nerf.

If we lost, we lost close but grineer need, like 3 seconds to capture a note and the whole team of tenno needs ca. 10. Way to unfair.

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Be sure to mod yourself right, and be sure to play it with others and use cover. It can be a tricky thing to get done right, but with any luck some Vets might stop by to lend a hand.

I always play it with a group, I'll have to double check my mods, I hope it makes a difference. 

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...yes. This map is nearly impossible to complete. I did it with a friend yesterday and 2 randoms joined. Now i am Rank 11 and my friend is nearly Rank 2. The other 2 people were Rank 0 and 1. We tried different combinations, i tried different frames, still no succsess.

Interception needs a heavy nerf.

If we lost, we lost close but grineer need, like 3 seconds to capture a note and the whole team of tenno needs ca. 10. Way to unfair.

I agree, a HEAVY nerf is needed, ASAP!

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My Warframe is lvl 30 and so are all of my weapons, but i get melted down in 2 seconds easily.  How do you win this??

thanks to Karak and it´s impact.

 

 

Interception is hard alone but to easy in a team with three friends.

Just make sure you take the right Warframe(I take Warframes with abilities which do damage and have big range)

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You're using Nyx on interception mission?

 

I'll be holding myself from pasting a laughing tom cruise image and just say "try soloing it since you have a Nyx." Since you are rank30, all you need is Chaos & Mind Control, and Absorb for emergency purposes.

 

Many people like you know little about it but soloing it with a CC warframe, or even a starter warframe is easy.

 

 

Why am I forcing you to solo it? It's because the number of grineers swarming scales to the number of players.

 

EDIT #2: also... my advice is just for unlocking the nodes. Not recommended to go alone after the first interception.

Edited by faustias
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Let's not forget the ridiculous leaders that spawn.  Overall I have an easier time playing T3 Survival than I do a level 6-8 mission.  Yes, DE messed up bad!

 

EDIT:  To be fair, this type of imbalance reminds me of the Phaeston MMCDXXXVII that the Marauders on Platinum used.

Edited by (PS4)Hiero_Glyph
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I can confirm this. Interception missions should be moved away from the main path as stated by other players.

I had a Trinity Rank 30, Rank 30 Soma, Rank 5 Dual Zoren and Rank 12 Haiku. Modded with high level serration/Hornet strikes etc... and the like. Yet I still had trouble when trying to help out some lowbies.

 

It's way too hard.

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...yes. This map is nearly impossible to complete. I did it with a friend yesterday and 2 randoms joined. Now i am Rank 11 and my friend is nearly Rank 2. The other 2 people were Rank 0 and 1. We tried different combinations, i tried different frames, still no succsess.

Interception needs a heavy nerf.

If we lost, we lost close but grineer need, like 3 seconds to capture a note and the whole team of tenno needs ca. 10. Way to unfair.

 

Just take some support and u can easily make 6-8 waves without problems, im playing this with friends and with nice builds and good frames u can easily make it :D

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If we lost, we lost close but grineer need, like 3 seconds to capture a note and the whole team of tenno needs ca. 10. Way to unfair.

This x10

I've taken a point only for the enemy to blitz in from 8 directions and rehack it in under 3 seconds.

If someone goes down its either let them rot or lose another point.

Edited by Clone154769
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Just take some support and u can easily make 6-8 waves without problems, im playing this with friends and with nice builds and good frames u can easily make it :D

 

 

in other words: If you're just a bunch of excalibro's with default weapons. You are absolutely f*d.

 

 

 

This x10

I've taken a point only for the enemy to blitz in from 8 directions and rehack it in under 3 seconds.

If someone goes down its either let them rot or lose another point.

 

That, pretty much is how it is right now. That isn't very honorable.

Edited by Sutherland
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To anyone saying that it just requires teamwork... I'll give you your choice of Mag, Loki or Excalibur with limited mods, Mk-1/Braton, Ak/Lato, and Skana/Cronus and you can't do anything else until you pass it...  and you may or may not have Serration/Hornet Strike yet (but it will be rank 4 or less).  Totally fair, right?

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@2daysMath

 

If you are using Zephyr, how does the point go over your head?  Again, this is a mandatory mission on the third planet of the star chart (first 25 missions), and when you finish it you need to do it again on a map where support is even more unlikely.  Let me know how you collected 600 Oxium already using a Mk-1 Braton on Kiliken.  Also, Mercury and Venus never get infested so you won't have Nyx, not to mention a Neural Sensor or Control Module to even craft it.

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...yes. This map is nearly impossible to complete. I did it with a friend yesterday and 2 randoms joined. Now i am Rank 11 and my friend is nearly Rank 2. The other 2 people were Rank 0 and 1. We tried different combinations, i tried different frames, still no succsess.

Interception needs a heavy nerf.

If we lost, we lost close but grineer need, like 3 seconds to capture a note and the whole team of tenno needs ca. 10. Way to unfair.

 

>nearly impossible when you're playing with such low rank teammates in a gametype that requires all sides to be equality adept.

It's anything but impossible. It just means you can't waltz in and casually carry. It's actually decently, and only decently, challenging.

 

Of course this is talking across the board. Lower ranked players would need to be well equipped with mods and some better weapons to handle it

It only needs to be made a side node. But exactly have bad things really are for them is something to be tested, because I find it hard to believe a few people whining about something difficult actually meaning it's too difficult to handle with preparation and effort. There are people rush to conclusions or shy away from things. Nothing new about that. So I'll probably make an alt and try out Eurasia as a newer player.

 

In fact I'll record all my efforts up to that point and make a series of videos documenting things. I'll figure out if it's a fair challenge or punishing gameplay. And if people are just showing a lack of effort or really walled off. I reeeeally don't believe the latter is true. (although that doesn't mean I don't think it isn't a pretty sudden hill to get hit with)

Anyone is welcome to join me in tackling this experiment.

I'm dealing with Dark Souls for the first time right now, so I can't imagine this of all things throwing me for a loop with a problem I can't solve.

Edited by SolidSp33d
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Intercept is one of those few missions that not only encourage team play but actually demands it. Being in a team isn't enough, you need to work together

Like i said above. We tried different teamcombinations. I ,as the strongest player, moved alone the rest stayed in a group of 3. Needless to say, since they all got bratons and mk1-bratons and also only had starter frames, they could not hold points. When we moved in teams of 2, it did not work out either. When we all moved in one team, we could not capture enough points, which made us incapable of winning due to the score. We worked together, everyone did their best but interception is just way to unfair for low level players even if skilled players join (i am rank 11, just level 30 potatoed anti-grineer weaponary). If a team of at least 3 level 30 frames with matching weapons is needed to complete a mission on the third planet, which is the only source for neural sensors...well. you are f*cked when you are a new player.

 

EDIT: if these is one of those nodes which determine its difficulty by conclave rating, i think it is pretty wierd, that i can not help out my friends, without basically nerfing myself.

Edited by Megakruemel
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a few tips: you only need to defend 3 points in total, that's enough to win! point D has the highest priority on both nodes, lua and eurasia, so get 2 players to defend it. if you're a new player grind materials for the karak, it's easily one of the best guns available before you beat those missions. try to focus on kiting enemies between 2 points and sacrifice a point when necessary. use primarily CC skills and manage your energy supply well, that's the key to winning. these missions are hard but doable with gear available before you beat them, here's my attempt with mag: https://www.youtube.com/watch?v=iWoxUD-_H0w

Edited by MortalSin
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I'm always a bit confused when I'm in a group that has trouble with the first round.  BUT I will now always take the reward and quit at the first round.  The difficulty scales so quickly with the second.

 

I've gone there to rank frames and weapons from zero several times and it does seem to depend a lot on if the noobs in the match can move/aim/shoot and listen to a little direction like "one person per tower"  Then if you are in with a highly geared high MR guy hope they just try and do their job and not too much where they start to fail, but again that is usually only after the second round.  There are better strategies than simply one person per tower but it is a little hard to communicate more in depth detail and that is a good starting point.

 

It does need re-balancing though.  When it was introduced it was boring, and babysitting a tower while 3 other Tenno are pew pewing a way can still happen and is not fun either.  Then it just ramps up so fast, and the number of elites gets a little silly.  I haven't looked to see what the enemy level is, but i'm pretty sure it takes a lot longer to get to that level of enemy spawn level and numbers on both survival and defense on earth.

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