Sheriff-Woody Posted March 26, 2014 Share Posted March 26, 2014 Does anyone know if the area of double damage from Rhino Stomp is increased by power range mods (Stretch/Overextended)? Link to comment Share on other sites More sharing options...
ZeGreymane Posted March 26, 2014 Share Posted March 26, 2014 (edited) Rhino stomp? Double damage area? Don't know what exactly you are taking about but in fact, the whole Rhino Stomp is affected by range mods like stretch or overextended (or narrowminded for the handicap). The damage amplifier I know on Rhino is the Roar, this skill to is affected by range mod (to increase the area in order to boost all your mate). Edited March 26, 2014 by ZeGreymane Link to comment Share on other sites More sharing options...
Tatersail Posted March 26, 2014 Share Posted March 26, 2014 you could be looking at XP the HUD shows 800 damage (with resists) and then an XP value so you may see, 300, 200 pop up, the second value is XP not damage. Deals 150 / 300 / 500 / 800 Blast damage. This is affected by Power Strength. Range of 15 / 18 / 22 / 25 meters. This is increased by Power Range. Affected enemies' speeds are reduced to 20% / 10% / 5% / 2.5% for 3 / 4 / 5 / 8 seconds.[2] This is not affected by Power Duration.Enemies which can be knocked down will be lifted into the air or begin their fall animation at the regular animation speed a split second before the slow initiates and the animation will complete as soon as the slow duration ends. This ability can hit enemies through walls, doors and above/below your Warframe. Cannot be recast if there are enemies still lifted in the air. Can be used while sliding but not climbing a wall or executing a front flip. Deals two instances of full damage in Rhino's immediate vicinity (about the default radius of the old Radial Blast). Cost to equip of 10 / 11 / 12 / 13 which is then halved by the Polarity slot, rounded up. Link to comment Share on other sites More sharing options...
Tatersail Posted March 26, 2014 Share Posted March 26, 2014 Deals two instances of full damage in Rhino's immediate vicinity (about the default radius of the old Radial Blast). ? this>? Link to comment Share on other sites More sharing options...
nintega Posted March 26, 2014 Share Posted March 26, 2014 Rhino stomp? Double damage area? The OP is talking about the smaller radius in Rhino Stomp where damage is dealt before the main damage. It's about the radius of the old Radial Blast. If you use Stomp very close to an enemy, and they survive the initial damage, it's really easy to see. Link to comment Share on other sites More sharing options...
xlraistlx Posted March 26, 2014 Share Posted March 26, 2014 Deals two instances of full damage in Rhino's immediate vicinity (about the default radius of the old Radial Blast). ? this>? Yeah, he's refering to that. Link to comment Share on other sites More sharing options...
Sheriff-Woody Posted March 26, 2014 Author Share Posted March 26, 2014 Yeah I was referring to the two separate instances of damage mentioned in the wiki. I want to know if range mods can extend the radius of the area at which you can achieve this effect. Thanks everyone! =D Link to comment Share on other sites More sharing options...
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Sheriff-Woody
Does anyone know if the area of double damage from Rhino Stomp is increased by power range mods (Stretch/Overextended)?
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