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Helios' Deconstructor Still Not Working With Damage Mods


Sedant
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Its still borked..... Pressure Point and Spoiled strike STILL do nothing regardless of what the update was supposed to fix they are STILL not working. Can we get a final word on if they are or not getting corrected please.

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I havnet seen any change in the UI but I have seen a marked difference in the sentinels attack speed and ability to kill using killing blow and reflex coil.

 

So Deconstrucor has charge time similar to Glaive? Then Reflex coil should make the charging faster and Fury shortens the time between charges.

 

The only problem left is the 3-second reload. Why would a melee weapon need that, or even have that in the first place?

Edited by Taikaponi
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The problem is its a melee weapon taking a ranged slot so I'm guessing its causing all kinds of problems getting to work right. Still looking for that final fix.... They have said its working as intended but nothing has changed. I am really looking forward to using this sentinel until my codex is complete but the fact that it's primary equipment doesn't even work properly is a real disappointment.

Edited by Sedant
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