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[Exp Bug + Rejoin Bug] Defense Mission


-CM-True
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-Started a defense mission on Xini with a full team of 4

-Helios and Deconstructor both around level 10 (just recently put a forma into both)

-Exited at wave 30, but one squad member stayed. He got host migrated while the other three exited.

-The squad member that stayed, reinvited us to the game to help him finish. The game allowed us to rejoin even though it was wave 31 (most likely due to the host migration he experienced)

-Exited at wave 35. Checked the level of Helios and Deconstructor (both maxed at 30).

 

Two bugs here:

 

1) able to rejoin after objective is completed (pass wave 5) due to host migration

2) Helios and Deconstructor should not be maxed because 35 waves of Xini is not enough to max them out

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-Started a defense mission on Xini with a full team of 4

-Helios and Deconstructor both around level 10 (just recently put a forma into both)

-Exited at wave 30, but one squad member stayed. He got host migrated while the other three exited.

-The squad member that stayed, reinvited us to the game to help him finish. The game allowed us to rejoin even though it was wave 31 (most likely due to the host migration he experienced)

-Exited at wave 35. Checked the level of Helios and Deconstructor (both maxed at 30).

 

Two bugs here:

 

1) able to rejoin after objective is completed (pass wave 5) due to host migration

2) Helios and Deconstructor should not be maxed because 35 waves of Xini is not enough to max them out

 

You had an affinity booster and you didn't kill that many enemies right?

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No affinity booster. Killed about a third of the total enemy count.

 

I was also leveling up the Dex Furis and a melee weapons as well when this happened. They leveled up only a few levels and was nowhere near max, which seemed appropriate for the number of Xini waves.

 

The exp bug boosted only the sentinel and sentinel weapon. Could be a problem with sentinel exp algorithm or could be a bug specific to Helios / Deconstructor.

 

Unfortunately, my squad mates had maxed level sentinel / sentinel weapon when entering the mission so the same thing could not be confirmed from the other players in the squad.

Edited by -CM-True
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