Kaiser_Suoh Posted March 28, 2014 Share Posted March 28, 2014 Something I've noticed a long time ago is the problem when i try to put in a sentinel weapon any mod equipped in any primary weapon. The message says "this mods is equipped in a --primary weapon-- and you cant equip that here" or something like that.I find that very annoying, why that mods are incompatible?Then i must maximize another copy of that mod to put in the sentinel weapon.I cant understanding why : ( Link to comment Share on other sites More sharing options...
LennoFF Posted March 28, 2014 Share Posted March 28, 2014 No reason, it just changed one day and everyone had to get duplicates of mods they wanted to use. It would be nice if sentinels had their own mods, multishot, etc, but of course, all those mods would be added to the drops for enemies and I think that's the opposite of what everyone, including myself, wants. Link to comment Share on other sites More sharing options...
LynxZ4r0Z Posted March 28, 2014 Share Posted March 28, 2014 basicly you gotta 2x the mod u wanna put in the rimary and sentinel wep. it is annoying i agree...takes ALOT fusion cores to max another mod just for the sentinel ._. Link to comment Share on other sites More sharing options...
Dtexas Posted March 28, 2014 Share Posted March 28, 2014 You want to equip the same mod to two different weapons and take them into the same mission? How is that supposed to work? Lets say you have only 1 silencer, you can not equip that to both your pistol and your rifle at the same time and take them both into battle since you only have one. Its the same idea here. It makes a lot of sense and imo would make the game even easier than it is otherwise. Link to comment Share on other sites More sharing options...
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