Wolfun Posted March 29, 2014 Share Posted March 29, 2014 So, i always loved Banshee and managed to get the final part, the thing is, i don't know how to Mod her efficiently... I usually am doing Survival And defence (Towers that is) but usually taxi people around when they need help... What i need to know is , which mods should i keep doing Survival and defence, and which one i should keep for other missions. And more important, what is the banshee "role" atm. I've seen the "Sonar builds" which kinda amused me knowing that you almost 1 shot Bosses with Vektis all pimp'd... But is she only capable of Sonar? Thanks in advance for those who can help and sorry for some typos you might find =) Link to comment Share on other sites More sharing options...
TDS0Spoderman Posted March 29, 2014 Share Posted March 29, 2014 -Range is arguably needed depending on mission type -Disregard +duration, just get more efficiency and recast -Power Strength for sonar and SQ builds ( Boom barely gets any damage from it soo) If crowed use boom for small numbers and 4 if mega swarm , sonar when there are heavies on the open or held up by bastile/etc or at least that's how I play her Link to comment Share on other sites More sharing options...
MaGnuM71 Posted March 29, 2014 Share Posted March 29, 2014 Well, to be honest, Sonar is by far her best ability. Silence is useless so scratch that off immediately and her first ability(forgot the name) and Sound Quake don't do enough damage to stand up to high level enemies. Plus Sound Quake makes you a sitting duck because it's channeling. The first ability has knockdown but that's only for a bit of CC, the damage is minuscule. So pimp out that Power Strength and Efficiency and Sonar away. Blind Rage and Fleeting Expertise come to mind Mod wise. Maybe throw in some Duration mods like Continuity and/or Constitution to counter the negative effect of Fleeting Ex.. You will be able to do a lot of damage with that if you hit the weak spots. If you need a detailed build, PeoplesChoiceGaming made a Build video explaining everything in detail so check it out. Hope I helped a bit. :) Link to comment Share on other sites More sharing options...
Leuca Posted March 29, 2014 Share Posted March 29, 2014 I feel like the damage increase on Sonar with just Intensity is enough, so I don't use Blind Rage because I like to have room for my other utility mods like Rush while still maintaining efficiency with Fleeting Expertise. Link to comment Share on other sites More sharing options...
Wolfun Posted March 29, 2014 Author Share Posted March 29, 2014 So, i dont even need to use any defensive mods at all, just ditch damage and get out... Thanks guys -Range is arguably needed depending on mission type -Disregard +duration, just get more efficiency and recast -Power Strength for sonar and SQ builds ( Boom barely gets any damage from it soo) If crowed use boom for small numbers and 4 if mega swarm , sonar when there are heavies on the open or held up by bastile/etc or at least that's how I play her Could you print your banshee mods? Link to comment Share on other sites More sharing options...
Leuca Posted March 30, 2014 Share Posted March 30, 2014 So, i dont even need to use any defensive mods at all, just ditch damage and get out... Thanks guys At least have a Redirection equipped for sudden, unexpected burst damage. Link to comment Share on other sites More sharing options...
Edgedemon Posted March 30, 2014 Share Posted March 30, 2014 i actually go range + duration to use sound quake as a wide area C.C. Link to comment Share on other sites More sharing options...
Leuca Posted March 30, 2014 Share Posted March 30, 2014 i actually go range + duration to use sound quake as a wide area C.C. Soundquake is unaffected by duration. Link to comment Share on other sites More sharing options...
Dalu__Ka Posted March 30, 2014 Share Posted March 30, 2014 Yea, banshee is all about range and power efficiency. Although sometimes i switch to a duration build for those long high level runs for a nice long Sonar. I use: Redirection Fleeting expertise Stretch Enemy sense Overextend Streamline Natural talent Sonic boom Sound wave Sonar Link to comment Share on other sites More sharing options...
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