TeflonDuck Posted March 29, 2014 Share Posted March 29, 2014 Area: Survival Issue: Finding life support pods on minimap There are 2 issues here: 1. The minimap icon is unclear and likes to "jump around" sometimes when trying to find a lsp. I feel sometimes like the life support finding app is run by Eric Cartman and he's dangling it like you would a carrot on a string for a rabbit.. I can just hear him saying "No guys, really.. it's over here" over and over and laughing. 2. When the main screen icon for distance of a life support pod says that it is 25 meters thataways.. I expect it to be 25 meters thataways... not hey go 25 meters and then I'll tell you to go 25 meters this other way... and do that 10 times because Lotus decided I should get a work out... just tell me the effing life support pod is (actual number) meters away in the correct direction. Please and thank you. Link to comment Share on other sites More sharing options...
SevenLetterKWord Posted March 29, 2014 Share Posted March 29, 2014 Also, icons sometimes overlap and obscure other icons. Link to comment Share on other sites More sharing options...
Verryn Posted March 29, 2014 Share Posted March 29, 2014 Also, icons sometimes overlap and obscure other icons. They should make the icons swap if they are overlapping every 2-3 seconds. Link to comment Share on other sites More sharing options...
TeflonDuck Posted March 29, 2014 Author Share Posted March 29, 2014 Yes, I am guessing you are talking about when Mobs or even other players in group "block" being able to see where to go for life support or the extraction point. I'd just like a preference setting to give priority to Extraction first, life support/oobjectives second, other group members 3rd. Link to comment Share on other sites More sharing options...
TuxPenguino Posted March 31, 2014 Share Posted March 31, 2014 What could be implemented is the use of, pathway waypoints with irectionaly adaptive course correction. (Basically dead space nav) but instead of a line on the ground you could send your sentinal to clear a path to extraction. Link to comment Share on other sites More sharing options...
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