Aaryl Posted March 30, 2014 Share Posted March 30, 2014 ......Is not that I feel bad about missing catalyst because of matter of couple of minutes Actually I do, Don't you think that invasion progress is TOO fast whenever there's cataylst or reactor or forma? Progression bar needs to be multiplied by at least 2 or 3 times in order for many, or at least more people to get rewarded. Ran with Mag prime, finished 4 times but....time was too late. Invasion REALLY needs to be slowed down. I saw 300+ people playing invasion online....Wow, no wonder it got over so quick. 8% progression made within 3 minute....to 0%. Link to comment Share on other sites More sharing options...
Vinscylla Posted March 30, 2014 Share Posted March 30, 2014 They need a time limit or something before an Invasion mission expires. Example, even though the invasion has been 100% completed or defended successfully, there should be around an hour allowance (from when the invasion node goes live) that allows players to still continue doing the mission. I, for one, actually did all five missions supporting the Grineer... but I still didn't get my Orokin Catalyst. Why? Because apparently the 5th mission ended AFTER the progress bar was all the way to the other end (successfully defended.) They should have consideration for players with my case especially. Link to comment Share on other sites More sharing options...
-JohnnyChimpo- Posted March 30, 2014 Share Posted March 30, 2014 I was on the invasion from the time it started. I ran two times that lost connection to host and had to re-do them. Finally on the 7th try to complete my 5th run, i exit, and the invasion is DONE! Missed out on the catalyst. So, in the time it actually takes to do 7 runs back to back, i and many others miss out. Find a solution please....Either increase the time/ size of invasion for sought after components or make the rewards identical. That way, Tenno will not always side with the same faction based on reward. Link to comment Share on other sites More sharing options...
Aaryl Posted March 30, 2014 Author Share Posted March 30, 2014 'We demand more progression bar!' Link to comment Share on other sites More sharing options...
Verryn Posted March 30, 2014 Share Posted March 30, 2014 There is another way to solve this... More catalyst/reactors per invasion! If you miss one you can still get one more. :) Link to comment Share on other sites More sharing options...
DPV111 Posted March 31, 2014 Share Posted March 31, 2014 What I would suggest is that each Invasion mission be timed like Alerts and the resolution occurs based on the percentage when the timer expires. This way anyone can check in advance if they have enough time left to do 5 runs and can still play even if the percentage is at 1% or 99%. Link to comment Share on other sites More sharing options...
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