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The New Player Experience Is...off


Boondorl
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I started a week or so ago, and I can say itd pretty rough. I normally playsolo andHad to be carried through the Vorboss fight since I was just doing scratchdamage. Wasnt fun that way either since watching high level players 1 shot the bosses isnt fun at all.

Eurasia was impossible. My cousin got lucky and finished it while it was am infested mission. I had to wait until I founda high level player.

Course stuff is a bit easier now I have access to better mods and weapons but those cant be acquired until after earth.

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-Blah blah yakkidy Im the greatest god of gaming ever-  

Not only do you sound like an ignorant fool that either bought everything from trade and was OP from the start anyways or got lucky through his leveling experience and had OP groups that were farming resources the whole way.

 

You seem to have no idea what so ever what you are talking about... Have you tried reading the wiki to see where these things come from ?

 

I carry people through difficult maps because Im a decent person and I can see them struggling... Guess what, It happened too you but you were too self centered to even notice it... Bet you didnt even say thanks!

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Physical damage mods are worthless on weapons that don't already specialise in that damage stat... such as the Lato and Mk-1 Braton. There are only 3 ways to make a non-puncture weapon capable of hurting the Grineer - toxin, radiation or corrosive.

 

About the only mod you can reasonably expect a new player to get is heated charge, which drops from (among other things) Grineer lancers - common and easy enough for low-level players to kill. Stormbringer and Convulsion are ridiculously rare, infected clip is mostly found in the void (good luck finding a level 1 player there) and don't even start on pathogen rounds or fever strike.

 

So without toxic or electric damage for any of their guns (or fire on their rifle), the new players aren't going to get anywhere. Can't craft a Boltor - that's salvage and neurodes that you won't have. No Tetra either - a lack of control modules tends to hamper things.

 

 

EDIT:

Oh yes, cold damage. Now, where can we get that?

 

Cryo rounds:

Shockwave MOA

Vay Hek

Grineer T3 Defense Reward

Kela de Thaym

Lech Kril

Phorid

 

Yeah. The ONLY enemy they will have encountered that drops this are shockwave MOAs. I'll give you a hint - it's not a common drop from them.

 

 

How about Deep Freeze?

Grineer T3 Defense Reward

(probably void containers as well)

 

...nope

 

 

North Wind?

 

MOA

Arid Butcher

Butcher

Frontier Butcher

Grineer T3 Defense Reward

Hyena

 

Butchers and MOAs, then. I've massacred hundreds and I do find myself with a few spare North Winds. So you might be able to harm them... if you stick cold damage on your Skana (which isn't going to do any kind of puncture damage, so forget about ferrite armour) and go hand to hand with knockdown attack napalms and eviscerators that will not miss at close range.

 

Perhaps you should actually think about what you type before you post it.

 

You are completely ignoring elemental damage.  While its true ultimately you want to equip radiation this is out of reach for new players.  However, cold damage is not.  By the time a player gets to earth, he should have cold damage.  Equipping max cold damage will effectively double the damage your beginner weapon and do extra against alloyed grineer.  

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You are completely ignoring elemental damage.  While its true ultimately you want to equip radiation this is out of reach for new players.  However, cold damage is not.  By the time a player gets to earth, he should have cold damage.  Equipping max cold damage will effectively double the damage your beginner weapon and do extra against alloyed grineer.

Dunno about anyone else. But I didnt get any elements but fire until after i left earth. Unless you count the melee one. But melee basically is suicidal until you have some health boosting and or shield boosting mods. Preferably with a damage mod too.

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Dunno about anyone else. But I didnt get any elements but fire until after i left earth. Unless you count the melee one. But melee basically is suicidal until you have some health boosting and or shield boosting mods. Preferably with a damage mod too.

His arguments are based on a player being either carried or ludicrously lucky and finding everything they need instantly then still having the credits and fusion cores to level it while trying to build their new frame and weapons...

Even then I'm pretty sure that 1 cold damage mod isnt going to get you through Eurasia.

Unless of coarse his "New player experience" dictates that players should not leave Venus until they have accomplished this.

idk anymore... Im out... GL with this guy.

Edited by Lickity-Split
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I've argued for weapons getting passive damage increases as they level myself. Having certain mods be mandatory defeats the entire purpose of them being mods in the first place. What rifle builds use Serration? The answer is all of them.

 

Weapons used to have level up upgrades (damage, ROF, clip size, reload speed) in closed beta.

 

But i guess they figured that was too good for players and changed to the card system.

 

If as a player, you are not typically one shot killing your foe (or pretty close to that), then you are not doing something right.

 

Show me how you are oneshotting venus MOAs using a rank 8 MK-1 Braton or Lato without damage mods.

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Not only do you sound like an ignorant fool that either bought everything from trade and was OP from the start anyways or got lucky through his leveling experience and had OP groups that were farming resources the whole way.

 

You seem to have no idea what so ever what you are talking about... Have you tried reading the wiki to see where these things come from ?

 

I carry people through difficult maps because Im a decent person and I can see them struggling... Guess what, It happened too you but you were too self centered to even notice it... Bet you didnt even say thanks!

 

Which of my comments is false?  They said no damage mods are available to newbs.  I showed them they were wrong.  It is clear to me that no poster here even thought of using cold (though one fellow did finally realize it while hunting in the wiki).

 

So, I showed you how to up your weapon capability to four times or more of your output against Grineer by using Burston Braton and cold and puncture over that of the starter gun. And that is before a potential 30% boost from Cleanse Grineer (this will perform better than an unmodified boltor).  This gives you the capability to one shot most all typical Grineer and deal with effectively their more elite units up through Saturn. 

 

On the other hand most folks in this thread say there are no damage mods dropping for new players.  This statement is the false one.  If you are on the look out for ignorance, should you not start there?   It's true you need either game experience or a willingness to go learn how to setup your weapons and where to find the mods.  This is why I wrote that outside of dumbing down the game (i.e. giving the players uber mod cards at start) or adding some form of AI help, a lot of new players  will not realize these things or know the solutions.

 

Now who is more likely to be a competent early game player without need to use real money to buy weapons or call on vets for help.   The guy who seems to understand damage in the game and actually showed how to upgrade for early game performance, or the guy whining about early game toughness... namely you.

 

Certainly threads like this do little to help new players.  

Edited by mpastor
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So, I showed you how to up your weapon capability to four times or more of your output against Grineer by using Burston and cold and puncture over that of the starter gun. And that is before a potential 30% boost from Cleanse Grineer (this will perform better than an unmodified boltor).  This gives you the capability to one shot most all typical Grineer and deal with effectively their more elite units up through Saturn. 

The burston needs nano spores to craft. They don't appear until Saturn.

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Which of my comments is false?  They said no damage mods are available to newbs.  I showed them they were wrong.  It is clear to me that no poster here even thought of using cold (though one fellow did finally realize it while hunting in the wiki).

 

So, I showed you how to up your weapon capability to four times or more of your output against Grineer by using Burston and cold and puncture over that of the starter gun. And that is before a potential 30% boost from Cleanse Grineer (this will perform better than an unmodified boltor).  This gives you the capability to one shot most all typical Grineer and deal with effectively their more elite units up through Saturn. 

As a new player. Cold mods are pretty rare. You probably arent going to be able to max Cleanse anything, and if you could, it meant you had lest space for elemental mods if you did happen to have them, all for doing more damage to one enemy type.

Heck Im not sure why you think a new player would have maxed anything.

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 Why after the first day (or sooner) of play would you carry a MK-1  Braton?  

Wow, seriously mpastor there are obvious reasons why they kept it like me. Curious on what the max rank is going to be, since there are no in game tutorial for leveling or modding. Waiting to make money or resource to craft a weapon they actually want in the market. Not everyone will rush to the next Braton. Cred income at start is very slow. There are 3 types of weapons they have to save to buy. Primary, Secondary and Melee. I bought gorgon before Braton because it was said to be the best weapon(not anymore).

Edited by Makemap
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Wow, seriously mpastor there are obvious reasons why they kept it like me. Curious on what the max rank is going to be, since there are no in game tutorial for leveling or modding. Waiting to make money or resource to craft a weapon they actually want in the market. Not everyone will rush to the next Braton. Cred income at start is very slow. There are 3 types of weapons they have to save to buy. Primary, Secondary and Melee. I bought gorgon before Braton because it was said to be the best weapon(not anymore).

 

Well, ok.  If you keep that gun.  You are going to have serious performance issues... seriously.   No one at that point to blame but yourself.  To date I have never heard of anyone advising someone to keep that gun.  You are the first.  I advise to start or get a new gun on the first day of play.  I mentioned Burston above, but it's the Braton that is a good replacement for noob gun.  Been weeks since I ran through those levels and I dont carry any of my old guns anymore.  And no, you only have to save to buy one type of weapon... primary.  These little things all add up to inefficient performance at the start of the game.

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Well, ok.  If you keep that gun.  You are going to have serious performance issues... seriously.   No one at that point to blame but yourself.  To date I have never heard of anyone advising someone to keep that gun.  You are the first.  I advise to start or get a new gun on the first day of play.  I mentioned Burston above, but it's the Braton that is a good replacement for noob gun.  Been weeks since I ran through those levels and I dont carry any of my old guns anymore.  And no, you only have to save to buy one type of weapon... primary.  These little things all add up to inefficient performance at the start of the game.

Are you dense? The Braton and Strun are the only primaries you can get at that point. I cant speak for the Strun, since I never bought it but the Braton is only slightly better than the Mk 1, and with less accuracy, so new players mightbnot even bother because it looks like a downgrade.

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As a new player. Cold mods are pretty rare. You probably arent going to be able to max Cleanse anything, and if you could, it meant you had lest space for elemental mods if you did happen to have them, all for doing more damage to one enemy type.

Heck Im not sure why you think a new player would have maxed anything.

Cold is probably the first elemental mod you are going to get, and good thing too.  It can effectively double the output of your weapon and will give you bonus damage against both Grineer and Corpus.  If you don't have it reasonably early on, you should trade for it.  You dont need max to perform better.  I kept cold in my rifle against grineer until I finally picked up hvy caliber.

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Cold is probably the first elemental mod you are going to get, and good thing too.  It can effectively double the output of your weapon and will give you bonus damage against both Grineer and Corpus.  If you don't have it reasonably early on, you should trade for it.  You dont need max to perform better.  I kept cold in my rifle against grineer until I finally picked up hvy caliber.

I just told you, that I didnt get it until after Earth. I started two weeks ago. When did you start?

Further more, unless you can level it up, the 15% boost isnt going to help much. Es

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Are you dense? The Braton and Strun are the only primaries you can get at that point. I cant speak for the Strun, since I never bought it but the Braton is only slightly better than the Mk 1, and with less accuracy, so new players mightbnot even bother because it looks like a downgrade.

 

Do you even know what sort of damage either gun puts out? I really dont think so. The Braton almost doubles the DPS of the MK1.  It has higher DPS than the Burston which I mistakenly quoted above.  It has near the DPS of the Boltor but with four times the critical chance.  If you mod it with cold, it will outperform the Boltor against Grineer.  And it is a hitscan weapon.

 

This ignorance in the forums is what I am on about.  It is very clear to me why many of you struggle, it seems many of you are using the MK1 for too long.

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I just told you, that I didnt get it until after Earth. I started two weeks ago. When did you start?

Further more, unless you can level it up, the 15% boost isnt going to help much. Es

 

What rank are you?  Why didnt you trade for it?

Edited by mpastor
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What rank are you?

As of this morning, rank 5. Course Im not having trouble in the starting areas now, since I can actually make guns now.

And again, you may not even have enough to buy the Braton. I could only afford mine after I finished Venus.

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So, it seems clear to me that there are enough resources at the start for new players.  The problem is they don't know where to look or what to buy.  This is why I make the point that what new players really need are,

 

1)  A better squad recruiting system.

2)  A better trading system.

 

This way they can get that mod they had bad luck finding more easily.  And group with people better able to help them through missions they have trouble with.  Both of these ideas imo are better than dumbing down the game.

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So, it seems clear to me that there are enough resources at the start for new players.  The problem is they don't know where to look or what to buy.  This is why I make the point that what new players really need are,

 

1)  A better squad recruiting system.

2)  A better trading system.

 

This way they can get that mod they had bad luck finding more easily.  And group with people better able to help them through missions they have trouble with.  Both of these ideas imo are better than dumbing down the game.

I dunno.When i started i had a really hard time building anything.My mk-1 braton wasn't good enough,and every blueprint asked me nanospores and such that were many planets later.They should either change the required material,or better lock the "Rank" required to buy them.If you're rank 1 you probably don't have access to nanospores anyway.

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So, it seems clear to me that there are enough resources at the start for new players.  The problem is they don't know where to look or what to buy.  This is why I make the point that what new players really need are,

 

1)  A better squad recruiting system.

2)  A better trading system.

 

This way they can get that mod they had bad luck finding more easily.  And group with people better able to help them through missions they have trouble with.  Both of these ideas imo are better than dumbing down the game.

No, they need tutorial missions that explain the more advanced core mechanics of the game and guaranteed mod rewards. They should learn and be able to play themselves not rely on pure RNG and others carrying them

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