CelticMoss Posted April 1, 2014 Posted April 1, 2014 Stuff for Melee yes i know it's TF2 but mostly add items other then a real secondaryweapon or even primary weapon to buff your melee weapon?
LoGicMoTion Posted April 1, 2014 Posted April 1, 2014 I'd rather warframe do their own thing, and not take ideas from other games.
azour Posted April 1, 2014 Posted April 1, 2014 I'd rather warframe do their own thing, and not take ideas from other games. I think they should take ideas,they lack some experience Its not a bad thing really
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 (edited) yeah and also TF2 made a class that was all about powerful bombs into demoknighting or just being boring demo Edited April 1, 2014 by SarahApple
LoGicMoTion Posted April 1, 2014 Posted April 1, 2014 I think they should take ideas,they lack some experience Its not a bad thing really Nope, it's unorginal & lazy. There Developers they need to develop not copy & paste.
Aggh Posted April 1, 2014 Posted April 1, 2014 (edited) No thanks. I'd prefer that warframe keep its visual theme consistent. Don't need all sorts of wacky nonsense tacked onto everyone's characters :| As for lacking experience? DE's been around for 20 years o,o Edited April 1, 2014 by Aggh
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 No thanks. I'd prefer that warframe keep its visual theme consistent. Don't need all sorts of wacky nonsense tacked onto everyone's characters :| As for lacking experience? DE's been around for 20 years o,o it doesn't have to charge how the warfame looks just how the melee weapon works
NovusNiveus Posted April 1, 2014 Posted April 1, 2014 (edited) If they were to take influence from other games, their game would be better.There is nothing original under the sun.I like the current loadout system, though. I just think we could do with more cosmetics, particularly weapon skins. Edited April 1, 2014 by UnearthedArcana
Aggh Posted April 1, 2014 Posted April 1, 2014 it doesn't have to charge how the warfame looks just how the melee weapon works We already have mods and weapon skins that do that :|
Dogoframe Posted April 1, 2014 Posted April 1, 2014 Independently to personal feelings on TF2 and Demoknighting, a serious problem in the suggestion is ranking the items. Still in the comparison given, no weapon in TF2 ranks up, while most of Warframe`s weapons are nicely designed Mastery Fodder.
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 We already have mods and weapon skins that do that :| mods only do so much and skin stats are being taken off just we don't know when
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 Independently to personal feelings on TF2 and Demoknighting, a serious problem in the suggestion is ranking the items. Still in the comparison given, no weapon in TF2 ranks up, while most of Warframe`s weapons are nicely designed Mastery Fodder. maybe something like item does level up and have a small mod inv like 4? :p like resist hp speed armor melee damage?
Psychonite Posted April 1, 2014 Posted April 1, 2014 Maybe the item can have melee mods on it that work on your melee weapon. so basically more mods spaces for your melee weapon.
Aggh Posted April 1, 2014 Posted April 1, 2014 (edited) mods only do so much and skin stats are being taken off just we don't know when DE has not commited to taking skin stats off. Every time they've talked about it in the live streams they've just said that stat items would be phased out. Mods do plenty. Edited April 1, 2014 by Aggh
Ronyn Posted April 1, 2014 Posted April 1, 2014 I'd rather warframe do their own thing, and not take ideas from other games. That always sounds nice to say but it isn't really how things work. Every game takes some ideas from other games. Originality often comes from what they do with that inspiration. ------------------------------------------------------------------------------------------------------------------ That said, I do not approve of the idea presented by the OP. I want each weapon to exist for it's purposes. Once we start having the have one main thing and two stat sticks it changes the design of loadouts into a more single minded system. Because a weapon with increased stats will always be stronger than a weapon without. Variety of the core gameplay loop will often be lost. I am against this.
DiBBz Posted April 1, 2014 Posted April 1, 2014 i dont get how this is something thats fitting for general discussions
LynxZ4r0Z Posted April 1, 2014 Posted April 1, 2014 we have MOD's nothing else required. How about ''NO'' ;o
OniDax Posted April 1, 2014 Posted April 1, 2014 I think they should take ideas,they lack some experience Its not a bad thing really lack experience? Ok...
LynxZ4r0Z Posted April 1, 2014 Posted April 1, 2014 (edited) tf2 is bad and you should feel bad. ^ this man knows what his talking about. +1 Edited April 1, 2014 by choole2
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 tf2 is bad and you should feel bad. sorry i can't hear you over my rocket jumping
LoGicMoTion Posted April 1, 2014 Posted April 1, 2014 sorry i can't hear you over my rocket jumping Go Rocket jump on TF2 then.
direcyphre Posted April 1, 2014 Posted April 1, 2014 I'd say they have us covered in terms of customization and the like. They've already hinted at the addition of another sort of 'slot' similar to Syandanas, of a cosmetic item that can be attached. That, and we already have a massive array of weapons that can also be colors (and some have skins) to choose from. We're already a bit beyond TF2 at this point.
CelticMoss Posted April 1, 2014 Author Posted April 1, 2014 Go Rocket jump on TF2 then. i already am so i don't see your point
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