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Jat Kittag Build Help


Deidaku
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I feel that the Jat can honestly go in either direction in the same vein as Orthos Prime. There's no denying the cool factor of the charge attack, and even though it can only hit enemies once, any enemy that enters the hitbox for the duration attacking animation will get struck. Doesn't matter if it's at the beginning or end- you touch something, knockback ahoy. At the same time, dat jump attack radius. 

 

Of course, Melee 2.0 is coming out soon, so this might change. Honestly, just build it for whatever you'd like and have fun. As said, you can't go wrong with either build.

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Dammit i don't hav ethe cicero mod X)

 

But the rest of the builds seem pretty efficient >:D

 

 

No reason you can't put mods on it now and change them when the new update comes out~

Personally I went with regular attack build :3

Jat%20build.png

Jat%20damage.png

Isn't this one more anti grineer?

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Both regular and charge builds work very well.

 

Regular has stagger on swings, stunlocking enemies while you beat them to death. Also has great slide attack damage.

Charge knocks back (and down?) enemies and has an awesome animation. Also does excellent finisher and stealth attack damage.

 

ForTheLolz I took my charge attack build and slotted in Finishing Touch, would knock stuff down with the huge jump attack radius and the finisher was doing insane amounts of damage.

Edited by Darzk
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